967bfb0c4a
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
100 lines
3 KiB
XML
100 lines
3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="LargeTexture" inherits="Texture" category="Core" version="3.0-alpha">
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<brief_description>
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A Texture capable of storing many smaller Textures with offsets.
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</brief_description>
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<description>
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A Texture capable of storing many smaller Textures with offsets.
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You can dynamically add pieces([Texture]) to this [code]LargeTexture[/code] using different offsets.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="add_piece">
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<return type="int">
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</return>
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<argument index="0" name="ofs" type="Vector2">
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</argument>
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<argument index="1" name="texture" type="Texture">
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</argument>
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<description>
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Add another [Texture] to this [code]LargeTexture[/code], starting on offset "ofs".
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</description>
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</method>
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<method name="clear">
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<return type="void">
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</return>
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<description>
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Clears the [code]LargeTexture[/code].
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</description>
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</method>
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<method name="get_piece_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the number of pieces currently in this [code]LargeTexture[/code].
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</description>
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</method>
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<method name="get_piece_offset" qualifiers="const">
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<return type="Vector2">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the offset of the piece with index "idx".
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</description>
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</method>
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<method name="get_piece_texture" qualifiers="const">
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<return type="Texture">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the [Texture] of the piece with index "idx".
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</description>
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</method>
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<method name="set_piece_offset">
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<return type="void">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<argument index="1" name="ofs" type="Vector2">
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</argument>
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<description>
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Sets the offset of the piece with index "idx" to "ofs".
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</description>
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</method>
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<method name="set_piece_texture">
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<return type="void">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<argument index="1" name="texture" type="Texture">
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</argument>
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<description>
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Sets the [Texture] of the piece with index "idx" to "ofs".
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</description>
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</method>
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<method name="set_size">
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<return type="void">
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</return>
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<argument index="0" name="size" type="Vector2">
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</argument>
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<description>
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Sets the size of this [code]LargeTexture[/code].
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</description>
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</method>
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</methods>
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<members>
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<member name="_data" type="Array" setter="_set_data" getter="_get_data">
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Returns an [Array] with offsets and textures data of each added piece. Schema is [offsets1, texture1, offsets2, texture2, large_texture_size].
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[code]offsets[/code] : [Vector2] offsets of the texture piece.
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[code]second[/code] : [StreamTexture] data of the texture piece.
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[code]last entry[/code] : [Vector2] size of the entire large texture.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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