virtualx-engine/scene
Rémi Verschelde 4943b6e6b3
Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling
Transform mesh's AABB to skeleton's space when calculating mesh's bounds
2023-12-12 00:16:51 +01:00
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2d Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling 2023-12-12 00:16:51 +01:00
3d Merge pull request #85120 from dsnopek/gl-lightmap 2023-12-08 15:23:27 +01:00
animation Merge pull request #85681 from KoBeWi/continue_but_not_now 2023-12-04 23:21:34 +01:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Merge pull request #82661 from bruvzg/custom_ellipsis 2023-12-12 00:15:34 +01:00
main Merge pull request #85313 from kitbdev/fix-exit-hide 2023-12-08 15:23:32 +01:00
resources Merge pull request #83938 from clayjohn/sky-exposure 2023-12-12 00:16:25 +01:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h
register_scene_types.cpp Improve engine startup/shutdown benchmarks 2023-12-08 12:53:04 +01:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub