virtualx-engine/tools/editor/editor_node.cpp

6051 lines
168 KiB
C++

/*************************************************************************/
/* editor_node.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "version.h"
#include "editor_node.h"
#include "print_string.h"
#include "editor_icons.h"
#include "editor_fonts.h"
#include "editor_help.h"
#include "core/io/resource_saver.h"
#include "core/io/resource_loader.h"
#include "servers/physics_2d_server.h"
#include "scene/resources/packed_scene.h"
#include "editor_settings.h"
#include "io_plugins/editor_import_collada.h"
#include "io_plugins/editor_scene_importer_fbxconv.h"
#include "globals.h"
#include <stdio.h>
#include "object_type_db.h"
#include "os/keyboard.h"
#include "os/os.h"
#include "os/file_access.h"
#include "message_queue.h"
#include "path_remap.h"
#include "translation.h"
#include "pvrtc_compress.h"
#include "editor_file_system.h"
#include "register_exporters.h"
#include "bind/core_bind.h"
#include "io/zip_io.h"
#include "io/config_file.h"
// plugins
#include "plugins/sprite_frames_editor_plugin.h"
#include "plugins/sprite_region_editor_plugin.h"
#include "plugins/canvas_item_editor_plugin.h"
#include "plugins/spatial_editor_plugin.h"
#include "plugins/sample_editor_plugin.h"
#include "plugins/sample_library_editor_plugin.h"
#include "plugins/sample_player_editor_plugin.h"
#include "plugins/camera_editor_plugin.h"
#include "plugins/style_box_editor_plugin.h"
#include "plugins/resource_preloader_editor_plugin.h"
#include "plugins/item_list_editor_plugin.h"
#include "plugins/stream_editor_plugin.h"
#include "plugins/multimesh_editor_plugin.h"
#include "plugins/mesh_editor_plugin.h"
#include "plugins/theme_editor_plugin.h"
#include "plugins/tile_map_editor_plugin.h"
#include "plugins/cube_grid_theme_editor_plugin.h"
#include "plugins/shader_editor_plugin.h"
#include "plugins/shader_graph_editor_plugin.h"
#include "plugins/path_editor_plugin.h"
#include "plugins/rich_text_editor_plugin.h"
#include "plugins/collision_polygon_editor_plugin.h"
#include "plugins/collision_polygon_2d_editor_plugin.h"
#include "plugins/script_editor_plugin.h"
#include "plugins/path_2d_editor_plugin.h"
#include "plugins/particles_editor_plugin.h"
#include "plugins/particles_2d_editor_plugin.h"
#include "plugins/animation_tree_editor_plugin.h"
#include "plugins/tile_set_editor_plugin.h"
#include "plugins/animation_player_editor_plugin.h"
#include "plugins/baked_light_editor_plugin.h"
#include "plugins/polygon_2d_editor_plugin.h"
#include "plugins/navigation_polygon_editor_plugin.h"
#include "plugins/light_occluder_2d_editor_plugin.h"
#include "plugins/color_ramp_editor_plugin.h"
#include "plugins/collision_shape_2d_editor_plugin.h"
#include "main/input_default.h"
// end
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
#include "tools/editor/io_plugins/editor_font_import_plugin.h"
#include "tools/editor/io_plugins/editor_sample_import_plugin.h"
#include "tools/editor/io_plugins/editor_translation_import_plugin.h"
#include "tools/editor/io_plugins/editor_mesh_import_plugin.h"
#include "tools/editor/io_plugins/editor_export_scene.h"
#include "plugins/editor_preview_plugins.h"
#include "script_editor_debugger.h"
EditorNode *EditorNode::singleton=NULL;
void EditorNode::_update_scene_tabs() {
bool show_rb = EditorSettings::get_singleton()->get("global/show_script_in_scene_tabs");
scene_tabs->clear_tabs();
Ref<Texture> script_icon = gui_base->get_icon("Script","EditorIcons");
for(int i=0;i<editor_data.get_edited_scene_count();i++) {
String type=editor_data.get_scene_type(i);
Ref<Texture> icon;
if (type!=String()) {
if (!gui_base->has_icon(type,"EditorIcons")) {
type="Node";
}
icon=gui_base->get_icon(type,"EditorIcons");
}
int current = editor_data.get_edited_scene();
bool unsaved = (i==current)?saved_version!=editor_data.get_undo_redo().get_version():editor_data.get_scene_version(i)!=0;
scene_tabs->add_tab(editor_data.get_scene_title(i)+(unsaved?"(*)":""),icon);
if (show_rb && editor_data.get_scene_root_script(i).is_valid()) {
scene_tabs->set_tab_right_button(i,script_icon);
}
}
scene_tabs->set_current_tab(editor_data.get_edited_scene());
}
void EditorNode::_update_title() {
String appname = Globals::get_singleton()->get("application/name");
String title = appname.empty()?String(VERSION_FULL_NAME):String(_MKSTR(VERSION_NAME) + String(" - ") + appname);
String edited = editor_data.get_edited_scene_root()?editor_data.get_edited_scene_root()->get_filename():String();
if (!edited.empty())
title+=" - " + String(edited.get_file());
if (unsaved_cache)
title+=" (*)";
OS::get_singleton()->set_window_title(title);
}
void EditorNode::_unhandled_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::KEY && p_event.key.pressed && !p_event.key.echo) {
switch(p_event.key.scancode) {
/*case KEY_F1:
if (!p_event.key.mod.shift && !p_event.key.mod.command)
_editor_select(EDITOR_SCRIPT);
break;*/
case KEY_F1:
if (!p_event.key.mod.shift && !p_event.key.mod.command)
_editor_select(EDITOR_2D);
break;
case KEY_F2:
if (!p_event.key.mod.shift && !p_event.key.mod.command)
_editor_select(EDITOR_3D);
break;
case KEY_F3:
if (!p_event.key.mod.shift && !p_event.key.mod.command)
_editor_select(EDITOR_SCRIPT);
break;
case KEY_F5: _menu_option_confirm((p_event.key.mod.control&&p_event.key.mod.shift)?RUN_PLAY_CUSTOM_SCENE:RUN_PLAY,true); break;
case KEY_F6: _menu_option_confirm(RUN_PLAY_SCENE,true); break;
case KEY_F7: _menu_option_confirm(RUN_PAUSE,true); break;
case KEY_F8: _menu_option_confirm(RUN_STOP,true); break;
}
}
}
void EditorNode::_notification(int p_what) {
if (p_what==NOTIFICATION_EXIT_TREE) {
editor_data.save_editor_external_data();
log->deinit(); // do not get messages anymore
}
if (p_what==NOTIFICATION_PROCESS) {
//force the whole tree viewport
#if 0
{
Rect2 grect = scene_root_base->get_global_rect();
Rect2 grectsrp = scene_root_parent->get_global_rect();
if (grect!=grectsrp) {
scene_root_parent->set_pos(grect.pos);
scene_root_parent->set_size(grect.size);
}
}
#endif
if (opening_prev && confirmation->is_hidden())
opening_prev=false;
if (unsaved_cache != (saved_version!=editor_data.get_undo_redo().get_version())) {
unsaved_cache = (saved_version!=editor_data.get_undo_redo().get_version());
_update_title();
}
if (last_checked_version!=editor_data.get_undo_redo().get_version()) {
_update_scene_tabs();
last_checked_version=editor_data.get_undo_redo().get_version();
}
//get_root_node()->set_rect(viewport->get_global_rect());
//update the circle
uint64_t frame = OS::get_singleton()->get_frames_drawn();
uint32_t tick = OS::get_singleton()->get_ticks_msec();
if (frame!=circle_step_frame && (tick-circle_step_msec)>(1000/8)) {
circle_step++;
if (circle_step>=8)
circle_step=0;
circle_step_msec=tick;
circle_step_frame=frame+1;
update_menu->set_icon(gui_base->get_icon("Progress"+itos(circle_step+1),"EditorIcons"));
}
scene_root->set_size_override(true,Size2(Globals::get_singleton()->get("display/width"),Globals::get_singleton()->get("display/height")));
editor_selection->update();
{
uint32_t p32 = AudioServer::get_singleton()->read_output_peak()>>8;
float peak = p32==0? -80 : Math::linear2db(p32 / 65535.0);
if (peak<-80)
peak=-80;
float vu = audio_vu->get_val();
if (peak > vu) {
audio_vu->set_val(peak);
} else {
float new_vu = vu - get_process_delta_time()*70.0;
if (new_vu<-80)
new_vu=-80;
if (new_vu !=-80 && vu !=-80)
audio_vu->set_val(new_vu);
}
}
}
if (p_what==NOTIFICATION_ENTER_TREE) {
//MessageQueue::get_singleton()->push_call(this,"_get_scene_metadata");
get_tree()->set_editor_hint(true);
get_tree()->get_root()->set_as_audio_listener(false);
get_tree()->get_root()->set_as_audio_listener_2d(false);
get_tree()->set_auto_accept_quit(false);
//VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),false);
//import_monitor->scan_changes();
}
if (p_what==NOTIFICATION_EXIT_TREE) {
editor_data.clear_edited_scenes();
}
if (p_what==NOTIFICATION_READY) {
VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true);
VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true);
VisualServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(),true);
_editor_select(EDITOR_3D);
if (defer_load_scene!="") {
load_scene(defer_load_scene);
defer_load_scene="";
}
if (defer_translatable!="") {
Error ok = save_translatable_strings(defer_translatable);
if (ok!=OK)
OS::get_singleton()->set_exit_code(255);
defer_translatable="";
get_tree()->quit();
}
/*
if (defer_optimize!="") {
Error ok = save_optimized_copy(defer_optimize,defer_optimize_preset);
defer_optimize_preset="";
if (ok!=OK)
OS::get_singleton()->set_exit_code(255);
get_scene()->quit();
}
*/
if (export_defer.platform!="") {
project_export_settings->export_platform(export_defer.platform,export_defer.path,export_defer.debug,export_defer.password,true);
export_defer.platform="";
}
}
if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
/*
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
bool changes=false;
for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
if (!E->get()->can_reload_from_file())
continue;
if (E->get()->get_path().find("::")!=-1)
continue;
uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
if (mt!=E->get()->get_last_modified_time()) {
changes=true;
break;
}
}
sources_button->get_popup()->set_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_LOCAL),!changes);
if (changes && sources_button->get_popup()->is_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_IMPORTED))) {
sources_button->set_icon(gui_base->get_icon("DependencyLocalChanged","EditorIcons"));
}
*/
if (bool(EDITOR_DEF("resources/auto_reload_modified_images",true))) {
_menu_option_confirm(DEPENDENCY_LOAD_CHANGED_IMAGES,true);
}
EditorFileSystem::get_singleton()->scan_sources();
}
if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) {
_menu_option_confirm(FILE_QUIT, false);
};
}
void EditorNode::_fs_changed() {
for(Set<FileDialog*>::Element *E=file_dialogs.front();E;E=E->next()) {
E->get()->invalidate();
}
for(Set<EditorFileDialog*>::Element *E=editor_file_dialogs.front();E;E=E->next()) {
E->get()->invalidate();
}
}
void EditorNode::_sources_changed(bool p_exist) {
if (p_exist) {
sources_button->set_icon(gui_base->get_icon("DependencyChanged","EditorIcons"));
sources_button->set_disabled(false);
} else {
sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
sources_button->set_disabled(true);
}
}
void EditorNode::_vp_resized() {
}
void EditorNode::_rebuild_import_menu()
{
PopupMenu* p = import_menu->get_popup();
p->clear();
p->add_item("Sub-Scene", FILE_IMPORT_SUBSCENE);
p->add_separator();
for (int i = 0; i < editor_import_export->get_import_plugin_count(); i++) {
p->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(), IMPORT_PLUGIN_BASE + i);
}
p->add_separator();
p->add_item("Re-Import..", SETTINGS_IMPORT);
}
void EditorNode::_node_renamed() {
if (property_editor)
property_editor->update_tree();
}
Error EditorNode::load_resource(const String& p_scene) {
RES res = ResourceLoader::load(p_scene);
ERR_FAIL_COND_V(!res.is_valid(),ERR_CANT_OPEN);
edit_resource(res);
return OK;
}
void EditorNode::edit_resource(const Ref<Resource>& p_resource) {
_resource_selected(p_resource,"");
}
void EditorNode::edit_node(Node *p_node) {
push_item(p_node);
}
void EditorNode::open_resource(const String& p_type) {
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type(p_type,&extensions);
file->clear_filters();
for(int i=0;i<extensions.size();i++) {
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
//file->set_current_path(current_path);
file->popup_centered_ratio();
current_option=RESOURCE_LOAD;
}
void EditorNode::save_resource_in_path(const Ref<Resource>& p_resource,const String& p_path) {
editor_data.apply_changes_in_editors();
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
String path = Globals::get_singleton()->localize_path(p_path);
Error err = ResourceSaver::save(path,p_resource,flg|ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
if (err!=OK) {
accept->set_text("Error saving resource!");
accept->popup_centered_minsize();
return;
}
// EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type());
((Resource*)p_resource.ptr())->set_path(path);
emit_signal("resource_saved",p_resource);
}
void EditorNode::save_resource(const Ref<Resource>& p_resource) {
if (p_resource->get_path().is_resource_file()) {
save_resource_in_path(p_resource,p_resource->get_path());
} else {
save_resource_as(p_resource);
}
}
void EditorNode::save_resource_as(const Ref<Resource>& p_resource) {
file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
bool relpaths = (p_resource->has_meta("__editor_relpaths__") && p_resource->get_meta("__editor_relpaths__").operator bool());
List<String> extensions;
Ref<PackedScene> sd = memnew( PackedScene );
ResourceSaver::get_recognized_extensions(p_resource,&extensions);
file->clear_filters();
for(int i=0;i<extensions.size();i++) {
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
//file->set_current_path(current_path);
if (p_resource->get_path()!="") {
file->set_current_path(p_resource->get_path());
if (extensions.size()) {
String ext=p_resource->get_path().extension().to_lower();
if (extensions.find(ext)==NULL) {
file->set_current_path(p_resource->get_path().replacen("."+ext,"."+extensions.front()->get()));
}
}
} else {
String existing;
if (extensions.size()) {
existing="new_"+p_resource->get_type().to_lower()+"."+extensions.front()->get().to_lower();
}
file->set_current_path(existing);
}
file->popup_centered_ratio();
file->set_title("Save Resource As..");
}
void EditorNode::_menu_option(int p_option) {
_menu_option_confirm(p_option,false);
}
void EditorNode::_menu_confirm_current() {
_menu_option_confirm(current_option,true);
}
void EditorNode::_dialog_display_file_error(String p_file,Error p_error) {
if (p_error) {
current_option=-1;
//accept->"()->hide();
accept->get_ok()->set_text("I see..");
switch(p_error) {
case ERR_FILE_CANT_WRITE: {
accept->set_text("Can't open file for writing: "+p_file.extension());
} break;
case ERR_FILE_UNRECOGNIZED: {
accept->set_text("File format requested unknown: "+p_file.extension());
} break;
default: {
accept->set_text("Error Saving.");
}break;
}
accept->popup_centered_minsize();
}
}
void EditorNode::_get_scene_metadata() {
Node *scene = editor_data.get_edited_scene_root();
if (!scene)
return;
if (scene->has_meta("__editor_plugin_states__")) {
Dictionary md = scene->get_meta("__editor_plugin_states__");
editor_data.set_editor_states(md);
}
if (scene->has_meta("__editor_run_settings__")) {
Dictionary md = scene->get_meta("__editor_run_settings__");
if (md.has("run_mode"))
run_settings_dialog->set_run_mode(md["run_mode"]);
if (md.has("custom_args"))
run_settings_dialog->set_custom_arguments(md["custom_args"]);
}
}
void EditorNode::_set_scene_metadata() {
Node *scene = editor_data.get_edited_scene_root();
if (!scene)
return;
{ /* Editor States */
Dictionary md = editor_data.get_editor_states();
if (!md.empty()) {
scene->set_meta("__editor_plugin_states__",md);
}
}
{ /* Run Settings */
Dictionary md;
md["run_mode"]=run_settings_dialog->get_run_mode();
md["custom_args"]=run_settings_dialog->get_custom_arguments();
scene->set_meta("__editor_run_settings__",md);
}
}
static Error _fix_object_paths(Object* obj, Node* root, String save_path) {
Globals* g = Globals::get_singleton();
String import_dir = root->get_meta("__editor_import_file__");
import_dir = import_dir.get_base_dir();
import_dir = DirAccess::normalize_path(import_dir);
if (import_dir[import_dir.length()-1] != '/') {
import_dir = import_dir + "/";
};
String resource_dir = DirAccess::normalize_path(g->get_resource_path());
if (resource_dir[resource_dir.length()-1] != '/') {
resource_dir = resource_dir + "/";
};
List<PropertyInfo> list;
obj->get_property_list(&list, false);
List<PropertyInfo>::Element *E = list.front();
while (E) {
Variant v = obj->get(E->get().name);
if (v.get_type() == Variant::OBJECT) {
Ref<Resource> res = (RefPtr)v;
if (res.is_null()) {
E = E->next();
continue;
}
if (res->get_path() != "") {
String res_path = res->get_path();
res_path = Globals::get_singleton()->globalize_path(res_path);
res_path = DirAccess::normalize_path(res_path);
if (res_path.find(resource_dir) != 0) {
// path of resource is not inside engine's resource path
String new_path;
if (res_path.find(import_dir) == 0) {
// path of resource is relative to path of import file
new_path = save_path + "/" + res_path.substr(import_dir.length(), res_path.length() - import_dir.length());
} else {
// path of resource is not relative to import file
new_path = save_path + "/" + res_path.get_file();
};
res->set_path(g->localize_path(new_path));
DirAccess* d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
d->make_dir_recursive(new_path.get_base_dir());
printf("copying from %ls to %ls\n", res_path.c_str(), new_path.c_str());
Error err = d->copy(res_path, new_path);
memdelete(d);
ERR_FAIL_COND_V(err != OK, err);
}
} else {
_fix_object_paths(res.operator->(), root, save_path);
};
};
E = E->next();
};
return OK;
};
static Error _fix_imported_scene_paths(Node* node, Node* root, String save_path) {
if (node == root || node->get_owner() == root) {
Error e = _fix_object_paths(node, root, save_path);
ERR_FAIL_COND_V(e != OK, e);
};
for (int i=0; i<node->get_child_count(); i++) {
Error e = _fix_imported_scene_paths(node->get_child(i), root, save_path);
ERR_FAIL_COND_V(e != OK, e);
};
return OK;
};
bool EditorNode::_find_and_save_resource(RES res,Map<RES,bool>& processed,int32_t flags) {
if (res.is_null())
return false;
if (processed.has(res)) {
return processed[res];
}
bool changed = res->is_edited();
res->set_edited(false);
bool subchanged = _find_and_save_edited_subresources(res.ptr(),processed,flags);
// print_line("checking if edited: "+res->get_type()+" :: "+res->get_name()+" :: "+res->get_path()+" :: "+itos(changed)+" :: SR "+itos(subchanged));
if (res->get_path().is_resource_file()) {
if (changed || subchanged) {
//save
print_line("Also saving modified external resource: "+res->get_path());
Error err = ResourceSaver::save(res->get_path(),res,flags);
}
processed[res]=false; //because it's a file
return false;
} else {
processed[res]=changed;
return changed;
}
}
bool EditorNode::_find_and_save_edited_subresources(Object *obj,Map<RES,bool>& processed,int32_t flags) {
bool ret_changed=false;
List<PropertyInfo> pi;
obj->get_property_list(&pi);
for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
continue;
switch(E->get().type) {
case Variant::OBJECT: {
RES res = obj->get(E->get().name);
if (_find_and_save_resource(res,processed,flags))
ret_changed=true;
} break;
case Variant::ARRAY: {
Array varray= obj->get(E->get().name);
int len=varray.size();
for(int i=0;i<len;i++) {
Variant v=varray.get(i);
RES res=v;
if (_find_and_save_resource(res,processed,flags))
ret_changed=true;
//_find_resources(v);
}
} break;
case Variant::DICTIONARY: {
Dictionary d=obj->get(E->get().name);;
List<Variant> keys;
d.get_key_list(&keys);
for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
Variant v = d[E->get()];
RES res=v;
if (_find_and_save_resource(res,processed,flags))
ret_changed=true;
}
} break;
default: {}
}
}
return ret_changed;
}
void EditorNode::_save_edited_subresources(Node* scene,Map<RES,bool>& processed,int32_t flags) {
_find_and_save_edited_subresources(scene,processed,flags);
for(int i=0;i<scene->get_child_count();i++) {
Node *n = scene->get_child(i);
if (n->get_owner()!=editor_data.get_edited_scene_root())
continue;
_save_edited_subresources(n,processed,flags);
}
}
void EditorNode::_find_node_types(Node* p_node, int&count_2d, int&count_3d) {
if (p_node->is_type("Viewport") || (p_node!=editor_data.get_edited_scene_root() && p_node->get_owner()!=editor_data.get_edited_scene_root()))
return;
if (p_node->is_type("CanvasItem"))
count_2d++;
else if (p_node->is_type("Spatial"))
count_3d++;
for(int i=0;i<p_node->get_child_count();i++)
_find_node_types(p_node->get_child(i),count_2d,count_3d);
}
void EditorNode::_save_scene_with_preview(String p_file) {
int c2d=0;
int c3d=0;
EditorProgress save("save","Saving Scene",4);
save.step("Analyzing",0);
_find_node_types(editor_data.get_edited_scene_root(),c2d,c3d);
RID viewport;
bool is2d;
if (c3d<c2d) {
viewport=scene_root->get_viewport();
is2d=true;
} else {
viewport=SpatialEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_viewport();
is2d=false;
}
save.step("Creating Thumbnail",1);
//current view?
int screen =-1;
for(int i=0;i<editor_table.size();i++) {
if (editor_plugin_screen==editor_table[i]) {
screen=i;
break;
}
}
_editor_select(is2d?EDITOR_2D:EDITOR_3D);
VS::get_singleton()->viewport_queue_screen_capture(viewport);
save.step("Creating Thumbnail",2);
save.step("Creating Thumbnail",3);
Image img = VS::get_singleton()->viewport_get_screen_capture(viewport);
int preview_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");;
int width,height;
if (img.get_width() > preview_size && img.get_width() >= img.get_height()) {
width=preview_size;
height = img.get_height() * preview_size / img.get_width();
} else if (img.get_height() > preview_size && img.get_height() >= img.get_width()) {
height=preview_size;
width = img.get_width() * preview_size / img.get_height();
} else {
width=img.get_width();
height=img.get_height();
}
img.convert(Image::FORMAT_RGB);
img.resize(width,height);
String pfile = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp/last_scene_preview.png");
img.save_png(pfile);
Vector<uint8_t> imgdata = FileAccess::get_file_as_array(pfile);
//print_line("img data is "+itos(imgdata.size()));
if (editor_data.get_edited_scene_import_metadata().is_null())
editor_data.set_edited_scene_import_metadata(Ref<ResourceImportMetadata>( memnew( ResourceImportMetadata ) ) );
editor_data.get_edited_scene_import_metadata()->set_option("thumbnail",imgdata);
//tamanio tel thumbnail
if (screen!=-1) {
_editor_select(screen);
}
save.step("Saving Scene",4);
_save_scene(p_file);
}
void EditorNode::_save_scene(String p_file) {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a tree root.");
accept->popup_centered_minsize();
return;
}
editor_data.apply_changes_in_editors();
if (editor_plugin_screen) {
scene->set_meta("__editor_plugin_screen__",editor_plugin_screen->get_name());
}
_set_scene_metadata();
Ref<PackedScene> sdata = memnew( PackedScene );
Error err = sdata->pack(scene);
if (err!=OK) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied.");
accept->popup_centered_minsize();
return;
}
sdata->set_import_metadata(editor_data.get_edited_scene_import_metadata());
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
flg|=ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
err = ResourceSaver::save(p_file,sdata,flg);
Map<RES,bool> processed;
_save_edited_subresources(scene,processed,flg);
editor_data.save_editor_external_data();
if (err==OK) {
scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
set_current_version(editor_data.get_undo_redo().get_version());
_update_title();
_update_scene_tabs();
} else {
_dialog_display_file_error(p_file,err);
}
};
void EditorNode::_import_action(const String& p_action) {
#if 0
import_confirmation->hide();
if (p_action=="re-import") {
_import(_tmp_import_path);
}
if (p_action=="update") {
Node *src = EditorImport::import_scene(_tmp_import_path);
if (!src) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error importing scene.");
accept->popup_centered(Size2(300,70));;
return;
}
//as soon as the scene is imported, version hashes must be generated for comparison against saved scene
EditorImport::generate_version_hashes(src);
Node *dst = SceneLoader::load(editor_data.get_imported_scene(Globals::get_singleton()->localize_path(_tmp_import_path)));
if (!dst) {
memdelete(src);
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error load scene to update.");
accept->popup_centered(Size2(300,70));;
return;
}
List<EditorImport::Conflict> conflicts;
EditorImport::check_conflicts(src,dst,&conflicts);
bool conflicted=false;
for (List<EditorImport::Conflict>::Element *E=conflicts.front();E;E=E->next()) {
if (E->get().status==EditorImport::Conflict::STATUS_CONFLICT) {
conflicted=true;
break;
}
}
if (conflicted) {
import_conflicts_dialog->popup(src,dst,conflicts);
return;
}
_import_with_conflicts(src,dst,conflicts);
//not conflicted, just reimport!
}
#endif
}
void EditorNode::_import(const String &p_file) {
#if 0
Node *new_scene = EditorImport::import_scene(p_file);
if (!new_scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error importing scene.");
accept->popup_centered(Size2(300,70));;
return;
}
//as soon as the scene is imported, version hashes must be generated for comparison against saved scene
EditorImport::generate_version_hashes(new_scene);
Node *old_scene = edited_scene;
_hide_top_editors();
set_edited_scene(NULL);
editor_data.clear_editor_states();
if (old_scene) {
memdelete(old_scene);
}
set_edited_scene(new_scene);
scene_tree_dock->set_selected(new_scene);
//_get_scene_metadata();
editor_data.get_undo_redo().clear_history();
saved_version=editor_data.get_undo_redo().get_version();
_update_title();
#endif
}
void EditorNode::_dialog_action(String p_file) {
switch(current_option) {
case RESOURCE_LOAD: {
RES res = ResourceLoader::load(p_file);
if (res.is_null()) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("ok :(");
accept->set_text("Failed to load resource.");
return;
};
push_item(res.operator->() );
} break;
case FILE_NEW_INHERITED_SCENE: {
load_scene(p_file,false,true);
} break;
case FILE_OPEN_SCENE: {
load_scene(p_file);
} break;
case FILE_SAVE_OPTIMIZED: {
} break;
case FILE_RUN_SCRIPT: {
print_line("RUN: "+p_file);
Ref<Script> scr = ResourceLoader::load(p_file,"Script",true);
if (scr.is_null()) {
add_io_error("Script Failed to Load:\n"+p_file);
return;
}
if (!scr->is_tool()) {
add_io_error("Script is not tool, will not be able to run:\n"+p_file);
return;
}
Ref<EditorScript> es = memnew( EditorScript );
es->set_script(scr.get_ref_ptr());
es->set_editor(this);
es->_run();
get_undo_redo()->clear_history();
} break;
case FILE_DUMP_STRINGS: {
save_translatable_strings(p_file);
} break;
case FILE_SAVE_SUBSCENE: {
List<Node*> selection = editor_selection->get_selected_node_list();
if (selection.size()!=1) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation requieres a single selected node.");
accept->popup_centered_minsize();
break;
}
Node *base = selection.front()->get();
Map<Node*,Node*> reown;
reown[editor_data.get_edited_scene_root()]=base;
Node *copy = base->duplicate_and_reown(reown);
if (copy) {
Ref<PackedScene> sdata = memnew( PackedScene );
Error err = sdata->pack(copy);
memdelete(copy);
if (err!=OK) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Couldn't save subscene. Likely dependencies (instances) couldn't be satisfied.");
accept->popup_centered_minsize();
return;
}
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
err = ResourceSaver::save(p_file,sdata,flg);
if (err!=OK) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving scene.");
accept->popup_centered_minsize();
break;
}
//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
} else {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Error duplicating scene to save it.");
accept->popup_centered_minsize();
break;
}
} break;
case FILE_SAVE_SCENE:
case FILE_SAVE_AS_SCENE: {
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
//_save_scene(p_file);
_save_scene_with_preview(p_file);
}
} break;
case FILE_SAVE_AND_RUN: {
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
//_save_scene(p_file);
_save_scene_with_preview(p_file);
_run(false);
}
} break;
case FILE_EXPORT_MESH_LIBRARY: {
Ref<MeshLibrary> ml;
if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) {
ml=ResourceLoader::load(p_file,"MeshLibrary");
if (ml.is_null()) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Can't load MeshLibrary for merging!.");
accept->popup_centered_minsize();
return;
}
}
if (ml.is_null()) {
ml = Ref<MeshLibrary>( memnew( MeshLibrary ));
}
MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(),ml,true);
Error err = ResourceSaver::save(p_file,ml);
if (err) {
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving MeshLibrary!.");
accept->popup_centered_minsize();
return;
}
} break;
case FILE_EXPORT_TILESET: {
Ref<TileSet> ml;
if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) {
ml=ResourceLoader::load(p_file,"TileSet");
if (ml.is_null()) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Can't load TileSet for merging!.");
accept->popup_centered_minsize();
return;
}
}
if (ml.is_null()) {
ml = Ref<TileSet>( memnew( TileSet ));
}
TileSetEditor::update_library_file(editor_data.get_edited_scene_root(),ml,true);
Error err = ResourceSaver::save(p_file,ml);
if (err) {
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving TileSet!.");
accept->popup_centered_minsize();
return;
}
} break;
case SETTINGS_LOAD_EXPORT_TEMPLATES: {
FileAccess *fa=NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&fa);
unzFile pkg = unzOpen2(p_file.utf8().get_data(), &io);
if (!pkg) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Can't open export templates zip.");
accept->popup_centered_minsize();
return;
}
int ret = unzGoToFirstFile(pkg);
int fc=0; //coun them
while(ret==UNZ_OK) {
fc++;
ret = unzGoToNextFile(pkg);
}
ret = unzGoToFirstFile(pkg);
EditorProgress p("ltask","Loading Export Templates",fc);
print_line("BEGIN IMPORT");
fc=0;
while(ret==UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(pkg,&info,fname,16384,NULL,0,NULL,0);
String file=fname;
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
ret = unzOpenCurrentFile(pkg);
ret = unzReadCurrentFile(pkg,data.ptr(),data.size());
unzCloseCurrentFile(pkg);
print_line(fname);
//for(int i=0;i<512;i++) {
// print_line(itos(data[i]));
//}
file=file.get_file();
p.step("Importing: "+file,fc);
print_line("IMPORT "+file);
FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_settings_path()+"/templates/"+file,FileAccess::WRITE);
ERR_CONTINUE(!f);
f->store_buffer(data.ptr(),data.size());
memdelete(f);
ret = unzGoToNextFile(pkg);
fc++;
}
unzClose(pkg);
} break;
case RESOURCE_SAVE:
case RESOURCE_SAVE_AS: {
uint32_t current = editor_history.get_current();
Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
RES current_res = RES(current_obj->cast_to<Resource>());
save_resource_in_path(current_res,p_file);
} break;
case SETTINGS_LAYOUT_SAVE: {
if (p_file.empty())
return;
if (p_file=="Default") {
confirm_error->set_text("Cannot overwrite default layout!");
confirm_error->popup_centered_minsize();
return;
}
Ref<ConfigFile> config;
config.instance();
Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
if (err!=OK && err!=ERR_FILE_NOT_FOUND) {
return; //no config
}
_save_docks_to_config(config, p_file);
config->save(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
layout_dialog->hide();
_update_layouts_menu();
} break;
case SETTINGS_LAYOUT_DELETE: {
if (p_file.empty())
return;
if (p_file=="Default") {
confirm_error->set_text("Cannot delete default layout!");
confirm_error->popup_centered_minsize();
return;
}
Ref<ConfigFile> config;
config.instance();
Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
if (err!=OK) {
return; //no config
}
if (!config->has_section(p_file)) {
confirm_error->set_text("Layout name not found!");
confirm_error->popup_centered_minsize();
return;
}
// erase
List<String> keys;
config->get_section_keys(p_file, &keys);
for (List<String>::Element *E=keys.front();E;E=E->next()) {
config->set_value(p_file, E->get(), Variant());
}
config->save(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
layout_dialog->hide();
_update_layouts_menu();
} break;
default: { //save scene?
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
//_save_scene(p_file);
_save_scene_with_preview(p_file);
}
} break;
}
}
void EditorNode::push_item(Object *p_object,const String& p_property) {
if (!p_object) {
property_editor->edit(NULL);
scene_tree_dock->set_selected(NULL);
return;
}
uint32_t id = p_object->get_instance_ID();
if (id!=editor_history.get_current()) {
if (p_property=="")
editor_history.add_object(id);
else
editor_history.add_object(id,p_property);
}
_edit_current();
}
void EditorNode::_select_history(int p_idx) {
//push it to the top, it is not correct, but it's more useful
ObjectID id=editor_history.get_history_obj(p_idx);
Object* obj=ObjectDB::get_instance(id);
if (!obj)
return;
push_item(obj);
}
void EditorNode::_prepare_history() {
int history_to = MAX(0,editor_history.get_history_len()-25);
editor_history_menu->get_popup()->clear();
Ref<Texture> base_icon = gui_base->get_icon("Object","EditorIcons");
Set<ObjectID> already;
for(int i=editor_history.get_history_len()-1;i>=history_to;i--) {
ObjectID id=editor_history.get_history_obj(i);
Object* obj=ObjectDB::get_instance(id);
if (!obj || already.has(id)) {
if (history_to>0) {
history_to--;
}
continue;
}
already.insert(id);
Ref<Texture> icon = gui_base->get_icon("Object","EditorIcons");
if (gui_base->has_icon(obj->get_type(),"EditorIcons"))
icon=gui_base->get_icon(obj->get_type(),"EditorIcons");
else
icon=base_icon;
String text;
if (obj->cast_to<Resource>()) {
Resource *r=obj->cast_to<Resource>();
if (r->get_path().is_resource_file())
text=r->get_path().get_file();
else if (r->get_name()!=String()) {
text=r->get_name();
} else {
text=r->get_type();
}
} else if (obj->cast_to<Node>()) {
text=obj->cast_to<Node>()->get_name();
} else {
text=obj->get_type();
}
if (i==editor_history.get_history_pos()) {
text="["+text+"]";
}
editor_history_menu->get_popup()->add_icon_item(icon,text,i);
}
}
void EditorNode::_property_editor_forward() {
if (editor_history.next())
_edit_current();
}
void EditorNode::_property_editor_back() {
if (editor_history.previous())
_edit_current();
}
void EditorNode::_imported(Node *p_node) {
Node *scene = editor_data.get_edited_scene_root();
// add_edited_scene(p_node);
/*
if (scene) {
String path = scene->get_filename();
p_node->set_filename(path);
memdelete(scene);
}
*/
}
void EditorNode::_hide_top_editors() {
if (editor_plugin_over)
editor_plugin_over->make_visible(false);
editor_plugin_over=NULL;
}
void EditorNode::_edit_current() {
uint32_t current = editor_history.get_current();
Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
property_back->set_disabled( editor_history.is_at_begining() );
property_forward->set_disabled( editor_history.is_at_end() );
this->current=current_obj;
editor_path->update_path();
if (!current_obj) {
scene_tree_dock->set_selected(NULL);
property_editor->edit( NULL );
object_menu->set_disabled(true);
if (editor_plugin_over)
editor_plugin_over->make_visible(false);
return;
}
object_menu->set_disabled(true);
bool is_resource = current_obj->is_type("Resource");
resource_save_button->set_disabled(!is_resource);
if (is_resource) {
Resource *current_res = current_obj->cast_to<Resource>();
ERR_FAIL_COND(!current_res);
scene_tree_dock->set_selected(NULL);
property_editor->edit( current_res );
object_menu->set_disabled(false);
//resources_dock->add_resource(Ref<Resource>(current_res));
//top_pallete->set_current_tab(1);
} else if (current_obj->is_type("Node")) {
Node * current_node = current_obj->cast_to<Node>();
ERR_FAIL_COND(!current_node);
ERR_FAIL_COND(!current_node->is_inside_tree());
property_editor->edit( current_node );
scene_tree_dock->set_selected(current_node);
object_menu->get_popup()->clear();
//top_pallete->set_current_tab(0);
} else {
property_editor->edit( current_obj );
//scene_tree_dock->set_selected(current_node);
//object_menu->get_popup()->clear();
}
/* Take care of PLUGIN EDITOR */
EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
if (main_plugin) {
if (main_plugin!=editor_plugin_screen) {
// update screen main_plugin
if (!changing_scene) {
if (editor_plugin_screen)
editor_plugin_screen->make_visible(false);
editor_plugin_screen=main_plugin;
editor_plugin_screen->edit(current_obj);
editor_plugin_screen->make_visible(true);
for(int i=0;i<editor_table.size();i++) {
main_editor_buttons[i]->set_pressed(editor_table[i]==main_plugin);
}
}
} else {
editor_plugin_screen->edit(current_obj);
}
}
EditorPlugin *sub_plugin = editor_data.get_subeditor(current_obj);
if (sub_plugin) {
if (editor_plugin_over)
editor_plugin_over->make_visible(false);
editor_plugin_over=sub_plugin;
editor_plugin_over->edit(current_obj);
editor_plugin_over->make_visible(true);
} else if (editor_plugin_over) {
editor_plugin_over->make_visible(false);
editor_plugin_over=NULL;
}
/*
if (!plugin || plugin->has_main_screen()) {
// remove the OVER plugin if exists
if (editor_plugin_over)
editor_plugin_over->make_visible(false);
editor_plugin_over=NULL;
}
*/
/* Take care of OBJECT MENU */
object_menu->set_disabled(false);
PopupMenu *p=object_menu->get_popup();
p->clear();
p->add_item("Copy Params",OBJECT_COPY_PARAMS);
p->add_item("Set Params",OBJECT_PASTE_PARAMS);
p->add_separator();
p->add_item("Paste Resource",RESOURCE_PASTE);
if (is_resource) {
p->add_item("Copy Resource",RESOURCE_COPY);
p->add_item("Make Built-In",RESOURCE_UNREF);
}
p->add_separator();
p->add_item("Make Sub-Resources Unique",OBJECT_UNIQUE_RESOURCES);
p->add_separator();
p->add_icon_item(gui_base->get_icon("Help","EditorIcons"),"Class Reference",OBJECT_REQUEST_HELP);
List<MethodInfo> methods;
current_obj->get_method_list(&methods);
if (!methods.empty()) {
bool found=false;
List<MethodInfo>::Element *I=methods.front();
int i=0;
while(I) {
if (I->get().flags&METHOD_FLAG_EDITOR) {
if (!found) {
p->add_separator();
found=true;
}
p->add_item(I->get().name.capitalize(),OBJECT_METHOD_BASE+i);
}
i++;
I=I->next();
}
}
//p->add_separator();
//p->add_item("All Methods",OBJECT_CALL_METHOD);
_update_keying();
}
void EditorNode::_resource_created() {
Object *c = create_dialog->instance_selected();
ERR_FAIL_COND(!c);
Resource *r = c->cast_to<Resource>();
ERR_FAIL_COND(!r);
REF res( r );
push_item(c);
}
void EditorNode::_resource_selected(const RES& p_res,const String& p_property) {
if (p_res.is_null())
return;
RES r=p_res;
push_item(r.operator->(),p_property);
}
void EditorNode::_run(bool p_current,const String& p_custom) {
if (editor_run.get_status()==EditorRun::STATUS_PLAY) {
play_button->set_pressed(!_playing_edited);
play_scene_button->set_pressed(_playing_edited);
return;
}
play_button->set_pressed(false);
play_button->set_icon(gui_base->get_icon("Play","EditorIcons"));
//pause_button->set_pressed(false);
play_scene_button->set_pressed(false);
play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
String current_filename;
String run_filename;
String args;
if (p_current || (editor_data.get_edited_scene_root() && p_custom==editor_data.get_edited_scene_root()->get_filename())) {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("No scene to run exists.");
accept->popup_centered_minsize();
return;
}
if (scene->get_filename()=="") {
current_option=-1;
//accept->get_cancel()->hide();
/**/
_menu_option_confirm(FILE_SAVE_BEFORE_RUN, false);
return;
}
bool autosave = EDITOR_DEF("run/auto_save_before_running",true);
if (autosave) {
_menu_option(FILE_SAVE_SCENE);
}
if (run_settings_dialog->get_run_mode()==RunSettingsDialog::RUN_LOCAL_SCENE) {
run_filename=scene->get_filename();
} else {
args=run_settings_dialog->get_custom_arguments();
current_filename=scene->get_filename();
}
} else if (p_custom!="") {
run_filename=p_custom;
}
if (run_filename=="") {
//evidently, run the scene
run_filename=GLOBAL_DEF("application/main_scene","");
if (run_filename=="") {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("No main scene has ever been defined.\nSelect one from \"Project Settings\" under the 'application' category.");
accept->popup_centered_minsize();
return;
}
}
if (bool(EDITOR_DEF("run/auto_save_before_running",true))) {
if (unsaved_cache) {
Node *scene = editor_data.get_edited_scene_root();
if (scene) { //only autosave if there is a scene obviously
if (scene->get_filename()=="") {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Current scene was never saved, please save scene before running.");
accept->popup_centered_minsize();
return;
}
//_save_scene(scene->get_filename());
_save_scene_with_preview(scene->get_filename());
}
}
editor_data.save_editor_external_data();
}
if (bool(EDITOR_DEF("run/always_clear_output_on_play", true))) {
log->clear();
}
List<String> breakpoints;
editor_data.get_editor_breakpoints(&breakpoints);
Error error = editor_run.run(run_filename,args,breakpoints,current_filename);
if (error!=OK) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Could not start subprocess!");
accept->popup_centered_minsize();
return;
}
emit_signal("play_pressed");
if (p_current) {
play_scene_button->set_pressed(true);
play_scene_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
} else {
play_button->set_pressed(true);
play_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
}
_playing_edited=p_current;
}
void EditorNode::_cleanup_scene() {
#if 0
Node *scene = editor_data.get_edited_scene_root();
editor_selection->clear();
editor_data.clear_editor_states();
editor_history.clear();
_hide_top_editors();
animation_editor->cleanup();
property_editor->edit(NULL);
resources_dock->cleanup();
scene_import_metadata.unref();
//set_edited_scene(NULL);
if (scene) {
if (scene->get_filename()!="") {
previous_scenes.push_back(scene->get_filename());
}
memdelete(scene);
}
editor_data.get_undo_redo().clear_history();
saved_version=editor_data.get_undo_redo().get_version();
run_settings_dialog->set_run_mode(0);
run_settings_dialog->set_custom_arguments("-l $scene");
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
String path = E->get()->get_path();
if (path.is_resource_file()) {
ERR_PRINT(("Stray resource not cleaned:"+path).utf8().get_data());
}
}
_update_title();
#endif
}
void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
//print_line("option "+itos(p_option)+" confirm "+itos(p_confirmed));
if (!p_confirmed) //this may be a hack..
current_option=(MenuOptions)p_option;
switch( p_option ) {
case FILE_NEW_SCENE: {
/*
if (!p_confirmed) {
confirmation->get_ok()->set_text("Yes");
//confirmation->get_cancel()->show();
confirmation->set_text("Start a New Scene? (Current will be lost)");
confirmation->popup_centered_minsize();
break;
}*/
int idx = editor_data.add_edited_scene(-1);
_scene_tab_changed(idx);
editor_data.clear_editor_states();
//_cleanup_scene();
} break;
case FILE_NEW_INHERITED_SCENE:
case FILE_OPEN_SCENE: {
//print_tree();
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
//not for now?
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
file->clear_filters();
for(int i=0;i<extensions.size();i++) {
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
//file->set_current_path(current_path);
Node *scene = editor_data.get_edited_scene_root();
if (scene) {
file->set_current_path(scene->get_filename());
};
file->set_title(p_option==FILE_OPEN_SCENE?"Open Scene":"Open Base Scene");
file->popup_centered_ratio();
} break;
case FILE_QUICK_OPEN_SCENE: {
quick_open->popup("PackedScene");
quick_open->set_title("Quick Open Scene..");
} break;
case FILE_QUICK_OPEN_SCRIPT: {
quick_open->popup("Script");
quick_open->set_title("Quick Open Script..");
} break;
case FILE_QUICK_OPEN_FILE: {
quick_open->popup("Resource",false,true);
quick_open->set_title("Quick Search File..");
} break;
case FILE_RUN_SCRIPT: {
file_script->popup_centered_ratio();
} break;
case FILE_OPEN_PREV: {
if (previous_scenes.empty())
break;
opening_prev=true;
open_request(previous_scenes.back()->get());
} break;
case FILE_CLOSE: {
if (!p_confirmed) {
confirmation->get_ok()->set_text("Yes");
//confirmation->get_cancel()->show();
confirmation->set_text("Close scene? (Unsaved changes will be lost)");
confirmation->popup_centered_minsize();
break;
}
_remove_edited_scene();
} break;
case SCENE_TAB_CLOSE: {
_remove_scene(tab_closing);
_update_scene_tabs();
current_option = -1;
} break;
case FILE_SAVE_SCENE: {
Node *scene = editor_data.get_edited_scene_root();
if (scene && scene->get_filename()!="") {
//_save_scene(scene->get_filename());
_save_scene_with_preview(scene->get_filename());
return;
};
// fallthrough to save_as
};
case FILE_SAVE_AS_SCENE: {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a tree root.");
accept->popup_centered_minsize();
break;
}
file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool());
List<String> extensions;
Ref<PackedScene> sd = memnew( PackedScene );
ResourceSaver::get_recognized_extensions(sd,&extensions);
file->clear_filters();
for(int i=0;i<extensions.size();i++) {
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
//file->set_current_path(current_path);
if (scene->get_filename()!="") {
file->set_current_path(scene->get_filename());
if (extensions.size()) {
String ext=scene->get_filename().extension().to_lower();
if (extensions.find(ext)==NULL) {
file->set_current_path(scene->get_filename().replacen("."+ext,"."+extensions.front()->get()));
}
}
} else {
String existing;
if (extensions.size()) {
existing="new_scene."+extensions.front()->get().to_lower();
}
file->set_current_path(existing);
}
file->popup_centered_ratio();
file->set_title("Save Scene As..");
} break;
case FILE_SAVE_BEFORE_RUN: {
if (!p_confirmed) {
accept->get_ok()->set_text("Yes");
accept->set_text("This scene has never been saved. Save before running?");
accept->popup_centered_minsize();
break;
}
_menu_option(FILE_SAVE_AS_SCENE);
_menu_option_confirm(FILE_SAVE_AND_RUN, true);
} break;
case FILE_DUMP_STRINGS: {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a tree root.");
accept->popup_centered_minsize();
break;
}
String cpath;
if (scene->get_filename()!="") {
cpath = scene->get_filename();
String fn = cpath.substr(0,cpath.length() - cpath.extension().size());
String ext=cpath.extension();
cpath=fn+".pot";
} else {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Please save the scene first.");
accept->popup_centered_minsize();
break;
}
bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool());
file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
file->set_current_path(cpath);
file->set_title("Save Translatable Strings");
file->popup_centered_ratio();
} break;
case FILE_SAVE_SUBSCENE: {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a scene.");
accept->popup_centered_minsize();
break;
}
List<Node*> selection = editor_selection->get_selected_node_list();
if (selection.size()!=1) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation requieres a single selected node.");
accept->popup_centered_minsize();
break;
}
Node *tocopy = selection.front()->get();
if (tocopy!=editor_data.get_edited_scene_root() && tocopy->get_filename()!="") {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done on instanced scenes.");
accept->popup_centered_minsize();
break;
}
file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
List<String> extensions;
Ref<PackedScene> sd = memnew( PackedScene );
ResourceSaver::get_recognized_extensions(sd,&extensions);
file->clear_filters();
for(int i=0;i<extensions.size();i++) {
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
String existing;
if (extensions.size()) {
existing="new_scene."+extensions.front()->get().to_lower();
}
file->set_current_path(existing);
file->popup_centered_ratio();
file->set_title("Save Sub-Scene As..");
} break;
case FILE_SAVE_OPTIMIZED: {
Node *scene = editor_data.get_edited_scene_root();
#if 0
if (!scene) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a tree root.");
accept->popup_centered(Size2(300,70));;
break;
}
//file->set_current_path(current_path);
String cpath;
if (scene->get_filename()!="") {
cpath = scene->get_filename();
String fn = cpath.substr(0,cpath.length() - cpath.extension().size());
String ext=cpath.extension();
cpath=fn+".optimized.scn";
optimized_save->set_optimized_scene(cpath);
optimized_save->popup_centered(Size2(500,143));
} else {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Please save the scene first.");
accept->popup_centered(Size2(300,70));;
break;
}
#endif
} break;
case FILE_EXPORT_PROJECT: {
project_export_settings->popup_centered_ratio();
/*
String target = export_db->get_current_platform();
Ref<EditorExporter> exporter = export_db->get_exporter(target);
if (exporter.is_null()) {
accept->set_text("No exporter for platform '"+target+"' yet.");
accept->popup_centered(Size2(300,70));;
return;
}
String extension = exporter->get_binary_extension();
print_line("for target: "+target+" extension: "+extension);
file_export_password->set_editable( exporter->requieres_password(file_export_check->is_pressed()));
file_export->clear_filters();
if (extension!="") {
file_export->add_filter("*."+extension);
}
file_export->popup_centered_ratio();*/
} break;
case FILE_EXPORT_MESH_LIBRARY: {
if (!editor_data.get_edited_scene_root()) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a scene.");
accept->popup_centered_minsize();
break;
}
List<String> extensions;
Ref<MeshLibrary> ml( memnew( MeshLibrary) );
ResourceSaver::get_recognized_extensions(ml,&extensions);
file_export_lib->clear_filters();
for(List<String>::Element *E=extensions.front();E;E=E->next()) {
file_export_lib->add_filter("*."+E->get());
}
file_export_lib->popup_centered_ratio();
file_export_lib->set_title("Export Mesh Library");
} break;
case FILE_EXPORT_TILESET: {
List<String> extensions;
Ref<TileSet> ml( memnew( TileSet) );
ResourceSaver::get_recognized_extensions(ml,&extensions);
file_export_lib->clear_filters();
for(List<String>::Element *E=extensions.front();E;E=E->next()) {
file_export_lib->add_filter("*."+E->get());
}
file_export_lib->popup_centered_ratio();
file_export_lib->set_title("Export Tile Set");
} break;
case SETTINGS_EXPORT_PREFERENCES: {
//project_export_settings->popup_centered_ratio();
} break;
case FILE_IMPORT_SUBSCENE: {
//import_subscene->popup_centered_ratio();
if (!editor_data.get_edited_scene_root()) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a selected node.");
accept->popup_centered_minsize();
break;
}
scene_tree_dock->import_subscene();
} break;
case FILE_QUIT: {
if (!p_confirmed) {
confirmation->get_ok()->set_text("Quit");
//confirmation->get_cancel()->show();
confirmation->set_text("Exit the Editor?");
confirmation->popup_centered(Size2(180,70));
break;
}
_menu_option_confirm(RUN_STOP,true);
get_tree()->quit();
} break;
case FILE_EXTERNAL_OPEN_SCENE: {
if (unsaved_cache && !p_confirmed) {
confirmation->get_ok()->set_text("Open");
//confirmation->get_cancel()->show();
confirmation->set_text("Current scene not saved. Open anyway?");
confirmation->popup_centered_minsize();
break;
}
bool oprev=opening_prev;
Error err = load_scene(external_file);
if (err == OK && oprev) {
previous_scenes.pop_back();
opening_prev=false;
}
} break;
case EDIT_UNDO: {
if (OS::get_singleton()->get_mouse_button_state())
break; // can't undo while mouse buttons are pressed
String action = editor_data.get_undo_redo().get_current_action_name();
if (action!="")
log->add_message("UNDO: "+action);
editor_data.get_undo_redo().undo();
} break;
case EDIT_REDO: {
if (OS::get_singleton()->get_mouse_button_state())
break; // can't redo while mouse buttons are pressed
editor_data.get_undo_redo().redo();
String action = editor_data.get_undo_redo().get_current_action_name();
if (action!="")
log->add_message("REDO: "+action);
} break;
case TOOLS_ORPHAN_RESOURCES: {
orphan_resources->show();
} break;
case EDIT_REVERT: {
Node *scene = get_edited_scene();
if (!scene)
break;
if (unsaved_cache && !p_confirmed) {
confirmation->get_ok()->set_text("Revert");
confirmation->set_text("This action cannot be undone. Revert anyway?");
confirmation->popup_centered_minsize();
break;
}
Error err = load_scene(scene->get_filename());
} break;
#if 0
case NODE_EXTERNAL_INSTANCE: {
if (!edited_scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a selected node.");
accept->popup_centered(Size2(300,70));;
break;
}
Node *parent = scene_tree_editor->get_selected();
if (!parent) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a selected node.");
accept->popup_centered(Size2(300,70));;
break;
}
Node*instanced_scene=SceneLoader::load(external_file,true);
if (!instanced_scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text(String("Error loading scene from ")+external_file);
accept->popup_centered(Size2(300,70));;
return;
}
instanced_scene->generate_instance_state();
instanced_scene->set_filename( Globals::get_singleton()->localize_path(external_file) );
editor_data.get_undo_redo().create_action("Instance Scene");
editor_data.get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
editor_data.get_undo_redo().add_do_method(instanced_scene,"set_owner",edited_scene);
editor_data.get_undo_redo().add_do_reference(instanced_scene);
editor_data.get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
editor_data.get_undo_redo().commit_action();
// parent->add_child(instanced_scene);
// instanced_scene->set_owner(edited_scene);
_last_instanced_scene=instanced_scene;
} break;
#endif
case RESOURCE_NEW: {
create_dialog->popup_centered_ratio();
} break;
case RESOURCE_LOAD: {
open_resource();
} break;
case RESOURCE_SAVE: {
uint32_t current = editor_history.get_current();
Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
RES current_res = RES(current_obj->cast_to<Resource>());
save_resource(current_res);
} break;
case RESOURCE_SAVE_AS: {
uint32_t current = editor_history.get_current();
Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
RES current_res = RES(current_obj->cast_to<Resource>());
save_resource_as(current_res);
} break;
case RESOURCE_UNREF: {
uint32_t current = editor_history.get_current();
Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
RES current_res = RES(current_obj->cast_to<Resource>());
current_res->set_path("");
_edit_current();
} break;
case RESOURCE_COPY: {
uint32_t current = editor_history.get_current();
Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
RES current_res = RES(current_obj->cast_to<Resource>());
EditorSettings::get_singleton()->set_resource_clipboard(current_res);
} break;
case RESOURCE_PASTE: {
RES r = EditorSettings::get_singleton()->get_resource_clipboard();
if (r.is_valid()) {
push_item(EditorSettings::get_singleton()->get_resource_clipboard().ptr(),String());
}
} break;
case OBJECT_REQUEST_HELP: {
if (current) {
_editor_select(EDITOR_SCRIPT);
emit_signal("request_help",current->get_type());
}
} break;
case OBJECT_COPY_PARAMS: {
editor_data.apply_changes_in_editors();;
if (current)
editor_data.copy_object_params(current);
} break;
case OBJECT_PASTE_PARAMS: {
editor_data.apply_changes_in_editors();;
if (current)
editor_data.paste_object_params(current);
editor_data.get_undo_redo().clear_history();
} break;
case OBJECT_UNIQUE_RESOURCES: {
editor_data.apply_changes_in_editors();;
if (current) {
List<PropertyInfo> props;
current->get_property_list(&props);
Map<RES,RES> duplicates;
for (List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
continue;
Variant v = current->get(E->get().name);
if (v.is_ref()) {
REF ref = v;
if (ref.is_valid()) {
RES res = ref;
if (res.is_valid()) {
if (!duplicates.has(res)) {
duplicates[res]=res->duplicate();
}
res=duplicates[res];
current->set(E->get().name,res);
}
}
}
}
}
editor_data.get_undo_redo().clear_history();
if (editor_plugin_over) { //reload editor plugin
editor_plugin_over->edit(NULL);
editor_plugin_over->edit(current);
}
} break;
case OBJECT_CALL_METHOD: {
editor_data.apply_changes_in_editors();;
call_dialog->set_object(current);
call_dialog->popup_centered_ratio();
} break;
case RUN_PLAY: {
_menu_option_confirm(RUN_STOP,true);
_run(false);
} break;
case RUN_PLAY_CUSTOM_SCENE: {
_menu_option_confirm(RUN_STOP,true);
quick_run->popup("PackedScene",true);
quick_run->set_title("Quick Run Scene..");
} break;
case RUN_PAUSE: {
emit_signal("pause_pressed");
} break;
case RUN_STOP: {
if (editor_run.get_status()==EditorRun::STATUS_STOP)
break;
editor_run.stop();
play_button->set_pressed(false);
play_button->set_icon(gui_base->get_icon("Play","EditorIcons"));
play_scene_button->set_pressed(false);
play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
//pause_button->set_pressed(false);
emit_signal("stop_pressed");
} break;
case RUN_PLAY_SCENE: {
_menu_option_confirm(RUN_STOP,true);
_run(true);
} break;
case RUN_PLAY_NATIVE: {
_menu_option_confirm(RUN_STOP,true);
emit_signal("play_pressed");
editor_run.run_native_notify();
} break;
case RUN_SCENE_SETTINGS: {
run_settings_dialog->popup_run_settings();
} break;
case RUN_SETTINGS: {
project_settings->popup_project_settings();
} break;
case RUN_PROJECT_MANAGER: {
if (!p_confirmed) {
confirmation->get_ok()->set_text("Yes");
confirmation->set_text("Open Project Manager? \n(Unsaved changes will be lost)");
confirmation->popup_centered_minsize();
break;
}
get_tree()->quit();
String exec = OS::get_singleton()->get_executable_path();
List<String> args;
args.push_back ( "-path" );
args.push_back (exec.get_base_dir() );
OS::ProcessID pid=0;
Error err = OS::get_singleton()->execute(exec,args,false,&pid);
ERR_FAIL_COND(err);
} break;
case RUN_FILE_SERVER: {
//file_server
bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER));
if (ischecked) {
file_server->stop();
//debug_button->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
//debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server");
} else {
file_server->start();
//debug_button->set_icon(gui_base->get_icon("FileServerActive","EditorIcons"));
//debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server");
}
debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked);
} break;
case RUN_LIVE_DEBUG: {
bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG));
debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG),!ischecked);
ScriptEditor::get_singleton()->get_debugger()->set_live_debugging(!ischecked);
} break;
case RUN_DEPLOY_DUMB_CLIENTS: {
bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked);
run_native->set_deploy_dumb(!ischecked);
} break;
case RUN_DEPLOY_REMOTE_DEBUG: {
bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG));
debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG),!ischecked);
run_native->set_deploy_debug_remote(!ischecked);
} break;
case RUN_DEBUG_COLLISONS: {
bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_COLLISONS));
debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_COLLISONS),!ischecked);
run_native->set_debug_collisions(!ischecked);
editor_run.set_debug_collisions(!ischecked);
} break;
case RUN_DEBUG_NAVIGATION: {
bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION));
debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION),!ischecked);
run_native->set_debug_navigation(!ischecked);
editor_run.set_debug_navigation(!ischecked);
} break;
case SETTINGS_UPDATE_ALWAYS: {
update_menu->get_popup()->set_item_checked(0,true);
update_menu->get_popup()->set_item_checked(1,false);
OS::get_singleton()->set_low_processor_usage_mode(false);
} break;
case SETTINGS_UPDATE_CHANGES: {
update_menu->get_popup()->set_item_checked(0,false);
update_menu->get_popup()->set_item_checked(1,true);
OS::get_singleton()->set_low_processor_usage_mode(true);
} break;
case SETTINGS_PREFERENCES: {
settings_config_dialog->popup_edit_settings();
} break;
case SETTINGS_IMPORT: {
import_settings->popup_import_settings();
} break;
case SETTINGS_OPTIMIZED_PRESETS: {
//optimized_presets->popup_centered_ratio();
} break;
case SETTINGS_SHOW_ANIMATION: {
animation_panel_make_visible( ! animation_panel->is_visible() );
} break;
case SETTINGS_LOAD_EXPORT_TEMPLATES: {
file_templates->popup_centered_ratio();
} break;
case SETTINGS_ABOUT: {
about->popup_centered(Size2(500,130));
} break;
case SOURCES_REIMPORT: {
reimport_dialog->popup_reimport();
} break;
case DEPENDENCY_LOAD_CHANGED_IMAGES: {
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
if (!E->get()->can_reload_from_file())
continue;
if (!FileAccess::exists(E->get()->get_path()))
continue;
uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
if (mt!=E->get()->get_last_modified_time()) {
E->get()->reload_from_file();
}
}
} break;
case DEPENDENCY_UPDATE_IMPORTED: {
/*
bool editing_changed = _find_editing_changed_scene(get_edited_scene());
import_reload_fn="";
if (editing_changed) {
if (unsaved_cache && !bool(EDITOR_DEF("import/ask_save_before_reimport",false))) {
if (!p_confirmed) {
confirmation->get_ok()->set_text("Open");
//confirmation->get_cancel()->show();
confirmation->set_text("Current scene changed, save and re-import ?");
confirmation->popup_centered(Size2(300,70));
break;
}
}
Node *scene = get_edited_scene();
if (scene->get_filename()=="") {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Can't import if edited scene was not saved."); //i dont think this code will ever run
accept->popup_centered(Size2(300,70));;
break;
}
import_reload_fn = scene->get_filename();
_save_scene(import_reload_fn);
_cleanup_scene();
}
*/
} break;
default: {
if (p_option>=OBJECT_METHOD_BASE) {
ERR_FAIL_COND(!current);
int idx=p_option-OBJECT_METHOD_BASE;
List<MethodInfo> methods;
current->get_method_list(&methods);
ERR_FAIL_INDEX( idx, methods.size() );
String name=methods[idx].name;
if (current)
current->call(name);
} else if (p_option>=IMPORT_PLUGIN_BASE) {
Ref<EditorImportPlugin> p = editor_import_export->get_import_plugin(p_option-IMPORT_PLUGIN_BASE);
if (p.is_valid()) {
p->import_dialog();
}
}
}
}
}
Control* EditorNode::get_viewport() {
return viewport;
}
void EditorNode::_editor_select(int p_which) {
static bool selecting=false;
if (selecting || changing_scene)
return;
selecting=true;
ERR_FAIL_INDEX(p_which,editor_table.size());
for(int i=0;i<main_editor_buttons.size();i++) {
main_editor_buttons[i]->set_pressed(i==p_which);
}
selecting=false;
EditorPlugin *new_editor = editor_table[p_which];
ERR_FAIL_COND(!new_editor);
if (editor_plugin_screen==new_editor)
return;
if (editor_plugin_screen) {
editor_plugin_screen->make_visible(false);
}
editor_plugin_screen=new_editor;
editor_plugin_screen->make_visible(true);
editor_plugin_screen->selected_notify();
}
void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
if (p_editor->has_main_screen()) {
ToolButton *tb = memnew( ToolButton );
tb->set_toggle_mode(true);
tb->connect("pressed",singleton,"_editor_select",varray(singleton->main_editor_buttons.size()));
tb->set_text(p_editor->get_name());
singleton->main_editor_buttons.push_back(tb);
singleton->main_editor_button_vb->add_child(tb);
singleton->editor_table.push_back(p_editor);
}
singleton->editor_data.add_editor_plugin( p_editor );
singleton->add_child(p_editor);
}
void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
if (p_editor->has_main_screen()) {
for(int i=0;i<singleton->main_editor_buttons.size();i++) {
if (p_editor->get_name()==singleton->main_editor_buttons[i]->get_name()) {
memdelete( singleton->main_editor_buttons[i] );
singleton->main_editor_buttons.remove(i);
break;
}
}
//singleton->main_editor_tabs->add_tab(p_editor->get_name());
singleton->editor_table.erase(p_editor);
}
singleton->remove_child(p_editor);
singleton->editor_data.remove_editor_plugin( p_editor );
}
void EditorNode::add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
editor_import_export->add_import_plugin(p_editor_import);
_rebuild_import_menu();
}
void EditorNode::remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
editor_import_export->remove_import_plugin(p_editor_import);
_rebuild_import_menu();
}
void EditorNode::_remove_edited_scene() {
int new_index = editor_data.get_edited_scene();
int old_index=new_index;
if (new_index>0) {
new_index=new_index-1;
} else if (editor_data.get_edited_scene_count()>1) {
new_index=1;
} else {
editor_data.add_edited_scene(-1);
new_index=1;
}
_scene_tab_changed(new_index);
editor_data.remove_scene(old_index);
editor_data.get_undo_redo().clear_history();
_update_title();
_update_scene_tabs();
// if (editor_data.get_edited_scene_count()==1) {
// //make new scene appear saved
// set_current_version(editor_data.get_undo_redo().get_version());
// unsaved_cache=false;
// }
}
void EditorNode::_remove_scene(int index) {
// printf("Attempting to remove scene %d (current is %d)\n", index, editor_data.get_edited_scene());
if (editor_data.get_edited_scene() == index) {
//Scene to remove is current scene
_remove_edited_scene();
}
else {
// Scene to remove is not active scene
editor_data.remove_scene(index);
}
}
void EditorNode::set_edited_scene(Node *p_scene) {
if (get_editor_data().get_edited_scene_root()) {
if (get_editor_data().get_edited_scene_root()->get_parent()==scene_root)
scene_root->remove_child(get_editor_data().get_edited_scene_root());
animation_editor->set_root(NULL);
}
get_editor_data().set_edited_scene_root(p_scene);
if (p_scene && p_scene->cast_to<Popup>())
p_scene->cast_to<Popup>()->show(); //show popups
scene_tree_dock->set_edited_scene(p_scene);
if (get_tree())
get_tree()->set_edited_scene_root(p_scene);
if (p_scene) {
if (p_scene->get_parent()!=scene_root)
scene_root->add_child(p_scene);
animation_editor->set_root(p_scene);
}
}
void EditorNode::_fetch_translatable_strings(const Object *p_object,Set<StringName>& strings) {
List<String> tstrings;
p_object->get_translatable_strings(&tstrings);
for(List<String>::Element *E=tstrings.front();E;E=E->next())
strings.insert(E->get());
const Node * node = p_object->cast_to<Node>();
if (!node)
return;
Ref<Script> script = node->get_script();
if (script.is_valid())
_fetch_translatable_strings(script.ptr(),strings);
for(int i=0;i<node->get_child_count();i++) {
Node *c=node->get_child(i);
if (c->get_owner()!=get_edited_scene())
continue;
_fetch_translatable_strings(c,strings);
}
}
Error EditorNode::save_translatable_strings(const String& p_to_file) {
if (!is_inside_tree()) {
defer_translatable=p_to_file;
return OK;
}
ERR_FAIL_COND_V(!get_edited_scene(),ERR_INVALID_DATA);
Set<StringName> strings;
_fetch_translatable_strings(get_edited_scene(),strings);
Error err;
FileAccess *f = FileAccess::open(p_to_file,FileAccess::WRITE,&err);
ERR_FAIL_COND_V(err,err);
OS::Date date = OS::get_singleton()->get_date();
OS::Time time = OS::get_singleton()->get_time();
f->store_line("# Translation Strings Dump.");
f->store_line("# Created By.");
f->store_line("# \t" VERSION_FULL_NAME " (c) 2008-2015 Juan Linietsky, Ariel Manzur.");
f->store_line("# From Scene: ");
f->store_line("# \t"+get_edited_scene()->get_filename());
f->store_line("");
f->store_line("msgid \"\"");
f->store_line("msgstr \"\"");
f->store_line("\"Report-Msgid-Bugs-To: <define>\\n\"");
f->store_line("\"POT-Creation-Date: "+itos(date.year)+"-"+itos(date.month)+"-"+itos(date.day)+" "+itos(time.hour)+":"+itos(time.min)+"0000\\n\"");
// f->store_line("\"PO-Revision-Date: 2006-08-30 13:56-0700\\n\"");
// f->store_line("\"Last-Translator: Rubén C. Díaz Alonso <outime@gmail.com>\\n\"");
f->store_line("\"Language-Team: <define>\\n\"");
f->store_line("\"MIME-Version: 1.0\\n\"");
f->store_line("\"Content-Type: text/plain; charset=UTF-8\\n\"");
f->store_line("\"Content-Transfer-Encoding: 8bit\\n\"");
f->store_line("");
for(Set<StringName>::Element *E=strings.front();E;E=E->next()) {
String s = E->get();
if (s=="" || s.strip_edges()=="")
continue;
Vector<String> substr = s.split("\n");
ERR_CONTINUE(substr.size()==0);
f->store_line("");
if (substr.size()==1) {
f->store_line("msgid \""+substr[0].c_escape()+"\"");
} else {
f->store_line("msgid \"\"");
for(int i=0;i<substr.size();i++) {
String s = substr[i];
if (i!=substr.size()-1)
s+="\n";
f->store_line("\""+s.c_escape()+"\"");
}
}
f->store_line("msgstr \"\"");
}
f->close();
memdelete(f);
return OK;
}
Error EditorNode::save_optimized_copy(const String& p_scene,const String& p_preset) {
#if 0
if (!is_inside_scene()) {
defer_optimize=p_scene;
defer_optimize_preset=p_preset;
return OK;
}
if (!get_edited_scene()) {
get_scene()->quit();
ERR_EXPLAIN("No scene to optimize (loading failed?");
ERR_FAIL_V(ERR_FILE_NOT_FOUND);
}
String src_scene=Globals::get_singleton()->localize_path(get_edited_scene()->get_filename());
String path=p_scene;
print_line("p_path: "+p_scene);
print_line("src_scene: "+p_scene);
if (path.is_rel_path()) {
print_line("rel path!?");
path=src_scene.get_base_dir()+"/"+path;
}
path = Globals::get_singleton()->localize_path(path);
print_line("path: "+path);
String preset = "optimizer_presets/"+p_preset;
if (!Globals::get_singleton()->has(preset)) {
//accept->"()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Optimizer preset not found: "+p_preset);
accept->popup_centered(Size2(300,70));;
ERR_EXPLAIN("Optimizer preset not found: "+p_preset);
ERR_FAIL_V(ERR_INVALID_PARAMETER);
}
Dictionary d = Globals::get_singleton()->get(preset);
ERR_FAIL_COND_V(!d.has("__type__"),ERR_INVALID_DATA);
String type=d["__type__"];
Ref<EditorOptimizedSaver> saver;
for(int i=0;i<editor_data.get_optimized_saver_count();i++) {
print_line(type+" vs "+editor_data.get_optimized_saver(i)->get_target_name());
if (editor_data.get_optimized_saver(i)->get_target_name()==type) {
saver=editor_data.get_optimized_saver(i);
}
}
ERR_EXPLAIN("Preset '"+p_preset+"' references nonexistent saver: "+type);
ERR_FAIL_COND_V(saver.is_null(),ERR_INVALID_DATA);
List<Variant> keys;
d.get_key_list(&keys);
saver->clear();
for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
saver->set(E->get(),d[E->get()]);
}
uint32_t flags=0;
// if (saver->is_bundle_scenes_enabled())
// flags|=ResourceSaver::FLAG_BUNDLE_INSTANCED_SCENES;
if (saver->is_bundle_resources_enabled())
flags|=ResourceSaver::FLAG_BUNDLE_RESOURCES;
if (saver->is_remove_editor_data_enabled())
flags|=ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
if (saver->is_big_endian_data_enabled())
flags|=ResourceSaver::FLAG_SAVE_BIG_ENDIAN;
String platform=saver->get_target_platform();
if (platform=="")
platform="all";
Ref<PackedScene> sdata = memnew( PackedScene );
Error err = sdata->pack(get_edited_scene());
if (err) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied.");
accept->popup_centered(Size2(300,70));;
return ERR_INVALID_DATA;
}
err = ResourceSaver::save(path,sdata,flags); //todo, saverSceneSaver::save(path,get_edited_scene(),flags,saver);
if (err) {
//accept->"()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving optimized scene: "+path);
accept->popup_centered(Size2(300,70));;
ERR_FAIL_COND_V(err,err);
}
project_settings->add_remapped_path(src_scene,path,platform);
#endif
return OK;
}
int EditorNode::_get_current_main_editor() {
for(int i=0;i<editor_table.size();i++) {
if (editor_table[i]==editor_plugin_screen)
return i;
}
return 0;
}
Dictionary EditorNode::_get_main_scene_state() {
Dictionary state;
state["main_tab"]=_get_current_main_editor();
state["scene_tree_offset"]=scene_tree_dock->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->get_val();
state["property_edit_offset"]=get_property_editor()->get_scene_tree()->get_vscroll_bar()->get_val();
state["saved_version"]=saved_version;
//print_line(" getting main tab: "+itos(state["main_tab"]));
return state;
}
void EditorNode::_set_main_scene_state(Dictionary p_state) {
//print_line("set current 7 ");
changing_scene=false;
#if 0
if (p_state.has("main_tab")) {
int idx = p_state["main_tab"];
print_line("comes with tab: "+itos(idx));
int current=-1;
for(int i=0;i<editor_table.size();i++) {
if (editor_plugin_screen==editor_table[i]) {
current=i;
break;
}
}
if (idx<2 && current<2) {
//only set tab for 2D and 3D
_editor_select(idx);
//print_line(" setting main tab: "+itos(p_state["main_tab"]));
}
}
#else
if (get_edited_scene()) {
int current=-1;
for(int i=0;i<editor_table.size();i++) {
if (editor_plugin_screen==editor_table[i]) {
current=i;
break;
}
}
if (current<2) {
//use heuristic instead
int n2d=0,n3d=0;
_find_node_types(get_edited_scene(),n2d,n3d);
if (n2d>n3d) {
_editor_select(EDITOR_2D);
} else if (n3d>n2d) {
_editor_select(EDITOR_3D);
}
}
}
#endif
if (p_state.has("scene_tree_offset"))
scene_tree_dock->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->set_val(p_state["scene_tree_offset"]);
if (p_state.has("property_edit_offset"))
get_property_editor()->get_scene_tree()->get_vscroll_bar()->set_val(p_state["property_edit_offset"]);
//print_line("set current 8 ");
//this should only happen at the very end
//changing_scene=true; //avoid script change from opening editor
ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
ScriptEditor::get_singleton()->set_scene_root_script( editor_data.get_scene_root_script(editor_data.get_edited_scene()) );
editor_data.notify_edited_scene_changed();
//changing_scene=false;
}
void EditorNode::set_current_version(uint64_t p_version) {
saved_version=p_version;
editor_data.set_edited_scene_version(p_version);
}
bool EditorNode::is_changing_scene() const {
return changing_scene;
}
void EditorNode::set_current_scene(int p_idx) {
changing_scene=true;
editor_data.save_edited_scene_state(editor_selection,&editor_history,_get_main_scene_state());
if (get_editor_data().get_edited_scene_root()) {
if (get_editor_data().get_edited_scene_root()->get_parent()==scene_root)
scene_root->remove_child(get_editor_data().get_edited_scene_root());
animation_editor->set_root(NULL);
}
//print_line("set current 2 ");
editor_selection->clear();
editor_data.set_edited_scene(p_idx);
Node* new_scene = editor_data.get_edited_scene_root();
if (new_scene && new_scene->cast_to<Popup>())
new_scene->cast_to<Popup>()->show(); //show popups
//print_line("set current 3 ");
scene_tree_dock->set_edited_scene(new_scene);
if (get_tree())
get_tree()->set_edited_scene_root(new_scene);
if (new_scene) {
if (new_scene->get_parent()!=scene_root)
scene_root->add_child(new_scene);
animation_editor->set_root(new_scene);
}
//print_line("set current 4 ");
Dictionary state = editor_data.restore_edited_scene_state(editor_selection,&editor_history);
_edit_current();
/*if (!unsaved) {
saved_version=editor_data.get_undo_redo().get_version();
if (p_backwards)
saved_version--;
else
saved_version++;
print_line("was saved, updating version");
} else {
saved_version=state["saved_version"];
}*/
//_set_main_scene_state(state);
call_deferred("_set_main_scene_state",state); //do after everything else is done setting up
//print_line("set current 6 ");
}
bool EditorNode::is_scene_open(const String& p_path) {
for(int i=0;i<editor_data.get_edited_scene_count();i++) {
if (editor_data.get_scene_path(i)==p_path)
return true;
}
return false;
}
void EditorNode::fix_dependencies(const String& p_for_file) {
dependency_fixer->edit(p_for_file);
}
Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bool p_set_inherited) {
if (!is_inside_tree()) {
defer_load_scene = p_scene;
return OK;
}
for(int i=0;i<editor_data.get_edited_scene_count();i++) {
if (editor_data.get_scene_path(i)==p_scene) {
_scene_tab_changed(i);
return OK;
}
}
load_errors->clear();
String lpath = Globals::get_singleton()->localize_path(p_scene);
if (!lpath.begins_with("res://")) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path.");
accept->popup_centered_minsize();
opening_prev=false;
return ERR_FILE_NOT_FOUND;
}
int prev = editor_data.get_edited_scene();
int idx = editor_data.add_edited_scene(-1);
//print_line("load scene callback");
//set_current_scene(idx);
if (!editor_data.get_edited_scene_root() && editor_data.get_edited_scene_count()==2) {
_remove_edited_scene();
} else {
_scene_tab_changed(idx);
}
//_cleanup_scene(); // i'm sorry but this MUST happen to avoid modified resources to not be reloaded.
dependency_errors.clear();
Ref<PackedScene> sdata = ResourceLoader::load(lpath,"",true);
if (!sdata.is_valid()) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error loading scene.");
accept->popup_centered_minsize();
opening_prev=false;
if (prev!=-1) {
set_current_scene(prev);
editor_data.remove_scene(idx);
}
return ERR_FILE_NOT_FOUND;
}
if (!p_ignore_broken_deps && dependency_errors.has(lpath)) {
current_option=-1;
Vector<String> errors;
for(Set<String>::Element *E=dependency_errors[lpath].front();E;E=E->next()) {
errors.push_back(E->get());
}
dependency_error->show(lpath,errors);
opening_prev=false;
if (prev!=-1) {
set_current_scene(prev);
editor_data.remove_scene(idx);
}
return ERR_FILE_MISSING_DEPENDENCIES;
}
dependency_errors.erase(lpath); //at least not self path
for (Map<String,Set<String> >::Element *E=dependency_errors.front();E;E=E->next()) {
String txt="Scene '"+E->key()+"' has broken dependencies:\n";
for(Set<String>::Element *F=E->get().front();F;F=F->next()) {
txt+="\t"+F->get()+"\n";
}
add_io_error(txt);
}
sdata->set_path(lpath,true); //take over path
Node*new_scene=sdata->instance(true);
if (!new_scene) {
sdata.unref();
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error loading scene.");
accept->popup_centered_minsize();
opening_prev=false;
if (prev!=-1) {
set_current_scene(prev);
editor_data.remove_scene(idx);
}
return ERR_FILE_NOT_FOUND;
}
//guess not needed in the end?
//new_scene->clear_internal_tree_resource_paths(); //make sure no internal tree paths to internal resources exist
/*
Node *old_scene = edited_scene;
_hide_top_editors();
set_edited_scene(NULL);
editor_data.clear_editor_states();
if (old_scene) {
if (!opening_prev && old_scene->get_filename()!="") {
previous_scenes.push_back(old_scene->get_filename());
}
memdelete(old_scene);
}
*/
if (p_set_inherited) {
Ref<SceneState> state = sdata->get_state();
state->set_path(lpath);
new_scene->set_scene_inherited_state(state);
new_scene->set_filename(String());
//if (new_scene->get_scene_instance_state().is_valid())
// new_scene->get_scene_instance_state()->set_path(String());
}
new_scene->set_scene_instance_state(Ref<SceneState>());
set_edited_scene(new_scene);
_get_scene_metadata();
/*
editor_data.set_edited_scene_root(new_scene);
scene_tree_dock->set_selected(new_scene, true);
property_editor->edit(new_scene);
editor_data.set_edited_scene_root(new_scene);
*/
editor_data.set_edited_scene_import_metadata( sdata->get_import_metadata() );
// editor_data.get_undo_redo().clear_history();
saved_version=editor_data.get_undo_redo().get_version();
_update_title();
_update_scene_tabs();
_add_to_recent_scenes(lpath);
if (new_scene->has_meta("__editor_plugin_screen__")) {
String editor = new_scene->get_meta("__editor_plugin_screen__");
for(int i=0;i<editor_table.size();i++) {
if (editor_table[i]->get_name()==editor) {
_editor_select(i);
break;
}
}
}
prev_scene->set_disabled(previous_scenes.size()==0);
opening_prev=false;
ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
//top_pallete->set_current_tab(0); //always go to scene
push_item(new_scene);
return OK;
}
void EditorNode::open_request(const String& p_path) {
load_scene(p_path); // as it will be opened in separate tab
//external_file=p_path;
//_menu_option_confirm(FILE_EXTERNAL_OPEN_SCENE,false);
}
Node* EditorNode::request_instance_scene(const String &p_path) {
return scene_tree_dock->instance(p_path);
}
ScenesDock *EditorNode::get_scenes_dock() {
return scenes_dock;
}
void EditorNode::_instance_request(const String& p_path){
request_instance_scene(p_path);
}
void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value,bool p_advance) {
animation_editor->insert_value_key(p_keyed,p_value,p_advance);
}
void EditorNode::_transform_keyed(Object *sp,const String& p_sub,const Transform& p_key) {
Spatial *s=sp->cast_to<Spatial>();
if (!s)
return;
animation_editor->insert_transform_key(s,p_sub,p_key);
}
void EditorNode::_update_keying() {
//print_line("KR: "+itos(p_enabled));
bool valid=false;
if (animation_editor->has_keying()) {
if (editor_history.get_path_size()>=1) {
Object *obj = ObjectDB::get_instance(editor_history.get_path_object(0));
if (obj && obj->cast_to<Node>()) {
valid=true;
}
}
}
property_editor->set_keying(valid);
}
void EditorNode::_close_messages() {
// left_split->set_dragger_visible(false);
old_split_ofs = center_split->get_split_offset();
center_split->set_split_offset(0);
// scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,0);
}
void EditorNode::_show_messages() {
// left_split->set_dragger_visible(true);
center_split->set_split_offset(old_split_ofs);
// scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,log->get_margin(MARGIN_TOP));
}
void EditorNode::animation_panel_make_visible(bool p_visible) {
if (!p_visible) {
animation_panel->hide();
} else {
animation_panel->show();
}
int idx = settings_menu->get_popup()->get_item_index(SETTINGS_SHOW_ANIMATION);
settings_menu->get_popup()->set_item_checked(idx,p_visible);
}
void EditorNode::animation_editor_make_visible(bool p_visible) {
if (p_visible) {
animation_editor->show();
animation_vb->get_parent_control()->minimum_size_changed();
//pd_anim->show();
top_split->set_collapsed(false);
//scene_root_parent->set_margin(MARGIN_TOP,animation_editor->get_margin(MARGIN_BOTTOM));
} else {
//pd_anim->hide();
animation_editor->hide();
// scene_root_parent->set_margin(MARGIN_TOP,0);
if (!animation_vb->get_parent_control())
return;
animation_vb->get_parent_control()->minimum_size_changed();
top_split->set_collapsed(true);
}
animation_editor->set_keying(p_visible);
_update_keying();
}
void EditorNode::_add_to_recent_scenes(const String& p_scene) {
String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
String name = p_scene;
name=name.replace("res://","");
if (rc.find(name)!=-1)
rc.erase(name);
rc.insert(0,name);
if (rc.size()>10)
rc.resize(10);
EditorSettings::get_singleton()->set(base+"/_recent_scenes",rc);
EditorSettings::get_singleton()->save();
_update_recent_scenes();
}
void EditorNode::_open_recent_scene(int p_idx) {
String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
ERR_FAIL_INDEX(p_idx,rc.size());
String path = "res://"+rc[p_idx];
/*if (unsaved_cache) {
_recent_scene=rc[p_idx];
open_recent_confirmation->set_text("Discard current scene and open:\n'"+rc[p_idx]+"'");
open_recent_confirmation->get_label()->set_align(Label::ALIGN_CENTER);
open_recent_confirmation->popup_centered(Size2(400,100));
return;
}*/
load_scene(path);
}
void EditorNode::_save_optimized() {
// save_optimized_copy(optimized_save->get_optimized_scene(),optimized_save->get_preset());
#if 0
String path = optimized_save->get_optimized_scene();
uint32_t flags=0;
String platform="all";
Ref<EditorOptimizedSaver> saver=editor_data.get_optimized_saver(optimized_save->get_preset());
if (saver->is_bundle_scenes_enabled())
flags|=SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES;
if (saver->is_bundle_resources_enabled())
flags|=SceneSaver::FLAG_BUNDLE_RESOURCES;
if (saver->is_remove_editor_data_enabled())
flags|=SceneSaver::FLAG_OMIT_EDITOR_PROPERTIES;
if (saver->is_big_endian_data_enabled())
flags|=SceneSaver::FLAG_SAVE_BIG_ENDIAN;
platform=saver->get_target_platform();
Error err = SceneSaver::save(path,get_edited_scene(),flags,saver);
if (err) {
//accept->"()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving optimized scene: "+path);
accept->popup_centered(Size2(300,70));;
return;
}
project_settings->add_remapped_path(Globals::get_singleton()->localize_path(get_edited_scene()->get_filename()),Globals::get_singleton()->localize_path(path),platform);
#endif
}
void EditorNode::_update_recent_scenes() {
String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
recent_scenes->clear();
for(int i=0;i<rc.size();i++) {
recent_scenes->add_item(rc[i],i);
}
}
void EditorNode::hide_animation_player_editors() {
emit_signal("hide_animation_player_editors");
}
void EditorNode::_quick_opened(const String& p_resource) {
if (current_option==FILE_QUICK_OPEN_FILE) {
scenes_dock->open(p_resource);
return;
}
if (quick_open->get_base_type()=="PackedScene") {
open_request(p_resource);
} else {
load_resource(p_resource);
}
}
void EditorNode::_quick_run(const String& p_resource) {
_run(false,p_resource);
}
void EditorNode::notify_child_process_exited() {
_menu_option_confirm(RUN_STOP,false);
stop_button->set_pressed(false);
editor_run.stop();
}
bool EditorNode::_find_editing_changed_scene(Node *p_from) {
/*
if (!p_from)
return false;
if (p_from->get_filename()!="") {
StringName fn = p_from->get_filename();
for(int i=0;i<import_monitor->get_changes().size();i++) {
if (fn==import_monitor->get_changes()[i])
return true;
}
}
for(int i=0;i<p_from->get_child_count();i++) {
if (_find_editing_changed_scene(p_from->get_child(i)))
return true;
}
*/
return false;
}
void EditorNode::add_io_error(const String& p_error) {
CharString err_ut = p_error.utf8();
ERR_PRINT(err_ut.get_data());
_load_error_notify(singleton,p_error);
}
void EditorNode::_load_error_notify(void* p_ud,const String& p_text) {
EditorNode*en=(EditorNode*)p_ud;
en->load_errors->set_text(en->load_errors->get_text()+p_text+"\n");
en->load_error_dialog->popup_centered_ratio(0.5);
}
bool EditorNode::_find_scene_in_use(Node* p_node,const String& p_path) const {
if (p_node->get_filename()==p_path) {
return true;
}
for(int i=0;i<p_node->get_child_count();i++) {
if (_find_scene_in_use(p_node->get_child(i),p_path)) {
return true;
}
}
return false;
}
bool EditorNode::is_scene_in_use(const String& p_path) {
Node *es = get_edited_scene();
if (es)
return _find_scene_in_use(es,p_path);
return false;
}
void EditorNode::register_editor_types() {
ObjectTypeDB::register_type<EditorPlugin>();
ObjectTypeDB::register_type<EditorImportPlugin>();
ObjectTypeDB::register_type<EditorScenePostImport>();
ObjectTypeDB::register_type<EditorScript>();
ObjectTypeDB::register_type<EditorFileDialog>();
ObjectTypeDB::register_type<UndoRedo>();
//ObjectTypeDB::register_type<EditorImporter>();
// ObjectTypeDB::register_type<EditorPostImport>();
}
void EditorNode::unregister_editor_types() {
_init_callbacks.clear();
}
void EditorNode::stop_child_process() {
_menu_option_confirm(RUN_STOP,false);
}
void EditorNode::progress_add_task(const String& p_task,const String& p_label, int p_steps) {
singleton->progress_dialog->add_task(p_task,p_label,p_steps);
}
void EditorNode::progress_task_step(const String& p_task, const String& p_state, int p_step) {
singleton->progress_dialog->task_step(p_task,p_state,p_step);
}
void EditorNode::progress_end_task(const String& p_task) {
singleton->progress_dialog->end_task(p_task);
}
void EditorNode::progress_add_task_bg(const String& p_task,const String& p_label, int p_steps) {
singleton->progress_hb->add_task(p_task,p_label,p_steps);
}
void EditorNode::progress_task_step_bg(const String& p_task, int p_step) {
singleton->progress_hb->task_step(p_task,p_step);
}
void EditorNode::progress_end_task_bg(const String& p_task) {
singleton->progress_hb->end_task(p_task);
}
void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("_menu_option",&EditorNode::_menu_option);
ObjectTypeDB::bind_method("_menu_confirm_current",&EditorNode::_menu_confirm_current);
ObjectTypeDB::bind_method("_dialog_action",&EditorNode::_dialog_action);
ObjectTypeDB::bind_method("_resource_selected",&EditorNode::_resource_selected,DEFVAL(""));
ObjectTypeDB::bind_method("_property_editor_forward",&EditorNode::_property_editor_forward);
ObjectTypeDB::bind_method("_property_editor_back",&EditorNode::_property_editor_back);
ObjectTypeDB::bind_method("_editor_select",&EditorNode::_editor_select);
ObjectTypeDB::bind_method("_node_renamed",&EditorNode::_node_renamed);
ObjectTypeDB::bind_method("edit_node",&EditorNode::edit_node);
ObjectTypeDB::bind_method("_imported",&EditorNode::_imported);
ObjectTypeDB::bind_method("_unhandled_input",&EditorNode::_unhandled_input);
ObjectTypeDB::bind_method("_get_scene_metadata",&EditorNode::_get_scene_metadata);
ObjectTypeDB::bind_method("set_edited_scene",&EditorNode::set_edited_scene);
ObjectTypeDB::bind_method("open_request",&EditorNode::open_request);
ObjectTypeDB::bind_method("_instance_request",&EditorNode::_instance_request);
ObjectTypeDB::bind_method("_update_keying",&EditorNode::_update_keying);
ObjectTypeDB::bind_method("_property_keyed",&EditorNode::_property_keyed);
ObjectTypeDB::bind_method("_transform_keyed",&EditorNode::_transform_keyed);
ObjectTypeDB::bind_method("_close_messages",&EditorNode::_close_messages);
ObjectTypeDB::bind_method("_show_messages",&EditorNode::_show_messages);
ObjectTypeDB::bind_method("_vp_resized",&EditorNode::_vp_resized);
ObjectTypeDB::bind_method("_quick_opened",&EditorNode::_quick_opened);
ObjectTypeDB::bind_method("_quick_run",&EditorNode::_quick_run);
ObjectTypeDB::bind_method("_resource_created",&EditorNode::_resource_created);
ObjectTypeDB::bind_method("_import_action",&EditorNode::_import_action);
//ObjectTypeDB::bind_method("_import",&EditorNode::_import);
// ObjectTypeDB::bind_method("_import_conflicts_solved",&EditorNode::_import_conflicts_solved);
ObjectTypeDB::bind_method("_open_recent_scene",&EditorNode::_open_recent_scene);
// ObjectTypeDB::bind_method("_open_recent_scene_confirm",&EditorNode::_open_recent_scene_confirm);
ObjectTypeDB::bind_method("_save_optimized",&EditorNode::_save_optimized);
ObjectTypeDB::bind_method(_MD("animation_panel_make_visible","enable"),&EditorNode::animation_panel_make_visible);
ObjectTypeDB::bind_method("stop_child_process",&EditorNode::stop_child_process);
ObjectTypeDB::bind_method("_sources_changed",&EditorNode::_sources_changed);
ObjectTypeDB::bind_method("_fs_changed",&EditorNode::_fs_changed);
ObjectTypeDB::bind_method("_dock_select_draw",&EditorNode::_dock_select_draw);
ObjectTypeDB::bind_method("_dock_select_input",&EditorNode::_dock_select_input);
ObjectTypeDB::bind_method("_dock_pre_popup",&EditorNode::_dock_pre_popup);
ObjectTypeDB::bind_method("_dock_split_dragged",&EditorNode::_dock_split_dragged);
ObjectTypeDB::bind_method("_save_docks",&EditorNode::_save_docks);
ObjectTypeDB::bind_method("_dock_popup_exit",&EditorNode::_dock_popup_exit);
ObjectTypeDB::bind_method("_dock_move_left",&EditorNode::_dock_move_left);
ObjectTypeDB::bind_method("_dock_move_right",&EditorNode::_dock_move_right);
ObjectTypeDB::bind_method("_layout_menu_option",&EditorNode::_layout_menu_option);
ObjectTypeDB::bind_method("_layout_dialog_action",&EditorNode::_dialog_action);
ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene);
ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version);
ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed);
ObjectTypeDB::bind_method("_scene_tab_closed",&EditorNode::_scene_tab_closed);
ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited);
ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state);
ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs);
ObjectTypeDB::bind_method("_prepare_history",&EditorNode::_prepare_history);
ObjectTypeDB::bind_method("_select_history",&EditorNode::_select_history);
ObjectTypeDB::bind_method("_toggle_search_bar",&EditorNode::_toggle_search_bar);
ObjectTypeDB::bind_method("_clear_search_box",&EditorNode::_clear_search_box);
ObjectTypeDB::bind_method(_MD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin);
ObjectTypeDB::bind_method(_MD("remove_editor_import_plugin", "plugin"), &EditorNode::remove_editor_import_plugin);
ObjectTypeDB::bind_method(_MD("get_gui_base"), &EditorNode::get_gui_base);
ADD_SIGNAL( MethodInfo("play_pressed") );
ADD_SIGNAL( MethodInfo("pause_pressed") );
ADD_SIGNAL( MethodInfo("stop_pressed") );
ADD_SIGNAL( MethodInfo("hide_animation_player_editors") );
ADD_SIGNAL( MethodInfo("request_help") );
ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::STRING_ARRAY,"args")) );
ADD_SIGNAL( MethodInfo("resource_saved",PropertyInfo(Variant::OBJECT,"obj")) );
}
Ref<Texture> EditorNode::_file_dialog_get_icon(const String& p_path) {
EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_path(p_path.get_base_dir());
if (efsd) {
String file = p_path.get_file();
for(int i=0;i<efsd->get_file_count();i++) {
if (efsd->get_file(i)==file) {
String type = efsd->get_file_type(i);
if (singleton->icon_type_cache.has(type)) {
return singleton->icon_type_cache[type];
} else {
return singleton->icon_type_cache["Object"];
}
}
}
}
return singleton->icon_type_cache["Object"];
}
void EditorNode::_file_dialog_register(FileDialog *p_dialog) {
singleton->file_dialogs.insert(p_dialog);
}
void EditorNode::_file_dialog_unregister(FileDialog *p_dialog){
singleton->file_dialogs.erase(p_dialog);
}
void EditorNode::_editor_file_dialog_register(EditorFileDialog *p_dialog) {
singleton->editor_file_dialogs.insert(p_dialog);
}
void EditorNode::_editor_file_dialog_unregister(EditorFileDialog *p_dialog){
singleton->editor_file_dialogs.erase(p_dialog);
}
Vector<EditorNodeInitCallback> EditorNode::_init_callbacks;
Error EditorNode::export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after) {
export_defer.platform=p_platform;
export_defer.path=p_path;
export_defer.debug=p_debug;
export_defer.password=p_password;
return OK;
}
void EditorNode::show_warning(const String& p_text) {
warning->set_text(p_text);
warning->popup_centered_minsize();
}
void EditorNode::_dock_select_input(const InputEvent& p_input) {
if (p_input.type==InputEvent::MOUSE_BUTTON || p_input.type==InputEvent::MOUSE_MOTION) {
Vector2 point(p_input.mouse_motion.x,p_input.mouse_motion.y);
int nrect = -1;
for(int i=0;i<DOCK_SLOT_MAX;i++) {
if (dock_select_rect[i].has_point(point)) {
nrect=i;
break;
}
}
if (nrect!=dock_select_rect_over) {
dock_select->update();
dock_select_rect_over=nrect;
}
if (nrect==-1)
return;
if (p_input.type==InputEvent::MOUSE_BUTTON && p_input.mouse_button.button_index==1 && p_input.mouse_button.pressed && dock_popup_selected!=nrect) {
Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control();
if (dock) {
dock_slot[dock_popup_selected]->remove_child(dock);
}
if (dock_slot[dock_popup_selected]->get_tab_count()==0) {
dock_slot[dock_popup_selected]->hide();
} else {
dock_slot[dock_popup_selected]->set_current_tab(0);
}
print_line("performing reparent");
dock_slot[nrect]->add_child(dock);
dock_popup_selected=nrect;
dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count()-1);
dock_slot[nrect]->show();
dock_select->update();
VSplitContainer*splits[DOCK_SLOT_MAX/2]={
left_l_vsplit,
left_r_vsplit,
right_l_vsplit,
right_r_vsplit,
};
for(int i=0;i<4;i++) {
bool in_use = dock_slot[i*2+0]->get_tab_count() || dock_slot[i*2+1]->get_tab_count();
if (in_use)
splits[i]->show();
else
splits[i]->hide();
}
_save_docks();
}
}
}
void EditorNode::_dock_popup_exit() {
dock_select_rect_over=-1;
dock_select->update();
}
void EditorNode::_dock_pre_popup(int p_which) {
dock_popup_selected=p_which;
}
void EditorNode::_dock_move_left() {
if (dock_popup_selected<0 || dock_popup_selected>=DOCK_SLOT_MAX)
return;
Control *current = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab() );
Control *prev = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab()-1 );
if (!current || !prev)
return;
dock_slot[dock_popup_selected]->move_child(current,prev->get_index());
dock_slot[dock_popup_selected]->set_current_tab( dock_slot[dock_popup_selected]->get_current_tab()-1 );
dock_select->update();
_save_docks();
}
void EditorNode::_dock_move_right() {
Control *current = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab() );
Control *next = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab()+1 );
if (!current || !next)
return;
dock_slot[dock_popup_selected]->move_child(next,current->get_index());
dock_slot[dock_popup_selected]->set_current_tab( dock_slot[dock_popup_selected]->get_current_tab()+1 );
dock_select->update();
_save_docks();
}
void EditorNode::_dock_select_draw(){
Size2 s = dock_select->get_size();
s.y/=2.0;
s.x/=6.0;
Color used=Color(0.6,0.6,0.6,0.8);
Color used_selected=Color(0.8,0.8,0.8,0.8);
Color tab_selected=Color(1,1,1,1);
Color unused=used;
unused.a=0.4;
Color unusable=unused;
unusable.a=0.1;
Rect2 unr(s.x*2,0,s.x*2,s.y*2);
unr.pos+=Vector2(2,5);
unr.size-=Vector2(4,7);
dock_select->draw_rect(unr,unusable);
dock_tab_move_left->set_disabled(true);
dock_tab_move_right->set_disabled(true);
if (dock_popup_selected!=-1 && dock_slot[dock_popup_selected]->get_tab_count()) {
dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected]->get_current_tab()==0);
dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected]->get_current_tab()>=dock_slot[dock_popup_selected]->get_tab_count()-1);
}
for(int i=0;i<DOCK_SLOT_MAX;i++) {
Vector2 ofs;
switch(i) {
case DOCK_SLOT_LEFT_UL: {
} break;
case DOCK_SLOT_LEFT_BL: {
ofs.y+=s.y;
} break;
case DOCK_SLOT_LEFT_UR: {
ofs.x+=s.x;
} break;
case DOCK_SLOT_LEFT_BR: {
ofs+=s;
} break;
case DOCK_SLOT_RIGHT_UL: {
ofs.x+=s.x*4;
} break;
case DOCK_SLOT_RIGHT_BL: {
ofs.x+=s.x*4;
ofs.y+=s.y;
} break;
case DOCK_SLOT_RIGHT_UR: {
ofs.x+=s.x*4;
ofs.x+=s.x;
} break;
case DOCK_SLOT_RIGHT_BR: {
ofs.x+=s.x*4;
ofs+=s;
} break;
}
Rect2 r(ofs,s);
dock_select_rect[i]=r;
r.pos+=Vector2(2,5);
r.size-=Vector2(4,7);
if (i==dock_select_rect_over) {
dock_select->draw_rect(r,used_selected);
} else if (dock_slot[i]->get_child_count()==0) {
dock_select->draw_rect(r,unused);
} else {
dock_select->draw_rect(r,used);
}
for(int j=0;j<MIN(3,dock_slot[i]->get_child_count());j++) {
int xofs = (r.size.width/3)*j;
Color c = used;
if (i==dock_popup_selected && (dock_slot[i]->get_current_tab()>3 || dock_slot[i]->get_current_tab()==j))
c=tab_selected;
dock_select->draw_rect(Rect2(2+ofs.x+xofs,ofs.y,r.size.width/3-1,3),c);
}
}
}
void EditorNode::_save_docks() {
Ref<ConfigFile> config;
config.instance();
_save_docks_to_config(config, "docks");
editor_data.get_plugin_window_layout(config);
config->save(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg"));
}
void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String& p_section) {
for(int i=0;i<DOCK_SLOT_MAX;i++) {
String names;
for(int j=0;j<dock_slot[i]->get_tab_count();j++) {
String name = dock_slot[i]->get_tab_control(j)->get_name();
if (names!="")
names+=",";
names+=name;
}
if (names!="") {
p_layout->set_value(p_section,"dock_"+itos(i+1),names);
}
}
VSplitContainer*splits[DOCK_SLOT_MAX/2]={
left_l_vsplit,
left_r_vsplit,
right_l_vsplit,
right_r_vsplit,
};
for(int i=0;i<DOCK_SLOT_MAX/2;i++) {
if (splits[i]->is_visible()) {
p_layout->set_value(p_section,"dock_split_"+itos(i+1),splits[i]->get_split_offset());
}
}
HSplitContainer *h_splits[4]={
left_l_hsplit,
left_r_hsplit,
main_hsplit,
right_hsplit,
};
for(int i=0;i<4;i++) {
p_layout->set_value(p_section,"dock_hsplit_"+itos(i+1),h_splits[i]->get_split_offset());
}
}
void EditorNode::save_layout() {
dock_drag_timer->start();
}
void EditorNode::_dock_split_dragged(int ofs) {
dock_drag_timer->start();
}
void EditorNode::_load_docks() {
Ref<ConfigFile> config;
config.instance();
Error err = config->load(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg"));
if (err!=OK) {
return; //no config
}
_load_docks_from_config(config, "docks");
editor_data.set_plugin_window_layout(config);
}
void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String& p_section) {
for(int i=0;i<DOCK_SLOT_MAX;i++) {
if (!p_layout->has_section_key(p_section,"dock_"+itos(i+1)))
continue;
Vector<String> names = String(p_layout->get_value(p_section,"dock_"+itos(i+1))).split(",");
for(int j=0;j<names.size();j++) {
String name=names[j];
//find it, in a horribly inefficient way
int atidx=-1;
Control *node=NULL;
for(int k=0;k<DOCK_SLOT_MAX;k++) {
if (!dock_slot[k]->has_node(name))
continue;
node=dock_slot[k]->get_node(name)->cast_to<Control>();
if (!node)
continue;
atidx=k;
break;
}
if (atidx==-1) //well, it's not anywhere
continue;
if (atidx==i) {
node->raise();
continue;
}
dock_slot[atidx]->remove_child(node);
if (dock_slot[atidx]->get_tab_count()==0) {
dock_slot[atidx]->hide();
}
dock_slot[i]->add_child(node);
dock_slot[i]->show();
}
}
VSplitContainer*splits[DOCK_SLOT_MAX/2]={
left_l_vsplit,
left_r_vsplit,
right_l_vsplit,
right_r_vsplit,
};
for(int i=0;i<DOCK_SLOT_MAX/2;i++) {
if (!p_layout->has_section_key(p_section,"dock_split_"+itos(i+1)))
continue;
int ofs = p_layout->get_value(p_section,"dock_split_"+itos(i+1));
splits[i]->set_split_offset(ofs);
}
HSplitContainer*h_splits[4]={
left_l_hsplit,
left_r_hsplit,
main_hsplit,
right_hsplit,
};
for(int i=0;i<4;i++) {
if (!p_layout->has_section_key(p_section,"dock_hsplit_"+itos(i+1)))
continue;
int ofs = p_layout->get_value(p_section,"dock_hsplit_"+itos(i+1));
h_splits[i]->set_split_offset(ofs);
}
for(int i=0;i<DOCK_SLOT_MAX/2;i++) {
bool in_use = dock_slot[i*2+0]->get_tab_count() || dock_slot[i*2+1]->get_tab_count();
if (in_use)
splits[i]->show();
else
splits[i]->hide();
}
for(int i=0;i<DOCK_SLOT_MAX;i++) {
if (!dock_slot[i]->is_hidden() && dock_slot[i]->get_tab_count()) {
dock_slot[i]->set_current_tab(0);
}
}
}
void EditorNode::_update_layouts_menu() {
editor_layouts->clear();
editor_layouts->set_size(Vector2());
editor_layouts->add_item("Save Layout", SETTINGS_LAYOUT_SAVE);
editor_layouts->add_item("Delete Layout", SETTINGS_LAYOUT_DELETE);
editor_layouts->add_separator();
editor_layouts->add_item("Default", SETTINGS_LAYOUT_DEFAULT);
Ref<ConfigFile> config;
config.instance();
Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
if (err!=OK) {
return; //no config
}
List<String> layouts;
config.ptr()->get_sections(&layouts);
for (List<String>::Element *E=layouts.front();E;E=E->next()) {
String layout=E->get();
if (layout!="Default")
editor_layouts->add_item(layout);
}
}
void EditorNode::_layout_menu_option(int p_id) {
switch (p_id) {
case SETTINGS_LAYOUT_SAVE: {
current_option=p_id;
layout_dialog->clear_layout_name();
layout_dialog->set_title("Save Layout");
layout_dialog->get_ok()->set_text("Save");
layout_dialog->popup_centered();
} break;
case SETTINGS_LAYOUT_DELETE: {
current_option=p_id;
layout_dialog->clear_layout_name();
layout_dialog->set_title("Delete Layout");
layout_dialog->get_ok()->set_text("Delete");
layout_dialog->popup_centered();
} break;
case SETTINGS_LAYOUT_DEFAULT: {
_load_docks_from_config(default_theme, "docks");
_save_docks();
} break;
default: {
Ref<ConfigFile> config;
config.instance();
Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
if (err!=OK) {
return; //no config
}
int idx=editor_layouts->get_item_index(p_id);
_load_docks_from_config(config, editor_layouts->get_item_text(idx));
_save_docks();
}
}
}
void EditorNode::_scene_tab_script_edited(int p_tab) {
Ref<Script> script = editor_data.get_scene_root_script(p_tab);
if (script.is_valid())
edit_resource(script);
}
void EditorNode::_scene_tab_closed(int p_tab) {
current_option = SCENE_TAB_CLOSE;
tab_closing = p_tab;
if (unsaved_cache) {
confirmation->get_ok()->set_text("Yes");
//confirmation->get_cancel()->show();
confirmation->set_text("Close scene? (Unsaved changes will be lost)");
confirmation->popup_centered_minsize();
}
else {
_remove_scene(p_tab);
//_update_scene_tabs();
}
}
void EditorNode::_scene_tab_changed(int p_tab) {
//print_line("set current 1 ");
bool unsaved = (saved_version!=editor_data.get_undo_redo().get_version());
//print_line("version: "+itos(editor_data.get_undo_redo().get_version())+", saved "+itos(saved_version));
if (p_tab==editor_data.get_edited_scene())
return; //pointless
uint64_t next_scene_version = editor_data.get_scene_version(p_tab);
//print_line("scene tab changed???");
editor_data.get_undo_redo().create_action("Switch Scene Tab");
editor_data.get_undo_redo().add_do_method(this,"set_current_version",unsaved?saved_version:0);
editor_data.get_undo_redo().add_do_method(this,"set_current_scene",p_tab);
editor_data.get_undo_redo().add_do_method(scene_tabs,"set_current_tab",p_tab);
editor_data.get_undo_redo().add_do_method(this,"set_current_version",next_scene_version==0?editor_data.get_undo_redo().get_version()+1:next_scene_version);
editor_data.get_undo_redo().add_undo_method(this,"set_current_version",next_scene_version);
editor_data.get_undo_redo().add_undo_method(this,"set_current_scene",editor_data.get_edited_scene());
editor_data.get_undo_redo().add_undo_method(scene_tabs,"set_current_tab",editor_data.get_edited_scene());
editor_data.get_undo_redo().add_undo_method(this,"set_current_version",saved_version);
editor_data.get_undo_redo().commit_action();
}
void EditorNode::_toggle_search_bar(bool p_pressed) {
property_editor->set_use_filter(p_pressed);
if (p_pressed) {
search_bar->show();
search_box->grab_focus();
search_box->select_all();
} else {
search_bar->hide();
}
}
void EditorNode::_clear_search_box() {
if (search_box->get_text()=="")
return;
search_box->clear();
property_editor->update_tree();
}
EditorNode::EditorNode() {
EditorHelp::generate_doc(); //before any editor classes are crated
SceneState::set_disable_placeholders(true);
InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
if (id) {
if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) {
//only if no touchscreen ui hint, set emulation
id->set_emulate_touch(false); //just disable just in case
}
id->set_custom_mouse_cursor(RES());
}
singleton=this;
last_checked_version=0;
changing_scene=false;
FileAccess::set_backup_save(true);
PathRemap::get_singleton()->clear_remaps();; //editor uses no remaps
TranslationServer::get_singleton()->set_enabled(false);
// load settings
if (!EditorSettings::get_singleton())
EditorSettings::create();
ResourceLoader::set_abort_on_missing_resources(false);
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"));
EditorFileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"));
ResourceLoader::set_error_notify_func(this,_load_error_notify);
ResourceLoader::set_dependency_error_notify_func(this,_dependency_error_report);
ResourceLoader::set_timestamp_on_load(true);
ResourceSaver::set_timestamp_on_save(true);
_pvrtc_register_compressors();
editor_selection = memnew( EditorSelection );
EditorFileSystem *efs = memnew( EditorFileSystem );
add_child(efs);
//used for previews
FileDialog::get_icon_func=_file_dialog_get_icon;
FileDialog::register_func=_file_dialog_register;
FileDialog::unregister_func=_file_dialog_unregister;
EditorFileDialog::get_icon_func=_file_dialog_get_icon;
EditorFileDialog::register_func=_editor_file_dialog_register;
EditorFileDialog::unregister_func=_editor_file_dialog_unregister;
editor_import_export = memnew( EditorImportExport );
add_child(editor_import_export);
register_exporters();
editor_import_export->load_config();
GLOBAL_DEF("editor/main_run_args","$exec -path $path -scene $scene $main_scene");
ObjectTypeDB::set_type_enabled("CollisionShape",true);
ObjectTypeDB::set_type_enabled("CollisionShape2D",true);
ObjectTypeDB::set_type_enabled("CollisionPolygon2D",true);
//ObjectTypeDB::set_type_enabled("BodyVolumeConvexPolygon",true);
gui_base = memnew( Panel );
add_child(gui_base);
gui_base->set_area_as_parent_rect();
theme = Ref<Theme>( memnew( Theme ) );
gui_base->set_theme( theme );
editor_register_icons(theme);
editor_register_fonts(theme);
//theme->set_icon("folder","EditorFileDialog",Theme::get_default()->get_icon("folder","EditorFileDialog"));
//theme->set_color("files_disabled","EditorFileDialog",Color(0,0,0,0.7));
String global_font = EditorSettings::get_singleton()->get("global/font");
if (global_font!="") {
Ref<Font> fnt = ResourceLoader::load(global_font);
if (fnt.is_valid()) {
theme->set_default_theme_font(fnt);
}
}
Ref<StyleBoxTexture> focus_sbt=memnew( StyleBoxTexture );
focus_sbt->set_texture(theme->get_icon("EditorFocus","EditorIcons"));
for(int i=0;i<4;i++) {
focus_sbt->set_margin_size(Margin(i),16);
focus_sbt->set_default_margin(Margin(i),16);
}
focus_sbt->set_draw_center(false);
theme->set_stylebox("EditorFocus","EditorStyles",focus_sbt);
resource_preview = memnew( EditorResourcePreview );
add_child(resource_preview);
progress_dialog = memnew( ProgressDialog );
gui_base->add_child(progress_dialog);
// take up all screen
gui_base->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
gui_base->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
gui_base->set_end( Point2(0,0) );
main_vbox = memnew( VBoxContainer );
gui_base->add_child(main_vbox);
main_vbox->set_area_as_parent_rect(8);
#if 0
PanelContainer *top_dark_panel = memnew( PanelContainer );
Ref<StyleBoxTexture> top_dark_sb;
top_dark_sb.instance();;
top_dark_sb->set_texture(theme->get_icon("PanelTop","EditorIcons"));
for(int i=0;i<4;i++) {
top_dark_sb->set_margin_size(Margin(i),3);
top_dark_sb->set_default_margin(Margin(i),0);
}
top_dark_sb->set_expand_margin_size(MARGIN_LEFT,20);
top_dark_sb->set_expand_margin_size(MARGIN_RIGHT,20);
top_dark_panel->add_style_override("panel",top_dark_sb);
VBoxContainer *top_dark_vb = memnew( VBoxContainer );
main_vbox->add_child(top_dark_panel);
top_dark_panel->add_child(top_dark_vb);
#endif
menu_hb = memnew( HBoxContainer );
main_vbox->add_child(menu_hb);
// top_dark_vb->add_child(scene_tabs);
//left
left_l_hsplit = memnew( HSplitContainer );
main_vbox->add_child(left_l_hsplit);
left_l_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL);
left_l_vsplit = memnew( VSplitContainer );
left_l_hsplit->add_child(left_l_vsplit);
dock_slot[DOCK_SLOT_LEFT_UL]=memnew( TabContainer );
left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UL]);
dock_slot[DOCK_SLOT_LEFT_BL]=memnew( TabContainer );
left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BL]);
left_l_vsplit->hide();
dock_slot[DOCK_SLOT_LEFT_UL]->hide();
dock_slot[DOCK_SLOT_LEFT_BL]->hide();
left_r_hsplit = memnew( HSplitContainer );
left_l_hsplit->add_child(left_r_hsplit);
left_r_vsplit = memnew( VSplitContainer );
left_r_hsplit->add_child(left_r_vsplit);
dock_slot[DOCK_SLOT_LEFT_UR]=memnew( TabContainer );
left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UR]);
dock_slot[DOCK_SLOT_LEFT_BR]=memnew( TabContainer );
left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BR]);
//left_r_vsplit->hide();
//dock_slot[DOCK_SLOT_LEFT_UR]->hide();
//dock_slot[DOCK_SLOT_LEFT_BR]->hide();
main_hsplit = memnew( HSplitContainer );
left_r_hsplit->add_child(main_hsplit);
//main_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
VBoxContainer * center_vb = memnew( VBoxContainer);
main_hsplit->add_child(center_vb);
center_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
center_split = memnew( VSplitContainer );
//main_hsplit->add_child(center_split);
center_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
center_split->set_collapsed(false);
center_vb->add_child(center_split);
right_hsplit = memnew( HSplitContainer );
main_hsplit->add_child(right_hsplit);
right_l_vsplit = memnew( VSplitContainer );
right_hsplit->add_child(right_l_vsplit);
dock_slot[DOCK_SLOT_RIGHT_UL]=memnew( TabContainer );
right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UL]);
dock_slot[DOCK_SLOT_RIGHT_BL]=memnew( TabContainer );
right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BL]);
//right_l_vsplit->hide();
//dock_slot[DOCK_SLOT_RIGHT_UL]->hide();
//dock_slot[DOCK_SLOT_RIGHT_BL]->hide();
right_r_vsplit = memnew( VSplitContainer );
right_hsplit->add_child(right_r_vsplit);
dock_slot[DOCK_SLOT_RIGHT_UR]=memnew( TabContainer );
right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UR]);
dock_slot[DOCK_SLOT_RIGHT_BR]=memnew( TabContainer );
right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BR]);
right_r_vsplit->hide();
dock_slot[DOCK_SLOT_RIGHT_UR]->hide();
dock_slot[DOCK_SLOT_RIGHT_BR]->hide();
left_l_vsplit->connect("dragged",this,"_dock_split_dragged");
left_r_vsplit->connect("dragged",this,"_dock_split_dragged");
right_l_vsplit->connect("dragged",this,"_dock_split_dragged");
right_r_vsplit->connect("dragged",this,"_dock_split_dragged");
left_l_hsplit->connect("dragged",this,"_dock_split_dragged");
left_r_hsplit->connect("dragged",this,"_dock_split_dragged");
main_hsplit->connect("dragged",this,"_dock_split_dragged");
right_hsplit->connect("dragged",this,"_dock_split_dragged");
dock_select_popoup = memnew( PopupPanel );
gui_base->add_child(dock_select_popoup);
VBoxContainer *dock_vb = memnew( VBoxContainer );
dock_select_popoup->add_child(dock_vb);
HBoxContainer *dock_hb = memnew( HBoxContainer);
dock_tab_move_left = memnew( ToolButton );
dock_tab_move_left->set_icon(theme->get_icon("Back","EditorIcons"));
dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE);
dock_tab_move_left->connect("pressed",this,"_dock_move_left");
//dock_tab_move_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
dock_hb->add_child(dock_tab_move_left);
dock_hb->add_spacer();
dock_tab_move_right = memnew( ToolButton );
dock_tab_move_right->set_icon(theme->get_icon("Forward","EditorIcons"));
dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE);
dock_tab_move_right->connect("pressed",this,"_dock_move_right");
//dock_tab_move_right->set_h_size_flags(Control::SIZE_EXPAND_FILL);
dock_hb->add_child(dock_tab_move_right);
dock_vb->add_child(dock_hb);
dock_select = memnew( Control );
dock_select->set_custom_minimum_size(Size2(128,64));
dock_select->connect("input_event",this,"_dock_select_input");
dock_select->connect("draw",this,"_dock_select_draw");
dock_select->connect("mouse_exit",this,"_dock_popup_exit");
dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_vb->add_child(dock_select);
dock_select_popoup->set_child_rect(dock_vb);
dock_select_popoup->set_as_minsize();
dock_select_rect_over=-1;
dock_popup_selected=-1;
//dock_select_popoup->set_(Size2(20,20));
for(int i=0;i<DOCK_SLOT_MAX;i++) {
dock_slot[i]->set_custom_minimum_size(Size2(230,220));
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_slot[i]->set_popup(dock_select_popoup);
dock_slot[i]->connect("pre_popup_pressed",this,"_dock_pre_popup",varray(i));
//dock_slot[i]->set_tab_align(TabContainer::ALIGN_LEFT);
}
dock_drag_timer = memnew( Timer );
add_child(dock_drag_timer);
dock_drag_timer->set_wait_time(0.5);
dock_drag_timer->set_one_shot(true);
dock_drag_timer->connect("timeout",this,"_save_docks");
top_split = memnew( VSplitContainer );
center_split->add_child(top_split);
top_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
top_split->set_collapsed(true);
VBoxContainer *srt = memnew( VBoxContainer );
srt->set_v_size_flags(Control::SIZE_EXPAND_FILL);
top_split->add_child(srt);
srt->add_constant_override("separation",0);
/* main_editor_tabs = memnew( Tabs );
main_editor_tabs->connect("tab_changed",this,"_editor_select");
main_editor_tabs->set_tab_close_display_policy(Tabs::SHOW_NEVER);
*/
scene_tabs=memnew( Tabs );
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_CENTER);
scene_tabs->set_tab_close_display_policy(Tabs::SHOW_ACTIVE_ONLY);
scene_tabs->connect("tab_changed",this,"_scene_tab_changed");
scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited");
scene_tabs->connect("tab_close", this, "_scene_tab_closed");
srt->add_child(scene_tabs);
scene_root_parent = memnew( Panel );
Ref<StyleBox> sp = scene_root_parent->get_stylebox("panel","TabContainer");
scene_root_parent->add_style_override("panel",sp);
/*scene_root_parent->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
scene_root_parent->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
scene_root_parent->set_begin( Point2( 0, 0) );
scene_root_parent->set_end( Point2( 0,80 ) );*/
srt->add_child(scene_root_parent);
scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
scene_root_base = memnew( Control );
scene_root_base->set_area_as_parent_rect();
for(int i=0;i<4;i++) {
scene_root_base->set_margin(Margin(i),sp->get_margin(Margin(i)));
}
scene_root_parent->add_child(scene_root_base);
scene_root = memnew( Viewport );
//scene_root_base->add_child(scene_root);
scene_root->set_meta("_editor_disable_input",true);
VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport(),true);
scene_root->set_as_audio_listener_2d(true);
scene_root->set_size_override(true,Size2(Globals::get_singleton()->get("display/width"),Globals::get_singleton()->get("display/height")));
// scene_root->set_world_2d( Ref<World2D>( memnew( World2D )) );
viewport = memnew( Control );
viewport->set_area_as_parent_rect(4);
for(int i=0;i<4;i++) {
viewport->set_margin(Margin(i),sp->get_margin(Margin(i)));
}
scene_root_parent->add_child(viewport);
PanelContainer *pc = memnew( PanelContainer );
top_split->add_child(pc);
animation_vb = memnew( VBoxContainer );
animation_vb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
pc->add_child(animation_vb);
animation_panel=pc;
animation_panel->hide();
HBoxContainer *animation_hb = memnew( HBoxContainer);
animation_vb->add_child(animation_hb);
Label *l= memnew( Label );
l->set_text("Animation:");
//l->set_h_size_flags(Control::SIZE_);
animation_hb->add_child(l);
animation_panel_hb = memnew( HBoxContainer );
animation_hb->add_child(animation_panel_hb);
animation_panel_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
/*pd_anim = memnew( PaneDrag );
animation_hb->add_child(pd_anim);
pd_anim->connect("dragged",this,"_dragged");
pd_anim->set_default_cursor_shape(Control::CURSOR_MOVE);
pd_anim->hide();*/
anim_close = memnew( TextureButton );
animation_hb->add_child(anim_close);
anim_close->connect("pressed",this,"animation_panel_make_visible",make_binds(false));
anim_close->set_normal_texture( anim_close->get_icon("Close","EditorIcons"));
anim_close->set_hover_texture( anim_close->get_icon("CloseHover","EditorIcons"));
anim_close->set_pressed_texture( anim_close->get_icon("Close","EditorIcons"));
PanelContainer *top_region = memnew( PanelContainer );
top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
HBoxContainer *left_menu_hb = memnew( HBoxContainer );
top_region->add_child(left_menu_hb);
menu_hb->add_child(top_region);
PopupMenu *p;
file_menu = memnew( MenuButton );
file_menu->set_text("Scene");
//file_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
left_menu_hb->add_child( file_menu );
prev_scene = memnew( ToolButton );
prev_scene->set_icon(gui_base->get_icon("PrevScene","EditorIcons"));
prev_scene->set_tooltip("Go to previously opened scene.");
prev_scene->set_disabled(true);
//left_menu_hb->add_child( prev_scene );
prev_scene->connect("pressed",this,"_menu_option",make_binds(FILE_OPEN_PREV));
gui_base->add_child(prev_scene);
prev_scene->set_pos(Point2(3,24));
prev_scene->hide();
Separator *vs=NULL;
file_menu->set_tooltip("Operations with scene files.");
p=file_menu->get_popup();
p->add_item("New Scene",FILE_NEW_SCENE);
p->add_item("New Inherited Scene..",FILE_NEW_INHERITED_SCENE);
p->add_item("Open Scene..",FILE_OPEN_SCENE,KEY_MASK_CMD+KEY_O);
p->add_separator();
p->add_item("Save Scene",FILE_SAVE_SCENE,KEY_MASK_CMD+KEY_S);
p->add_item("Save Scene As..",FILE_SAVE_AS_SCENE,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S);
p->add_separator();
p->add_item("Close Scene",FILE_CLOSE,KEY_MASK_SHIFT+KEY_MASK_CTRL+KEY_W);
p->add_separator();
p->add_item("Close Goto Prev. Scene",FILE_OPEN_PREV,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_P);
p->add_submenu_item("Open Recent","RecentScenes",FILE_OPEN_RECENT);
p->add_separator();
p->add_item("Quick Open Scene..",FILE_QUICK_OPEN_SCENE,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_O);
p->add_item("Quick Open Script..",FILE_QUICK_OPEN_SCRIPT,KEY_MASK_ALT+KEY_MASK_CMD+KEY_O);
p->add_item("Quick Search File..",FILE_QUICK_OPEN_FILE,KEY_MASK_ALT+KEY_MASK_CMD+KEY_P);
p->add_separator();
PopupMenu *pm_export = memnew(PopupMenu );
pm_export->set_name("Export");
p->add_child(pm_export);
p->add_submenu_item("Convert To..","Export");
pm_export->add_item("Subscene..",FILE_SAVE_SUBSCENE);
pm_export->add_item("Translatable Strings..",FILE_DUMP_STRINGS);
pm_export->add_separator();
pm_export->add_item("MeshLibrary..",FILE_EXPORT_MESH_LIBRARY);
pm_export->add_item("TileSet..",FILE_EXPORT_TILESET);
pm_export->connect("item_pressed",this,"_menu_option");
p->add_separator();
p->add_item("Undo",EDIT_UNDO,KEY_MASK_CMD+KEY_Z);
p->add_item("Redo",EDIT_REDO,KEY_MASK_CMD+KEY_MASK_SHIFT+KEY_Z);
p->add_separator();
p->add_item("Run Script",FILE_RUN_SCRIPT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_R);
p->add_separator();
p->add_item("Project Settings",RUN_SETTINGS);
p->add_separator();
p->add_item("Revert Scene",EDIT_REVERT);
p->add_separator();
p->add_item("Quit to Project List",RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_Q);
p->add_item("Quit",FILE_QUIT,KEY_MASK_CMD+KEY_Q);
recent_scenes = memnew( PopupMenu );
recent_scenes->set_name("RecentScenes");
p->add_child(recent_scenes);
recent_scenes->connect("item_pressed",this,"_open_recent_scene");
{
Control *sp = memnew( Control );
sp->set_custom_minimum_size(Size2(30,0));
menu_hb->add_child(sp);
}
PanelContainer *editor_region = memnew( PanelContainer );
editor_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
main_editor_button_vb = memnew( HBoxContainer );
editor_region->add_child(main_editor_button_vb);
menu_hb->add_child(editor_region);
//menu_hb->add_spacer();
#if 0
node_menu = memnew( MenuButton );
node_menu->set_text("Node");
node_menu->set_pos( Point2( 50,0) );;
menu_panel->add_child( node_menu );
p=node_menu->get_popup();
p->add_item("Create",NODE_CREATE);
p->add_item("Instance",NODE_INSTANCE);
p->add_separator();
p->add_item("Reparent",NODE_REPARENT);
p->add_item("Move Up",NODE_MOVE_UP);
p->add_item("Move Down",NODE_MOVE_DOWN);
p->add_separator();
p->add_item("Duplicate",NODE_DUPLICATE);
p->add_separator();
p->add_item("Remove (Branch)",NODE_REMOVE_BRANCH);
p->add_item("Remove (Element)",NODE_REMOVE_ELEMENT);
p->add_separator();
p->add_item("Edit Subscriptions..",NODE_CONNECTIONS);
p->add_item("Edit Groups..",NODE_GROUPS);
resource_menu = memnew( MenuButton );
resource_menu->set_text("Resource");
resource_menu->set_pos( Point2( 90,0) );
menu_panel->add_child( resource_menu );
#endif
import_menu = memnew( MenuButton );
import_menu->set_tooltip("Import assets to the project.");
import_menu->set_text("Import");
//import_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
left_menu_hb->add_child( import_menu );
p=import_menu->get_popup();
p->connect("item_pressed",this,"_menu_option");
tool_menu = memnew( MenuButton );
tool_menu->set_tooltip("Miscelaneous project or scene wide tools.");
tool_menu->set_text("Tools");
//tool_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
left_menu_hb->add_child( tool_menu );
p=tool_menu->get_popup();
p->connect("item_pressed",this,"_menu_option");
p->add_item("Orphan Resource Explorer",TOOLS_ORPHAN_RESOURCES);
export_button = memnew( ToolButton );
export_button->set_tooltip("Export the project to many platforms.");
export_button->set_text("Export");
export_button->connect("pressed",this,"_menu_option",varray(FILE_EXPORT_PROJECT));
export_button->set_focus_mode(Control::FOCUS_NONE);
left_menu_hb->add_child(export_button);
menu_hb->add_spacer();
//Separator *s1 = memnew( VSeparator );
//menu_panel->add_child(s1);
//s1->set_pos(Point2(210,4));
//s1->set_size(Point2(10,15));
CenterContainer *play_cc = memnew( CenterContainer );
play_cc->set_ignore_mouse(true);
gui_base->add_child( play_cc );
play_cc->set_area_as_parent_rect();
play_cc->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,10);
play_cc->set_margin(MARGIN_TOP,5);
top_region = memnew( PanelContainer );
top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
play_cc->add_child(top_region);
HBoxContainer *play_hb = memnew( HBoxContainer );
top_region->add_child(play_hb);
play_button = memnew( ToolButton );
play_hb->add_child(play_button);
play_button->set_toggle_mode(true);
play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY));
play_button->set_tooltip("Play the project (F5).");
/*pause_button = memnew( ToolButton );
//menu_panel->add_child(pause_button); - not needed for now?
pause_button->set_toggle_mode(true);
pause_button->set_icon(gui_base->get_icon("Pause","EditorIcons"));
pause_button->set_focus_mode(Control::FOCUS_NONE);
pause_button->connect("pressed", this,"_menu_option",make_binds(RUN_PAUSE));
pause_button->set_tooltip("Pause the scene (F7).");
*/
stop_button = memnew( ToolButton );
play_hb->add_child(stop_button);
//stop_button->set_toggle_mode(true);
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_icon("MainStop","EditorIcons"));
stop_button->connect("pressed", this,"_menu_option",make_binds(RUN_STOP));
stop_button->set_tooltip("Stop the scene (F8).");
run_native = memnew( EditorRunNative);
play_hb->add_child(run_native);
native_play_button = memnew( MenuButton );
native_play_button->set_text("NTV");
menu_hb->add_child(native_play_button);
native_play_button->hide();
native_play_button->get_popup()->connect("item_pressed",this,"_run_in_device");
run_native->connect("native_run",this,"_menu_option",varray(RUN_PLAY_NATIVE));
// VSeparator *s1 = memnew( VSeparator );
// play_hb->add_child(s1);
play_scene_button = memnew( ToolButton );
play_hb->add_child(play_scene_button);
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
play_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_SCENE));
play_scene_button->set_tooltip("Play the edited scene (F6).");
play_custom_scene_button = memnew( ToolButton );
play_hb->add_child(play_custom_scene_button);
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
play_custom_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip("Play custom scene ("+keycode_get_string(KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5)+").");
debug_button = memnew( MenuButton );
debug_button->set_flat(true);
play_hb->add_child(debug_button);
//debug_button->set_toggle_mode(true);
debug_button->set_focus_mode(Control::FOCUS_NONE);
debug_button->set_icon(gui_base->get_icon("Remote","EditorIcons"));
//debug_button->connect("pressed", this,"_menu_option",make_binds(RUN_LIVE_DEBUG));
debug_button->set_tooltip("Debug Options");
p=debug_button->get_popup();
p->add_check_item("Live Editing",RUN_LIVE_DEBUG);
p->add_check_item("File Server",RUN_FILE_SERVER);
p->add_separator();
p->add_check_item("Deploy Remote Debug",RUN_DEPLOY_REMOTE_DEBUG);
p->add_check_item("Deploy File Server Clients",RUN_DEPLOY_DUMB_CLIENTS);
p->add_separator();
p->add_check_item("Visible Collision Shapes",RUN_DEBUG_COLLISONS);
p->add_check_item("Visible Navigation",RUN_DEBUG_NAVIGATION);
p->connect("item_pressed",this,"_menu_option");
/*
run_settings_button = memnew( ToolButton );
//menu_hb->add_child(run_settings_button);
//run_settings_button->set_toggle_mode(true);
run_settings_button->set_focus_mode(Control::FOCUS_NONE);
run_settings_button->set_icon(gui_base->get_icon("Run","EditorIcons"));
run_settings_button->connect("pressed", this,"_menu_option",make_binds(RUN_SCENE_SETTINGS));
*/
/*
run_settings_button = memnew( ToolButton );
menu_panel->add_child(run_settings_button);
run_settings_button->set_pos(Point2(305,0));
run_settings_button->set_focus_mode(Control::FOCUS_NONE);
run_settings_button->set_icon(gui_base->get_icon("Run","EditorIcons"));
run_settings_button->connect("pressed", this,"_menu_option",make_binds(RUN_SETTINGS));
*/
progress_hb = memnew( BackgroundProgress );
menu_hb->add_child(progress_hb);
{
Control *sp = memnew( Control );
sp->set_custom_minimum_size(Size2(30,0));
menu_hb->add_child(sp);
}
PanelContainer *vu_cont = memnew( PanelContainer );
vu_cont->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
menu_hb->add_child(vu_cont);
audio_vu = memnew( TextureProgress );
CenterContainer *vu_cc = memnew( CenterContainer );
vu_cc->add_child(audio_vu);
vu_cont->add_child(vu_cc);
audio_vu->set_under_texture(gui_base->get_icon("VuEmpty","EditorIcons"));
audio_vu->set_progress_texture(gui_base->get_icon("VuFull","EditorIcons"));
audio_vu->set_max(24);
audio_vu->set_min(-80);
audio_vu->set_step(0.01);
audio_vu->set_val(0);
{
Control *sp = memnew( Control );
sp->set_custom_minimum_size(Size2(30,0));
menu_hb->add_child(sp);
}
top_region = memnew( PanelContainer );
top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
HBoxContainer *right_menu_hb = memnew( HBoxContainer );
top_region->add_child(right_menu_hb);
menu_hb->add_child(top_region);
settings_menu = memnew( MenuButton );
settings_menu->set_text("Settings");
//settings_menu->set_anchor(MARGIN_RIGHT,ANCHOR_END);
right_menu_hb->add_child( settings_menu );
p=settings_menu->get_popup();
//p->add_item("Export Settings",SETTINGS_EXPORT_PREFERENCES);
p->add_item("Editor Settings",SETTINGS_PREFERENCES);
//p->add_item("Optimization Presets",SETTINGS_OPTIMIZED_PRESETS);
p->add_separator();
editor_layouts = memnew( PopupMenu );
editor_layouts->set_name("Layouts");
p->add_child(editor_layouts);
editor_layouts->connect("item_pressed",this,"_layout_menu_option");
p->add_submenu_item("Editor Layout", "Layouts");
p->add_separator();
p->add_check_item("Show Animation",SETTINGS_SHOW_ANIMATION,KEY_MASK_CMD+KEY_N);
p->add_separator();
p->add_item("Install Export Templates",SETTINGS_LOAD_EXPORT_TEMPLATES);
p->add_separator();
p->add_item("About",SETTINGS_ABOUT);
layout_dialog = memnew( EditorLayoutDialog );
gui_base->add_child(layout_dialog);
layout_dialog->set_hide_on_ok(false);
layout_dialog->set_size(Size2(175, 70));
confirm_error = memnew( AcceptDialog );
layout_dialog->add_child(confirm_error);
layout_dialog->connect("layout_selected", this,"_layout_dialog_action");
sources_button = memnew( ToolButton );
right_menu_hb->add_child(sources_button);
sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
sources_button->connect("pressed",this,"_menu_option",varray(SOURCES_REIMPORT));
sources_button->set_tooltip("Alerts when an external resource has changed.");
update_menu = memnew( MenuButton );
update_menu->set_tooltip("Spins when the editor window repaints!");
right_menu_hb->add_child(update_menu);
update_menu->set_icon(gui_base->get_icon("Progress1","EditorIcons"));
p=update_menu->get_popup();
p->add_check_item("Update Always",SETTINGS_UPDATE_ALWAYS);
p->add_check_item("Update Changes",SETTINGS_UPDATE_CHANGES);
p->set_item_checked(1,true);
//sources_button->connect();
/*
Separator *s2 = memnew( VSeparator );
menu_panel->add_child(s2);
s2->set_pos(Point2(338,4));
s2->set_size(Point2(10,15));
*/
//editor_hsplit = memnew( HSplitContainer );
//main_split->add_child(editor_hsplit);
//editor_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL);
//editor_vsplit = memnew( VSplitContainer );
//editor_hsplit->add_child(editor_vsplit);
//top_pallete = memnew( TabContainer );
scene_tree_dock = memnew( SceneTreeDock(this,scene_root,editor_selection,editor_data) );
scene_tree_dock->set_name("Scene");
//top_pallete->add_child(scene_tree_dock);
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scene_tree_dock);
#if 0
resources_dock = memnew( ResourcesDock(this) );
resources_dock->set_name("Resources");
//top_pallete->add_child(resources_dock);
dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(resources_dock);
//top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
#endif
dock_slot[DOCK_SLOT_RIGHT_BL]->hide();
/*Control *editor_spacer = memnew( Control );
editor_spacer->set_custom_minimum_size(Size2(260,200));
editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_vsplit->add_child( editor_spacer );
editor_spacer->add_child( top_pallete );
top_pallete->set_area_as_parent_rect();*/
//prop_pallete = memnew( TabContainer );
//prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
/*editor_spacer = memnew( Control );
editor_spacer->set_custom_minimum_size(Size2(260,200));
editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_vsplit->add_child( editor_spacer );
editor_spacer->add_child( prop_pallete );
prop_pallete->set_area_as_parent_rect();*/
VBoxContainer *prop_editor_base = memnew( VBoxContainer );
prop_editor_base->set_name("Inspector"); // Properties?
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(prop_editor_base);
HBoxContainer *prop_editor_hb = memnew( HBoxContainer );
prop_editor_base->add_child(prop_editor_hb);
resource_new_button = memnew( ToolButton );
resource_new_button->set_tooltip("Create a new resource in memory and edit it");
resource_new_button->set_icon(gui_base->get_icon("New","EditorIcons"));
prop_editor_hb->add_child(resource_new_button);
resource_new_button->connect("pressed",this,"_menu_option",varray(RESOURCE_NEW));
resource_new_button->set_focus_mode(Control::FOCUS_NONE);
resource_load_button = memnew( ToolButton );
resource_load_button->set_tooltip("Load an existing resource from disk and edit it");
resource_load_button->set_icon(gui_base->get_icon("Load","EditorIcons"));
prop_editor_hb->add_child(resource_load_button);
resource_load_button->connect("pressed",this,"_menu_option",varray(RESOURCE_LOAD));
resource_load_button->set_focus_mode(Control::FOCUS_NONE);
resource_save_button = memnew( MenuButton );
resource_save_button->set_tooltip("Save the currently edited resource");
resource_save_button->set_icon(gui_base->get_icon("Save","EditorIcons"));
prop_editor_hb->add_child(resource_save_button);
resource_save_button->get_popup()->add_item("Save",RESOURCE_SAVE);
resource_save_button->get_popup()->add_item("Save As..",RESOURCE_SAVE_AS);
resource_save_button->get_popup()->connect("item_pressed",this,"_menu_option");
resource_save_button->set_focus_mode(Control::FOCUS_NONE);
resource_save_button->set_disabled(true);
prop_editor_hb->add_spacer();
property_back = memnew( ToolButton );
property_back->set_icon( gui_base->get_icon("Back","EditorIcons") );
property_back->set_flat(true);
property_back->set_tooltip("Go to the previous edited object in history.");
property_back->set_disabled(true);
prop_editor_hb->add_child( property_back );
property_forward = memnew( ToolButton );
property_forward->set_icon( gui_base->get_icon("Forward","EditorIcons") );
property_forward->set_flat(true);
property_forward->set_tooltip("Go to the next edited object in history.");
property_forward->set_disabled(true);
prop_editor_hb->add_child( property_forward );
editor_history_menu = memnew( MenuButton );
editor_history_menu->set_tooltip("History of recently edited objects");
editor_history_menu->set_icon( gui_base->get_icon("History","EditorIcons"));
prop_editor_hb->add_child(editor_history_menu);
editor_history_menu->connect("about_to_show",this,"_prepare_history");
editor_history_menu->get_popup()->connect("item_pressed",this,"_select_history");
prop_editor_hb = memnew( HBoxContainer ); //again...
prop_editor_base->add_child(prop_editor_hb);
editor_path = memnew( EditorPath(&editor_history) );
editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
prop_editor_hb->add_child(editor_path);
search_button = memnew( ToolButton );
search_button->set_toggle_mode(true);
search_button->set_pressed(false);
search_button->set_icon(gui_base->get_icon("Zoom","EditorIcons"));
prop_editor_hb->add_child(search_button);
search_button->connect("toggled",this,"_toggle_search_bar");
object_menu = memnew( MenuButton );
object_menu->set_icon(gui_base->get_icon("Tools","EditorIcons"));
prop_editor_hb->add_child( object_menu );
object_menu->set_tooltip("Object properties.");
create_dialog = memnew( CreateDialog );
gui_base->add_child(create_dialog);
create_dialog->set_base_type("Resource");
create_dialog->connect("create",this,"_resource_created");
search_bar = memnew( HBoxContainer );
search_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL);
prop_editor_base->add_child(search_bar);
search_bar->hide();
l = memnew( Label("Search: ") );
search_bar->add_child(l);
search_box = memnew( LineEdit );
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_bar->add_child(search_box);
ToolButton *clear_button = memnew( ToolButton );
clear_button->set_icon(gui_base->get_icon("Close","EditorIcons"));
search_bar->add_child(clear_button);
clear_button->connect("pressed",this,"_clear_search_box");
property_editor = memnew( PropertyEditor );
property_editor->set_autoclear(true);
property_editor->set_show_categories(true);
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
property_editor->set_use_doc_hints(true);
property_editor->hide_top_label();
property_editor->register_text_enter(search_box);
prop_editor_base->add_child( property_editor );
property_editor->set_undo_redo(&editor_data.get_undo_redo());
scenes_dock = memnew( ScenesDock(this) );
scenes_dock->set_name("FileSystem");
dock_slot[DOCK_SLOT_LEFT_BR]->add_child(scenes_dock);
//prop_pallete->add_child(scenes_dock);
scenes_dock->connect("open",this,"open_request");
scenes_dock->connect("instance",this,"_instance_request");
const String docks_section = "docks";
default_theme.instance();
default_theme->set_value(docks_section, "dock_3", "Scene");
default_theme->set_value(docks_section, "dock_4", "FileSystem");
default_theme->set_value(docks_section, "dock_5", "Inspector");
for(int i=0;i<DOCK_SLOT_MAX/2;i++)
default_theme->set_value(docks_section, "dock_hsplit_"+itos(i+1), 0);
for(int i=0;i<DOCK_SLOT_MAX/2;i++)
default_theme->set_value(docks_section, "dock_split_"+itos(i+1), 0);
_update_layouts_menu();
log = memnew( EditorLog );
center_split->add_child(log);
log->connect("close_request",this,"_close_messages");
log->connect("show_request",this,"_show_messages");
//left_split->set_dragger_visible(false);
old_split_ofs=0;
animation_editor = memnew( AnimationKeyEditor(get_undo_redo(),&editor_history,editor_selection) );
animation_editor->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,0);
animation_editor->set_margin(MARGIN_BOTTOM,200);
animation_editor->connect("keying_changed",this,"_update_keying");
animation_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
animation_vb->add_child(animation_editor);
center_split->connect("resized",this,"_vp_resized");
animation_editor->hide();
/*PanelContainer *bottom_pc = memnew( PanelContainer );
srt->add_child(bottom_pc);
bottom_hb = memnew( HBoxContainer );
bottom_pc->add_child(bottom_hb);*/
center_vb->add_child( log->get_button() );
log->get_button()->set_h_size_flags(Control::SIZE_EXPAND_FILL);
//progress_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
/*
animation_menu = memnew( ToolButton );
animation_menu->set_pos(Point2(500,0));
animation_menu->set_size(Size2(20,20));
animation_menu->set_toggle_mode(true);
animation_menu->set_focus_mode(Control::FOCUS_NONE);
menu_panel->add_child(animation_menu);
animation_menu->set_icon(gui_base->get_icon("Animation","EditorIcons"));
animation_menu->connect("pressed",this,"_animation_visibility_toggle");;
*/
call_dialog = memnew( CallDialog );
call_dialog->hide();
gui_base->add_child( call_dialog );
orphan_resources = memnew( OrphanResourcesDialog );
gui_base->add_child(orphan_resources);
confirmation = memnew( ConfirmationDialog );
gui_base->add_child(confirmation);
confirmation->connect("confirmed", this,"_menu_confirm_current");
accept = memnew( AcceptDialog );
gui_base->add_child(accept);
accept->connect("confirmed", this,"_menu_confirm_current");
// optimized_save = memnew( OptimizedSaveDialog(&editor_data) );
//gui_base->add_child(optimized_save);
//optimized_save->connect("confirmed",this,"_save_optimized");
project_export = memnew( ProjectExport(&editor_data) );
gui_base->add_child(project_export);
project_export_settings = memnew( ProjectExportDialog(this) );
gui_base->add_child(project_export_settings);
//optimized_presets = memnew( OptimizedPresetsDialog(&editor_data) );
//gui_base->add_child(optimized_presets);
//optimized_presets->connect("confirmed",this,"_presets_optimized");
//import_subscene = memnew( EditorSubScene );
//gui_base->add_child(import_subscene);
dependency_error = memnew( DependencyErrorDialog );
gui_base->add_child(dependency_error);
dependency_fixer = memnew( DependencyEditor );
gui_base->add_child( dependency_fixer );
settings_config_dialog = memnew( EditorSettingsDialog );
gui_base->add_child(settings_config_dialog);
project_settings = memnew( ProjectSettings(&editor_data) );
gui_base->add_child(project_settings);
import_confirmation = memnew( ConfirmationDialog );
import_confirmation->get_ok()->set_text("Re-Import");
import_confirmation->add_button("Update",!OS::get_singleton()->get_swap_ok_cancel(),"update");
import_confirmation->get_label()->set_align(Label::ALIGN_CENTER);
import_confirmation->connect("confirmed",this,"_import_action",make_binds("re-import"));
import_confirmation->connect("custom_action",this,"_import_action");
gui_base->add_child(import_confirmation);
open_recent_confirmation = memnew( ConfirmationDialog );
add_child(open_recent_confirmation);
open_recent_confirmation->connect("confirmed",this,"_open_recent_scene_confirm");
import_settings= memnew(ImportSettingsDialog(this));
gui_base->add_child(import_settings);
run_settings_dialog = memnew( RunSettingsDialog );
gui_base->add_child( run_settings_dialog );
about = memnew( AcceptDialog );
about->set_title("Thanks so Much!");
//about->get_cancel()->hide();
about->get_ok()->set_text("Thanks!");
about->set_hide_on_ok(true);
Label *about_text = memnew( Label );
about_text->set_text(VERSION_FULL_NAME"\n(c) 2008-2015 Juan Linietsky, Ariel Manzur.\n");
about_text->set_pos(Point2(gui_base->get_icon("Logo","EditorIcons")->get_size().width+30,20));
gui_base->add_child(about);
about->add_child(about_text);
TextureFrame *logo = memnew( TextureFrame );
about->add_child(logo);
logo->set_pos(Point2(20,20));
logo->set_texture(gui_base->get_icon("Logo","EditorIcons") );
warning = memnew( AcceptDialog );
add_child(warning);
file_templates = memnew( FileDialog );
file_templates->set_title("Import Templates from ZIP file");
gui_base->add_child( file_templates );
file_templates->set_mode(FileDialog::MODE_OPEN_FILE);
file_templates->set_access(FileDialog::ACCESS_FILESYSTEM);
file_templates->clear_filters();
file_templates->add_filter("*.tpz ; Template Package");
file = memnew( EditorFileDialog );
gui_base->add_child(file);
file->set_current_dir("res://");
file_export = memnew( FileDialog );
file_export->set_access(FileDialog::ACCESS_FILESYSTEM);
gui_base->add_child(file_export);
file_export->set_title("Export Project");
file_export->connect("file_selected", this,"_dialog_action");
file_export_lib = memnew( FileDialog );
file_export_lib->set_title("Export Library");
file_export_lib->set_mode(FileDialog::MODE_SAVE_FILE);
file_export_lib->connect("file_selected", this,"_dialog_action");
file_export_lib_merge = memnew( CheckButton );
file_export_lib_merge->set_text("Merge With Existing");
file_export_lib_merge->set_pressed(true);
file_export_lib->get_vbox()->add_child(file_export_lib_merge);
gui_base->add_child(file_export_lib);
file_export_check = memnew( CheckButton );
file_export_check->set_text("Enable Debugging");
file_export_check->set_pressed(true);
file_export_check->connect("pressed",this,"_export_debug_toggled");
file_export->get_vbox()->add_margin_child("Debug:",file_export_check);
file_export_password = memnew( LineEdit );
file_export_password->set_secret(true);
file_export_password->set_editable(false);
file_export->get_vbox()->add_margin_child("Password:",file_export_password);
file_script = memnew( FileDialog );
file_script->set_title("Open & Run a Script");
file_script->set_access(FileDialog::ACCESS_FILESYSTEM);
file_script->set_mode(FileDialog::MODE_OPEN_FILE);
List<String> sexts;
ResourceLoader::get_recognized_extensions_for_type("Script",&sexts);
for (List<String>::Element*E=sexts.front();E;E=E->next()) {
file_script->add_filter("*."+E->get());
}
gui_base->add_child(file_script);
file_script->connect("file_selected",this,"_dialog_action");
reimport_dialog = memnew( EditorReImportDialog );
gui_base->add_child(reimport_dialog);
property_forward->connect("pressed", this,"_property_editor_forward");
property_back->connect("pressed", this,"_property_editor_back");
file_menu->get_popup()->connect("item_pressed", this,"_menu_option");
object_menu->get_popup()->connect("item_pressed", this,"_menu_option");
update_menu->get_popup()->connect("item_pressed", this,"_menu_option");
settings_menu->get_popup()->connect("item_pressed", this,"_menu_option");
file->connect("file_selected", this,"_dialog_action");
file_templates->connect("file_selected", this,"_dialog_action");
property_editor->connect("resource_selected", this,"_resource_selected");
property_editor->connect("property_keyed", this,"_property_keyed");
animation_editor->connect("resource_selected", this,"_resource_selected");
//plugin stuff
file_server = memnew( EditorFileServer );
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_2D) )));
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_ATLAS) )));
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_LARGE) )));
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_3D) )));
Ref<EditorSceneImportPlugin> _scene_import = memnew(EditorSceneImportPlugin(this) );
Ref<EditorSceneImporterCollada> _collada_import = memnew( EditorSceneImporterCollada);
_scene_import->add_importer(_collada_import);
// Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv);
// _scene_import->add_importer(_fbxconv_import);
editor_import_export->add_import_plugin( _scene_import);
editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this))));
editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin)));
editor_import_export->add_export_plugin( Ref<EditorSampleExportPlugin>( memnew(EditorSampleExportPlugin)));
editor_import_export->add_export_plugin( Ref<EditorSceneExportPlugin>( memnew(EditorSceneExportPlugin)));
add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
add_editor_plugin( memnew( SpatialEditorPlugin(this) ) );
add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,true) ) );
add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,false) ) );
add_editor_plugin( memnew( ShaderEditorPlugin(this,true) ) );
add_editor_plugin( memnew( ShaderEditorPlugin(this,false) ) );
add_editor_plugin( memnew( CameraEditorPlugin(this) ) );
add_editor_plugin( memnew( SampleEditorPlugin(this) ) );
add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) );
add_editor_plugin( memnew( ThemeEditorPlugin(this) ) );
add_editor_plugin( memnew( MultiMeshEditorPlugin(this) ) );
add_editor_plugin( memnew( MeshInstanceEditorPlugin(this) ) );
add_editor_plugin( memnew( AnimationTreeEditorPlugin(this) ) );
add_editor_plugin( memnew( SamplePlayerEditorPlugin(this) ) );
add_editor_plugin( memnew( MeshLibraryEditorPlugin(this) ) );
add_editor_plugin( memnew( StreamEditorPlugin(this) ) );
add_editor_plugin( memnew( StyleBoxEditorPlugin(this) ) );
add_editor_plugin( memnew( ParticlesEditorPlugin(this) ) );
add_editor_plugin( memnew( ResourcePreloaderEditorPlugin(this) ) );
add_editor_plugin( memnew( ItemListEditorPlugin(this) ) );
//add_editor_plugin( memnew( RichTextEditorPlugin(this) ) );
add_editor_plugin( memnew( CollisionPolygonEditorPlugin(this) ) );
add_editor_plugin( memnew( CollisionPolygon2DEditorPlugin(this) ) );
add_editor_plugin( memnew( TileSetEditorPlugin(this) ) );
add_editor_plugin( memnew( TileMapEditorPlugin(this) ) );
add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );
add_editor_plugin( memnew( SpriteRegionEditorPlugin(this) ) );
add_editor_plugin( memnew( Particles2DEditorPlugin(this) ) );
add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
add_editor_plugin( memnew( PathEditorPlugin(this) ) );
add_editor_plugin( memnew( BakedLightEditorPlugin(this) ) );
add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) );
add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) );
add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) );
add_editor_plugin( memnew( ColorRampEditorPlugin(this) ) );
add_editor_plugin( memnew( CollisionShape2DEditorPlugin(this) ) );
for(int i=0;i<EditorPlugins::get_plugin_count();i++)
add_editor_plugin( EditorPlugins::create(i,this) );
resource_preview->add_preview_generator( Ref<EditorTexturePreviewPlugin>( memnew(EditorTexturePreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorPackedScenePreviewPlugin>( memnew(EditorPackedScenePreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorMaterialPreviewPlugin>( memnew(EditorMaterialPreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorScriptPreviewPlugin>( memnew(EditorScriptPreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorMeshPreviewPlugin>( memnew(EditorMeshPreviewPlugin )));
circle_step_msec=OS::get_singleton()->get_ticks_msec();
circle_step_frame=OS::get_singleton()->get_frames_drawn();
circle_step=0;
_rebuild_import_menu();
editor_plugin_screen=NULL;
editor_plugin_over=NULL;
// force_top_viewport(true);
_edit_current();
current=NULL;
PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
Globals::get_singleton()->set("debug/indicators_enabled",true);
Globals::get_singleton()->set("render/room_cull_enabled",false);
theme->set_color("prop_category","Editor",Color::hex(0x3f3a44ff));
theme->set_color("prop_section","Editor",Color::hex(0x35313aff));
theme->set_color("prop_subsection","Editor",Color::hex(0x312e37ff));
theme->set_color("fg_selected","Editor",Color::html("ffbd8e8e"));
theme->set_color("fg_error","Editor",Color::html("ffbd8e8e"));
reference_resource_mem=true;
save_external_resources_mem=true;
set_process(true);
OS::get_singleton()->set_low_processor_usage_mode(true);
if (0) { //not sure if i want this to happen after all
//store project name in ssettings
String project_name;
//figure it out from path
project_name=Globals::get_singleton()->get_resource_path().replace("\\","/");
print_line("path: "+project_name);
if (project_name.length() && project_name[project_name.length()-1]=='/')
project_name=project_name.substr(0,project_name.length()-1);
project_name=project_name.replace("/","::");
if (project_name!="") {
EditorSettings::get_singleton()->set("projects/"+project_name,Globals::get_singleton()->get_resource_path());
EditorSettings::get_singleton()->raise_order("projects/"+project_name);
EditorSettings::get_singleton()->save();
}
}
//edited_scene=NULL;
saved_version=1;
unsaved_cache=true;
_last_instanced_scene=NULL;
quick_open = memnew( EditorQuickOpen );
gui_base->add_child(quick_open);
quick_open->connect("quick_open",this,"_quick_opened");
quick_run = memnew( EditorQuickOpen );
gui_base->add_child(quick_run);
quick_run->connect("quick_open",this,"_quick_run");
_update_recent_scenes();
editor_data.restore_editor_global_states();
convert_old=false;
opening_prev=false;
set_process_unhandled_input(true);
_playing_edited=false;
load_errors = memnew( TextEdit );
load_errors->set_readonly(true);
load_error_dialog = memnew( AcceptDialog );
load_error_dialog->add_child(load_errors);
load_error_dialog->set_title("Load Errors");
load_error_dialog->set_child_rect(load_errors);
add_child(load_error_dialog);
//EditorImport::add_importer( Ref<EditorImporterCollada>( memnew(EditorImporterCollada )));
EditorFileSystem::get_singleton()->connect("sources_changed",this,"_sources_changed");
EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_fs_changed");
{
List<StringName> tl;
StringName ei = "EditorIcons";
gui_base->get_theme()->get_icon_list(ei,&tl);
for(List<StringName>::Element *E=tl.front();E;E=E->next()) {
if (!ObjectTypeDB::type_exists(E->get()))
continue;
icon_type_cache[E->get()]=gui_base->get_theme()->get_icon(E->get(),ei);
}
}
EditorSettings::get_singleton()->enable_plugins();
Node::set_human_readable_collision_renaming(true);
// Ref<ImageTexture> it = gui_base->get_icon("logo","Icons");
// OS::get_singleton()->set_icon( it->get_data() );
for(int i=0;i<_init_callbacks.size();i++)
_init_callbacks[i]();
editor_data.add_edited_scene(-1);
editor_data.set_edited_scene(0);
_update_scene_tabs();
_load_docks();
}
EditorNode::~EditorNode() {
memdelete( EditorHelp::get_doc_data() );
memdelete(editor_selection);
memdelete(file_server);
EditorSettings::destroy();
}