.. |
keyboard.cpp
|
Fix key mapping changes when moving from macOS to other platform
|
2022-09-07 18:45:35 +02:00 |
keyboard.h
|
Fix key mapping changes when moving from macOS to other platform
|
2022-09-07 18:45:35 +02:00 |
main_loop.cpp
|
Simplify GDVIRTUAL_CALL calls
|
2022-10-19 00:05:48 +02:00 |
main_loop.h
|
Object: Remove unused category boilerplate
|
2022-03-26 15:46:01 +01:00 |
memory.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
memory.h
|
[Core] Use std type traits to check operations triviality.
|
2022-08-04 14:05:17 +02:00 |
midi_driver.cpp
|
Fix MIDI note-on events being converted to note-off events
|
2022-10-11 12:40:28 -07:00 |
midi_driver.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mutex.cpp
|
Remove NO_THREADS fallback code, Godot 4 requires thread support
|
2022-10-03 11:23:26 +02:00 |
mutex.h
|
Remove NO_THREADS fallback code, Godot 4 requires thread support
|
2022-10-03 11:23:26 +02:00 |
os.cpp
|
Merge pull request #64815 from RandomShaper/default_cpu_count
|
2022-10-06 08:55:51 +02:00 |
os.h
|
Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo
|
2022-10-11 13:59:53 +02:00 |
pool_allocator.cpp
|
SCons: Cleanup DEBUG , _DEBUG and NDEBUG defines
|
2022-09-23 15:21:26 +02:00 |
pool_allocator.h
|
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
|
2022-05-02 16:28:25 +02:00 |
rw_lock.h
|
Remove NO_THREADS fallback code, Godot 4 requires thread support
|
2022-10-03 11:23:26 +02:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
semaphore.h
|
Remove NO_THREADS fallback code, Godot 4 requires thread support
|
2022-10-03 11:23:26 +02:00 |
spin_lock.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
thread.cpp
|
Enhance portability of threading
|
2022-10-04 11:43:28 +02:00 |
thread.h
|
Enhance portability of threading
|
2022-10-04 11:43:28 +02:00 |
thread_safe.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
threaded_array_processor.h
|
Remove NO_THREADS fallback code, Godot 4 requires thread support
|
2022-10-03 11:23:26 +02:00 |
time.cpp
|
Fixes #65377: get_datetime_* functions can return wrong values
|
2022-09-10 07:58:38 +08:00 |
time.h
|
Fix inconsistent naming in Time
|
2022-05-05 16:00:37 +02:00 |