virtualx-engine/editor/editor_autoload_settings.cpp
Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00

901 lines
28 KiB
C++

/*************************************************************************/
/* editor_autoload_settings.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_autoload_settings.h"
#include "core/global_constants.h"
#include "core/project_settings.h"
#include "editor_node.h"
#include "editor_scale.h"
#include "project_settings_editor.h"
#include "scene/main/viewport.h"
#include "scene/resources/packed_scene.h"
#define PREVIEW_LIST_MAX_SIZE 10
void EditorAutoloadSettings::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
List<String> afn;
ResourceLoader::get_recognized_extensions_for_type("Script", &afn);
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &afn);
EditorFileDialog *file_dialog = autoload_add_path->get_file_dialog();
for (List<String>::Element *E = afn.front(); E; E = E->next()) {
file_dialog->add_filter("*." + E->get());
}
for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
if (info.node && info.in_editor) {
get_tree()->get_root()->call_deferred("add_child", info.node);
}
}
}
}
bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, String *r_error) {
if (!p_name.is_valid_identifier()) {
if (r_error)
*r_error = TTR("Invalid name.") + "\n" + TTR("Valid characters:") + " a-z, A-Z, 0-9 or _";
return false;
}
if (ClassDB::class_exists(p_name)) {
if (r_error)
*r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing engine class name.");
return false;
}
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (Variant::get_type_name(Variant::Type(i)) == p_name) {
if (r_error)
*r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing built-in type name.");
return false;
}
}
for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) {
if (GlobalConstants::get_global_constant_name(i) == p_name) {
if (r_error)
*r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing global constant name.");
return false;
}
}
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
List<String> keywords;
ScriptServer::get_language(i)->get_reserved_words(&keywords);
for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
if (E->get() == p_name) {
if (r_error)
*r_error = TTR("Invalid name.") + "\n" + TTR("Keyword cannot be used as an autoload name.");
return false;
}
}
}
return true;
}
void EditorAutoloadSettings::_autoload_add() {
if (autoload_add(autoload_add_name->get_text(), autoload_add_path->get_line_edit()->get_text()))
autoload_add_path->get_line_edit()->set_text("");
autoload_add_name->set_text("");
add_autoload->set_disabled(true);
}
void EditorAutoloadSettings::_autoload_selected() {
TreeItem *ti = tree->get_selected();
if (!ti)
return;
selected_autoload = "autoload/" + ti->get_text(0);
}
void EditorAutoloadSettings::_autoload_edited() {
if (updating_autoload)
return;
TreeItem *ti = tree->get_edited();
int column = tree->get_edited_column();
UndoRedo *undo_redo = EditorNode::get_undo_redo();
if (column == 0) {
String name = ti->get_text(0);
String old_name = selected_autoload.get_slice("/", 1);
if (name == old_name)
return;
String error;
if (!_autoload_name_is_valid(name, &error)) {
ti->set_text(0, old_name);
EditorNode::get_singleton()->show_warning(error);
return;
}
if (ProjectSettings::get_singleton()->has_setting("autoload/" + name)) {
ti->set_text(0, old_name);
EditorNode::get_singleton()->show_warning(vformat(TTR("Autoload '%s' already exists!"), name));
return;
}
updating_autoload = true;
name = "autoload/" + name;
int order = ProjectSettings::get_singleton()->get_order(selected_autoload);
String path = ProjectSettings::get_singleton()->get(selected_autoload);
undo_redo->create_action(TTR("Rename Autoload"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, path);
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", name, order);
undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", selected_autoload);
undo_redo->add_undo_property(ProjectSettings::get_singleton(), selected_autoload, path);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", selected_autoload, order);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", name);
undo_redo->add_do_method(this, "call_deferred", "update_autoload");
undo_redo->add_undo_method(this, "call_deferred", "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
selected_autoload = name;
} else if (column == 2) {
updating_autoload = true;
bool checked = ti->is_checked(2);
String base = "autoload/" + ti->get_text(0);
int order = ProjectSettings::get_singleton()->get_order(base);
String path = ProjectSettings::get_singleton()->get(base);
if (path.begins_with("*"))
path = path.substr(1, path.length());
// Singleton autoloads are represented with a leading "*" in their path.
if (checked)
path = "*" + path;
undo_redo->create_action(TTR("Toggle AutoLoad Globals"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), base, path);
undo_redo->add_undo_property(ProjectSettings::get_singleton(), base, ProjectSettings::get_singleton()->get(base));
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", base, order);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", base, order);
undo_redo->add_do_method(this, "call_deferred", "update_autoload");
undo_redo->add_undo_method(this, "call_deferred", "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
}
updating_autoload = false;
}
void EditorAutoloadSettings::_autoload_button_pressed(Object *p_item, int p_column, int p_button) {
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
String name = "autoload/" + ti->get_text(0);
UndoRedo *undo_redo = EditorNode::get_undo_redo();
switch (p_button) {
case BUTTON_OPEN: {
_autoload_open(ti->get_text(1));
} break;
case BUTTON_MOVE_UP:
case BUTTON_MOVE_DOWN: {
TreeItem *swap = NULL;
if (p_button == BUTTON_MOVE_UP) {
swap = ti->get_prev();
} else {
swap = ti->get_next();
}
if (!swap)
return;
String swap_name = "autoload/" + swap->get_text(0);
int order = ProjectSettings::get_singleton()->get_order(name);
int swap_order = ProjectSettings::get_singleton()->get_order(swap_name);
undo_redo->create_action(TTR("Move Autoload"));
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", name, swap_order);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", name, order);
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", swap_name, order);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", swap_name, swap_order);
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
} break;
case BUTTON_DELETE: {
int order = ProjectSettings::get_singleton()->get_order(name);
undo_redo->create_action(TTR("Remove Autoload"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, Variant());
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_persisting", name, true);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", order);
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
} break;
}
}
void EditorAutoloadSettings::_autoload_activated() {
TreeItem *ti = tree->get_selected();
if (!ti)
return;
_autoload_open(ti->get_text(1));
}
void EditorAutoloadSettings::_autoload_open(const String &fpath) {
if (ResourceLoader::get_resource_type(fpath) == "PackedScene") {
EditorNode::get_singleton()->open_request(fpath);
} else {
EditorNode::get_singleton()->load_resource(fpath);
}
ProjectSettingsEditor::get_singleton()->hide();
}
void EditorAutoloadSettings::_autoload_file_callback(const String &p_path) {
// Convert the file name to PascalCase, which is the convention for classes in GDScript.
const String class_name = p_path.get_file().get_basename().capitalize().replace(" ", "");
// If the name collides with a built-in class, prefix the name to make it possible to add without having to edit the name.
// The prefix is subjective, but it provides better UX than leaving the Add button disabled :)
const String prefix = ClassDB::class_exists(class_name) ? "Global" : "";
autoload_add_name->set_text(prefix + class_name);
add_autoload->set_disabled(false);
}
void EditorAutoloadSettings::_autoload_text_entered(const String p_name) {
if (autoload_add_path->get_line_edit()->get_text() != "" && _autoload_name_is_valid(p_name, NULL)) {
_autoload_add();
}
}
void EditorAutoloadSettings::_autoload_path_text_changed(const String p_path) {
add_autoload->set_disabled(
p_path == "" || !_autoload_name_is_valid(autoload_add_name->get_text(), NULL));
}
void EditorAutoloadSettings::_autoload_text_changed(const String p_name) {
add_autoload->set_disabled(
autoload_add_path->get_line_edit()->get_text() == "" || !_autoload_name_is_valid(p_name, NULL));
}
Node *EditorAutoloadSettings::_create_autoload(const String &p_path) {
RES res = ResourceLoader::load(p_path);
ERR_FAIL_COND_V_MSG(res.is_null(), NULL, "Can't autoload: " + p_path + ".");
Node *n = NULL;
if (res->is_class("PackedScene")) {
Ref<PackedScene> ps = res;
n = ps->instance();
} else if (res->is_class("Script")) {
Ref<Script> s = res;
StringName ibt = s->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
ERR_FAIL_COND_V_MSG(!valid_type, NULL, "Script does not inherit a Node: " + p_path + ".");
Object *obj = ClassDB::instance(ibt);
ERR_FAIL_COND_V_MSG(obj == NULL, NULL, "Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt) + ".");
n = Object::cast_to<Node>(obj);
n->set_script(s);
}
ERR_FAIL_COND_V_MSG(!n, NULL, "Path in autoload not a node or script: " + p_path + ".");
return n;
}
void EditorAutoloadSettings::update_autoload() {
if (updating_autoload)
return;
updating_autoload = true;
Map<String, AutoLoadInfo> to_remove;
List<AutoLoadInfo *> to_add;
for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
to_remove.insert(info.name, info);
}
autoload_cache.clear();
tree->clear();
TreeItem *root = tree->create_item();
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("autoload/"))
continue;
String name = pi.name.get_slice("/", 1);
String path = ProjectSettings::get_singleton()->get(pi.name);
if (name.empty())
continue;
AutoLoadInfo info;
info.is_singleton = path.begins_with("*");
if (info.is_singleton) {
path = path.substr(1, path.length());
}
info.name = name;
info.path = path;
info.order = ProjectSettings::get_singleton()->get_order(pi.name);
bool need_to_add = true;
if (to_remove.has(name)) {
AutoLoadInfo &old_info = to_remove[name];
if (old_info.path == info.path) {
// Still the same resource, check status
info.node = old_info.node;
if (info.node) {
Ref<Script> scr = info.node->get_script();
info.in_editor = scr.is_valid() && scr->is_tool();
if (info.is_singleton == old_info.is_singleton && info.in_editor == old_info.in_editor) {
to_remove.erase(name);
need_to_add = false;
} else {
info.node = NULL;
}
}
}
}
autoload_cache.push_back(info);
if (need_to_add) {
to_add.push_back(&(autoload_cache.back()->get()));
}
TreeItem *item = tree->create_item(root);
item->set_text(0, name);
item->set_editable(0, true);
item->set_text(1, path);
item->set_selectable(1, true);
item->set_cell_mode(2, TreeItem::CELL_MODE_CHECK);
item->set_editable(2, true);
item->set_text(2, TTR("Enable"));
item->set_checked(2, info.is_singleton);
item->add_button(3, get_icon("Load", "EditorIcons"), BUTTON_OPEN);
item->add_button(3, get_icon("MoveUp", "EditorIcons"), BUTTON_MOVE_UP);
item->add_button(3, get_icon("MoveDown", "EditorIcons"), BUTTON_MOVE_DOWN);
item->add_button(3, get_icon("Remove", "EditorIcons"), BUTTON_DELETE);
item->set_selectable(3, false);
}
// Remove deleted/changed autoloads
for (Map<String, AutoLoadInfo>::Element *E = to_remove.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->remove_named_global_constant(info.name);
}
}
if (info.in_editor) {
ERR_CONTINUE(!info.node);
get_tree()->get_root()->call_deferred("remove_child", info.node);
}
if (info.node) {
info.node->queue_delete();
info.node = NULL;
}
}
// Load new/changed autoloads
List<Node *> nodes_to_add;
for (List<AutoLoadInfo *>::Element *E = to_add.front(); E; E = E->next()) {
AutoLoadInfo *info = E->get();
info->node = _create_autoload(info->path);
ERR_CONTINUE(!info->node);
info->node->set_name(info->name);
Ref<Script> scr = info->node->get_script();
info->in_editor = scr.is_valid() && scr->is_tool();
if (info->in_editor) {
//defer so references are all valid on _ready()
nodes_to_add.push_back(info->node);
}
if (info->is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->add_named_global_constant(info->name, info->node);
}
}
if (!info->in_editor && !info->is_singleton) {
// No reason to keep this node
memdelete(info->node);
info->node = NULL;
}
}
for (List<Node *>::Element *E = nodes_to_add.front(); E; E = E->next()) {
get_tree()->get_root()->add_child(E->get());
}
updating_autoload = false;
}
Variant EditorAutoloadSettings::get_drag_data_fw(const Point2 &p_point, Control *p_control) {
if (autoload_cache.size() <= 1)
return false;
PackedStringArray autoloads;
TreeItem *next = tree->get_next_selected(NULL);
while (next) {
autoloads.push_back(next->get_text(0));
next = tree->get_next_selected(next);
}
if (autoloads.size() == 0 || autoloads.size() == autoload_cache.size())
return Variant();
VBoxContainer *preview = memnew(VBoxContainer);
int max_size = MIN(PREVIEW_LIST_MAX_SIZE, autoloads.size());
for (int i = 0; i < max_size; i++) {
Label *label = memnew(Label(autoloads[i]));
label->set_self_modulate(Color(1, 1, 1, Math::lerp(1, 0, float(i) / PREVIEW_LIST_MAX_SIZE)));
preview->add_child(label);
}
tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
tree->set_drag_preview(preview);
Dictionary drop_data;
drop_data["type"] = "autoload";
drop_data["autoloads"] = autoloads;
return drop_data;
}
bool EditorAutoloadSettings::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_control) const {
if (updating_autoload)
return false;
Dictionary drop_data = p_data;
if (!drop_data.has("type"))
return false;
if (drop_data.has("type")) {
TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return false;
int section = tree->get_drop_section_at_position(p_point);
return section >= -1;
}
return false;
}
void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_control) {
TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return;
int section = tree->get_drop_section_at_position(p_point);
if (section < -1)
return;
String name;
bool move_to_back = false;
if (section < 0) {
name = ti->get_text(0);
} else if (ti->get_next()) {
name = ti->get_next()->get_text(0);
} else {
name = ti->get_text(0);
move_to_back = true;
}
int order = ProjectSettings::get_singleton()->get_order("autoload/" + name);
AutoLoadInfo aux;
List<AutoLoadInfo>::Element *E = NULL;
if (!move_to_back) {
aux.order = order;
E = autoload_cache.find(aux);
}
Dictionary drop_data = p_data;
PackedStringArray autoloads = drop_data["autoloads"];
Vector<int> orders;
orders.resize(autoload_cache.size());
for (int i = 0; i < autoloads.size(); i++) {
aux.order = ProjectSettings::get_singleton()->get_order("autoload/" + autoloads[i]);
List<AutoLoadInfo>::Element *I = autoload_cache.find(aux);
if (move_to_back) {
autoload_cache.move_to_back(I);
} else if (E != I) {
autoload_cache.move_before(I, E);
} else if (E->next()) {
E = E->next();
} else {
break;
}
}
int i = 0;
for (List<AutoLoadInfo>::Element *F = autoload_cache.front(); F; F = F->next()) {
orders.write[i++] = F->get().order;
}
orders.sort();
UndoRedo *undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Rearrange Autoloads"));
i = 0;
for (List<AutoLoadInfo>::Element *F = autoload_cache.front(); F; F = F->next()) {
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", "autoload/" + F->get().name, orders[i++]);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", "autoload/" + F->get().name, F->get().order);
}
orders.clear();
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
}
bool EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_path) {
String name = p_name;
String error;
if (!_autoload_name_is_valid(name, &error)) {
EditorNode::get_singleton()->show_warning(error);
return false;
}
const String &path = p_path;
if (!FileAccess::exists(path)) {
EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("File does not exist."));
return false;
}
if (!path.begins_with("res://")) {
EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("Not in resource path."));
return false;
}
name = "autoload/" + name;
UndoRedo *undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Add AutoLoad"));
// Singleton autoloads are represented with a leading "*" in their path.
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, "*" + path);
if (ProjectSettings::get_singleton()->has_setting(name)) {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
} else {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, Variant());
}
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
return true;
}
void EditorAutoloadSettings::autoload_remove(const String &p_name) {
String name = "autoload/" + p_name;
UndoRedo *undo_redo = EditorNode::get_undo_redo();
int order = ProjectSettings::get_singleton()->get_order(name);
undo_redo->create_action(TTR("Remove Autoload"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, Variant());
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_persisting", name, true);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", order);
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
}
void EditorAutoloadSettings::_bind_methods() {
ClassDB::bind_method("_autoload_add", &EditorAutoloadSettings::_autoload_add);
ClassDB::bind_method("_autoload_selected", &EditorAutoloadSettings::_autoload_selected);
ClassDB::bind_method("_autoload_edited", &EditorAutoloadSettings::_autoload_edited);
ClassDB::bind_method("_autoload_button_pressed", &EditorAutoloadSettings::_autoload_button_pressed);
ClassDB::bind_method("_autoload_activated", &EditorAutoloadSettings::_autoload_activated);
ClassDB::bind_method("_autoload_path_text_changed", &EditorAutoloadSettings::_autoload_path_text_changed);
ClassDB::bind_method("_autoload_text_entered", &EditorAutoloadSettings::_autoload_text_entered);
ClassDB::bind_method("_autoload_text_changed", &EditorAutoloadSettings::_autoload_text_changed);
ClassDB::bind_method("_autoload_open", &EditorAutoloadSettings::_autoload_open);
ClassDB::bind_method("_autoload_file_callback", &EditorAutoloadSettings::_autoload_file_callback);
ClassDB::bind_method("get_drag_data_fw", &EditorAutoloadSettings::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &EditorAutoloadSettings::can_drop_data_fw);
ClassDB::bind_method("drop_data_fw", &EditorAutoloadSettings::drop_data_fw);
ClassDB::bind_method("update_autoload", &EditorAutoloadSettings::update_autoload);
ClassDB::bind_method("autoload_add", &EditorAutoloadSettings::autoload_add);
ClassDB::bind_method("autoload_remove", &EditorAutoloadSettings::autoload_remove);
ADD_SIGNAL(MethodInfo("autoload_changed"));
}
EditorAutoloadSettings::EditorAutoloadSettings() {
// Make first cache
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("autoload/"))
continue;
String name = pi.name.get_slice("/", 1);
String path = ProjectSettings::get_singleton()->get(pi.name);
if (name.empty())
continue;
AutoLoadInfo info;
info.is_singleton = path.begins_with("*");
if (info.is_singleton) {
path = path.substr(1, path.length());
}
info.name = name;
info.path = path;
info.order = ProjectSettings::get_singleton()->get_order(pi.name);
if (info.is_singleton) {
// Make sure name references work before parsing scripts
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->add_named_global_constant(info.name, Variant());
}
}
autoload_cache.push_back(info);
}
for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
info.node = _create_autoload(info.path);
if (info.node) {
Ref<Script> scr = info.node->get_script();
info.in_editor = scr.is_valid() && scr->is_tool();
info.node->set_name(info.name);
}
if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->add_named_global_constant(info.name, info.node);
}
}
if (!info.is_singleton && !info.in_editor && info.node != NULL) {
memdelete(info.node);
info.node = NULL;
}
}
autoload_changed = "autoload_changed";
updating_autoload = false;
selected_autoload = "";
HBoxContainer *hbc = memnew(HBoxContainer);
add_child(hbc);
Label *l = memnew(Label);
l->set_text(TTR("Path:"));
hbc->add_child(l);
autoload_add_path = memnew(EditorLineEditFileChooser);
autoload_add_path->set_h_size_flags(SIZE_EXPAND_FILL);
autoload_add_path->get_file_dialog()->set_mode(EditorFileDialog::MODE_OPEN_FILE);
autoload_add_path->get_file_dialog()->connect("file_selected", this, "_autoload_file_callback");
autoload_add_path->get_line_edit()->connect("text_changed", this, "_autoload_path_text_changed");
hbc->add_child(autoload_add_path);
l = memnew(Label);
l->set_text(TTR("Node Name:"));
hbc->add_child(l);
autoload_add_name = memnew(LineEdit);
autoload_add_name->set_h_size_flags(SIZE_EXPAND_FILL);
autoload_add_name->connect("text_entered", this, "_autoload_text_entered");
autoload_add_name->connect("text_changed", this, "_autoload_text_changed");
hbc->add_child(autoload_add_name);
add_autoload = memnew(Button);
add_autoload->set_text(TTR("Add"));
add_autoload->connect("pressed", this, "_autoload_add");
// The button will be enabled once a valid name is entered (either automatically or manually).
add_autoload->set_disabled(true);
hbc->add_child(add_autoload);
tree = memnew(Tree);
tree->set_hide_root(true);
tree->set_select_mode(Tree::SELECT_MULTI);
tree->set_allow_reselect(true);
tree->set_drag_forwarding(this);
tree->set_columns(4);
tree->set_column_titles_visible(true);
tree->set_column_title(0, TTR("Name"));
tree->set_column_expand(0, true);
tree->set_column_min_width(0, 100);
tree->set_column_title(1, TTR("Path"));
tree->set_column_expand(1, true);
tree->set_column_min_width(1, 100);
tree->set_column_title(2, TTR("Singleton"));
tree->set_column_expand(2, false);
tree->set_column_min_width(2, 80 * EDSCALE);
tree->set_column_expand(3, false);
tree->set_column_min_width(3, 120 * EDSCALE);
tree->connect("cell_selected", this, "_autoload_selected");
tree->connect("item_edited", this, "_autoload_edited");
tree->connect("button_pressed", this, "_autoload_button_pressed");
tree->connect("item_activated", this, "_autoload_activated");
tree->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(tree, true);
}
EditorAutoloadSettings::~EditorAutoloadSettings() {
for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
if (info.node && !info.in_editor) {
memdelete(info.node);
}
}
}