virtualx-engine/demos/2d
Rémi Verschelde b6c6e2f5e5 Make all demo icons 8-bit/color RGB(A)
Godot does not seem to like 8-bit colormaps.
Fixes #2874.
2015-11-23 00:19:00 +01:00
..
area_input Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
dynamic_collision_shapes Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
fog_of_war Add icons to all demos that can have a meaningful one 2015-11-19 23:45:37 +01:00
hdr Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
hexamap ignore and remove .fscache files. closes #1249 2015-01-17 14:19:57 -05:00
isometric Ability to keep collisionshapes and collisionpolygons when running the game. 2015-09-15 22:07:03 -03:00
isometric_light Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
kinematic_char more fixes 2015-05-19 21:36:35 -03:00
kinematic_col -added kinematic body 2014-02-22 20:28:19 -03:00
light_mask Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
lights_shadows Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
lookat Add icons to all demos that can have a meaningful one 2015-11-19 23:45:37 +01:00
motion Add icons to all demos that can have a meaningful one 2015-11-19 23:45:37 +01:00
navpoly Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
normalmaps Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
particles Fixing Issues... 2014-09-19 18:39:50 -03:00
platformer Merge pull request #2522 from ricpelo/master 2015-10-17 10:06:27 -03:00
polygon_path_finder Rename polygon_path_finder demo and add icon 2015-11-19 23:45:37 +01:00
pong Fixed typo and standardised spacing 2014-09-05 19:45:26 +09:30
rubegoldberg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
screen_space_shaders Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
sdf_font Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
shower_of_bullets 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
space_shooter more code completion improvements 2015-06-27 15:52:39 -03:00
splash Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
sprite_shaders Make all demo icons 8-bit/color RGB(A) 2015-11-23 00:19:00 +01:00
tetris Remove focus from restart button, fixes #1850 2015-05-10 00:46:16 -03:00
texscreen Add icons to all demos that can have a meaningful one 2015-11-19 23:45:37 +01:00