09a6a2d8f8
Those were problematic as they call a method of their parent class, but callable_mp does not allow that unless it's public. To solve it, we declare a local class that calls the parent class' method, which now needs to be protected to be accessible in the derived class.
72 lines
3 KiB
C++
72 lines
3 KiB
C++
/*************************************************************************/
|
|
/* editor_dir_dialog.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef EDITOR_DIR_DIALOG_H
|
|
#define EDITOR_DIR_DIALOG_H
|
|
|
|
#include "core/os/dir_access.h"
|
|
#include "editor/editor_file_system.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/tree.h"
|
|
|
|
class EditorDirDialog : public ConfirmationDialog {
|
|
GDCLASS(EditorDirDialog, ConfirmationDialog);
|
|
|
|
ConfirmationDialog *makedialog;
|
|
LineEdit *makedirname;
|
|
AcceptDialog *mkdirerr;
|
|
|
|
Button *makedir;
|
|
Set<String> opened_paths;
|
|
|
|
Tree *tree;
|
|
bool updating;
|
|
|
|
void _item_collapsed(Object *p_item);
|
|
void _item_activated();
|
|
void _update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path = String());
|
|
|
|
void _make_dir();
|
|
void _make_dir_confirm();
|
|
|
|
void ok_pressed();
|
|
|
|
bool must_reload;
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void reload(const String &p_path = "");
|
|
EditorDirDialog();
|
|
};
|
|
|
|
#endif // EDITOR_DIR_DIALOG_H
|