virtualx-engine/servers/rendering/renderer_rd
Hugo Locurcio aea104deb7
Remove unused shadow_color property from Light3D
This shadow color property was no longer effective since the shaders
were optimized to improve occupancy.
2022-03-04 23:12:18 +01:00
..
forward_clustered Tweak render timestamp names for explicitness and consistency 2022-03-04 08:46:12 +01:00
forward_mobile Tweak render timestamp names for explicitness and consistency 2022-03-04 08:46:12 +01:00
shaders Remove unused shadow_color property from Light3D 2022-03-04 23:12:18 +01:00
cluster_builder_rd.cpp Tweak render timestamp names for explicitness and consistency 2022-03-04 08:46:12 +01:00
cluster_builder_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
effects_rd.cpp Fix typo in SSR roughness quality enum value names 2022-02-28 01:06:26 +01:00
effects_rd.h Implementing OpenXR driver 2022-02-23 12:02:24 +01:00
pipeline_cache_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
pipeline_cache_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
renderer_canvas_render_rd.cpp Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_canvas_render_rd.h Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_compositor_rd.cpp [Windows] Fix Vulkan driver crash on sub-window minimization. 2022-02-17 13:34:08 +02:00
renderer_compositor_rd.h Revert "Add new scaling modes for splash screen" 2022-01-19 16:09:52 +01:00
renderer_scene_environment_rd.cpp add support for glow maps 2022-01-20 16:47:25 +01:00
renderer_scene_environment_rd.h Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
renderer_scene_gi_rd.cpp Tweak render timestamp names for explicitness and consistency 2022-03-04 08:46:12 +01:00
renderer_scene_gi_rd.h Remove unused shadow_color property from Light3D 2022-03-04 23:12:18 +01:00
renderer_scene_render_rd.cpp Remove unused shadow_color property from Light3D 2022-03-04 23:12:18 +01:00
renderer_scene_render_rd.h Remove unused shadow_color property from Light3D 2022-03-04 23:12:18 +01:00
renderer_scene_sky_rd.cpp Use prefiltered radiance 2022-02-16 21:37:18 -08:00
renderer_scene_sky_rd.h Revert "Fix default sky process mode not being Real-Time" 2022-02-17 23:13:10 -08:00
renderer_storage_rd.cpp Remove unused shadow_color property from Light3D 2022-03-04 23:12:18 +01:00
renderer_storage_rd.h Remove unused shadow_color property from Light3D 2022-03-04 23:12:18 +01:00
SCsub Create mobile renderer 2021-05-03 21:54:11 +10:00
shader_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader_rd.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00