.. |
doc_classes
|
Merge pull request #88325 from akien-mga/texture-formats
|
2024-02-17 00:23:45 +01:00 |
export
|
[Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled.
|
2024-03-15 11:41:48 +02:00 |
console_wrapper_windows.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
crash_handler_windows.cpp
|
clang-tidy: Enforce modernize-use-nullptr
|
2024-03-12 10:59:53 -05:00 |
crash_handler_windows.h
|
Windows: Remove MSVC define redundant with _MSC_VER
|
2023-09-26 11:11:45 +02:00 |
detect.py
|
Merge pull request #89159 from Repiteo/suppress-msvc-false-default
|
2024-03-05 09:56:15 +01:00 |
display_server_windows.cpp
|
Use Vector* component-wise min/max/clamp functions where applicable
|
2024-03-20 13:47:42 +01:00 |
display_server_windows.h
|
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
|
2024-03-15 22:46:47 +02:00 |
gl_manager_windows_angle.cpp
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
gl_manager_windows_angle.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
gl_manager_windows_native.cpp
|
clang-tidy: Enforce modernize-use-nullptr
|
2024-03-12 10:59:53 -05:00 |
gl_manager_windows_native.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
godot.ico
|
[Windows] Optimize editor icon, use different icon for console executable.
|
2022-11-29 09:39:03 +02:00 |
godot.natvis
|
Fix natvis after CowData 64-bit changes
|
2024-02-01 13:40:06 -08:00 |
godot_console.ico
|
[Windows] Optimize editor icon, use different icon for console executable.
|
2022-11-29 09:39:03 +02:00 |
godot_res.rc
|
Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text
|
2024-03-04 12:53:22 -08:00 |
godot_res_wrap.rc
|
Remove now unused year member from version.py
|
2024-01-25 15:08:34 +01:00 |
godot_windows.cpp
|
Refactor OS exit code to be EXIT_SUCCESS by default
|
2024-03-08 23:31:24 +01:00 |
joypad_windows.cpp
|
Update joypad_windows.cpp
|
2023-09-28 18:24:08 -07:00 |
joypad_windows.h
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |
key_mapping_windows.cpp
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
key_mapping_windows.h
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
lang_table.h
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |
msvs.py
|
Add new VS proj generation logic that supports any platform that wants to opt in
|
2024-01-31 16:42:42 +01:00 |
native_menu_windows.cpp
|
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
|
2024-03-15 22:46:47 +02:00 |
native_menu_windows.h
|
[NativeMenu] Move files to the display subfolder.
|
2024-03-26 10:18:08 +02:00 |
os_windows.cpp
|
clang-tidy: Enforce modernize-use-nullptr
|
2024-03-12 10:59:53 -05:00 |
os_windows.h
|
Enforce template syntax typename over class
|
2024-03-07 22:39:09 -06:00 |
platform_config.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
platform_gl.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
platform_windows_builders.py
|
SCons: Remove run_in_subprocess dependency
|
2024-03-11 13:20:09 -05:00 |
README.md
|
Minor typo and docs URL fixes
|
2023-02-28 13:38:01 +01:00 |
rendering_context_driver_vulkan_windows.cpp
|
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
|
2024-02-12 10:02:18 -03:00 |
rendering_context_driver_vulkan_windows.h
|
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
|
2024-02-12 10:02:18 -03:00 |
SCsub
|
[NativeMenu] Implement native popup menu support on Windows.
|
2024-03-13 10:51:38 +02:00 |
tts_windows.cpp
|
clang-tidy: Enforce modernize-use-nullptr
|
2024-03-12 10:59:53 -05:00 |
tts_windows.h
|
Windows TTS: Use HashMap instead of RBMap for ids
|
2023-04-11 15:54:21 +02:00 |
wgl_detect_version.cpp
|
clang-tidy: Enforce modernize-use-nullptr
|
2024-03-12 10:59:53 -05:00 |
wgl_detect_version.h
|
[ANGLE] Add fallback control options and defaults.
|
2023-10-03 16:23:43 +03:00 |
windows_terminal_logger.cpp
|
UWP: Remove platform port, needs to be redone from scratch for 4.x
|
2023-09-07 15:01:59 +02:00 |
windows_terminal_logger.h
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |