virtualx-engine/scene
eon-s abad609e1b Fix wall detection on move_and_slide (2.1).
Fixed a bug on wall detection, now  `is_on_wall/ceiling/floor` methods give the correct results.

Also added floor angle as optional parameter like on the 3.0 counterpart (floor and ceiling share the same parameter).
2017-08-28 22:35:44 -03:00
..
2d Fix wall detection on move_and_slide (2.1). 2017-08-28 22:35:44 -03:00
3d Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
animation Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
audio Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
gui Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
io Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
main Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
resources Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
register_scene_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
scene_string_names.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
scene_string_names.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-05-26 23:39:47 +02:00