8cab401d08
-=-=-=-=-=-=-=-=-=-=-=-=-=- 3D Physics: -Fixed "Bounce" parameter in 3D -Fixed bug affecting Area (sometims it would not detect properly) -Vehicle Body has seen heavy work -Added Query API for doing space queries in 3D. Needs some docs though. -Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up: -PinJoint -HingeJoint (with motor) -SliderJoint -ConeTwistJoint -Generic6DOFJoint -Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions: -input_event (mouse or multitouch input over the body) -mouse_enter (mouse entered the body area) -mouse_exit (mouse exited body area) For Area it needs to be activated manually, as it isn't by default (ray goes thru). Other: -Begun working on Windows 8 (RT) port. Compiles but does not work yet. -Added TheoraPlayer library for improved to-texture and portable video support. -Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
240 lines
6.9 KiB
C++
240 lines
6.9 KiB
C++
/*************************************************************************/
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/* gd_tokenizer.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GD_TOKENIZER_H
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#define GD_TOKENIZER_H
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#include "ustring.h"
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#include "variant.h"
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#include "string_db.h"
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#include "gd_functions.h"
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#include "vmap.h"
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class GDTokenizer {
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public:
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enum Token {
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TK_EMPTY,
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TK_IDENTIFIER,
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TK_CONSTANT,
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TK_SELF,
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TK_BUILT_IN_TYPE,
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TK_BUILT_IN_FUNC,
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TK_OP_IN,
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TK_OP_EQUAL,
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TK_OP_NOT_EQUAL,
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TK_OP_LESS,
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TK_OP_LESS_EQUAL,
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TK_OP_GREATER,
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TK_OP_GREATER_EQUAL,
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TK_OP_AND,
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TK_OP_OR,
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TK_OP_NOT,
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TK_OP_ADD,
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TK_OP_SUB,
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TK_OP_MUL,
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TK_OP_DIV,
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TK_OP_MOD,
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TK_OP_SHIFT_LEFT,
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TK_OP_SHIFT_RIGHT,
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TK_OP_ASSIGN,
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TK_OP_ASSIGN_ADD,
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TK_OP_ASSIGN_SUB,
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TK_OP_ASSIGN_MUL,
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TK_OP_ASSIGN_DIV,
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TK_OP_ASSIGN_MOD,
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TK_OP_ASSIGN_SHIFT_LEFT,
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TK_OP_ASSIGN_SHIFT_RIGHT,
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TK_OP_ASSIGN_BIT_AND,
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TK_OP_ASSIGN_BIT_OR,
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TK_OP_ASSIGN_BIT_XOR,
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TK_OP_BIT_AND,
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TK_OP_BIT_OR,
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TK_OP_BIT_XOR,
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TK_OP_BIT_INVERT,
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//TK_OP_PLUS_PLUS,
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//TK_OP_MINUS_MINUS,
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TK_CF_IF,
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TK_CF_ELIF,
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TK_CF_ELSE,
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TK_CF_FOR,
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TK_CF_DO,
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TK_CF_WHILE,
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TK_CF_SWITCH,
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TK_CF_CASE,
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TK_CF_BREAK,
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TK_CF_CONTINUE,
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TK_CF_PASS,
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TK_CF_RETURN,
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TK_PR_FUNCTION,
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TK_PR_CLASS,
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TK_PR_EXTENDS,
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TK_PR_TOOL,
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TK_PR_STATIC,
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TK_PR_EXPORT,
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TK_PR_CONST,
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TK_PR_VAR,
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TK_PR_PRELOAD,
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TK_PR_ASSERT,
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TK_PR_YIELD,
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TK_BRACKET_OPEN,
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TK_BRACKET_CLOSE,
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TK_CURLY_BRACKET_OPEN,
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TK_CURLY_BRACKET_CLOSE,
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TK_PARENTHESIS_OPEN,
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TK_PARENTHESIS_CLOSE,
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TK_COMMA,
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TK_SEMICOLON,
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TK_PERIOD,
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TK_QUESTION_MARK,
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TK_COLON,
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TK_NEWLINE,
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TK_ERROR,
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TK_EOF,
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TK_MAX
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};
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protected:
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static const char* token_names[TK_MAX];
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public:
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static const char *get_token_name(Token p_token);
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virtual const Variant& get_token_constant(int p_offset=0) const=0;
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virtual Token get_token(int p_offset=0) const=0;
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virtual StringName get_token_identifier(int p_offset=0) const=0;
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virtual GDFunctions::Function get_token_built_in_func(int p_offset=0) const=0;
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virtual Variant::Type get_token_type(int p_offset=0) const=0;
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virtual int get_token_line(int p_offset=0) const=0;
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virtual int get_token_column(int p_offset=0) const=0;
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virtual int get_token_line_indent(int p_offset=0) const=0;
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virtual String get_token_error(int p_offset=0) const=0;
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virtual void advance(int p_amount=1)=0;
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virtual ~GDTokenizer(){};
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};
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class GDTokenizerText : public GDTokenizer {
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enum {
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MAX_LOOKAHEAD=4,
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TK_RB_SIZE=MAX_LOOKAHEAD*2+1
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};
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struct TokenData {
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Token type;
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StringName identifier; //for identifier types
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Variant constant; //for constant types
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union {
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Variant::Type vtype; //for type types
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GDFunctions::Function func; //function for built in functions
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};
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int line,col;
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TokenData() { type = TK_EMPTY; line=col=0; vtype=Variant::NIL; }
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};
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void _make_token(Token p_type);
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void _make_newline(int p_spaces=0);
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void _make_identifier(const StringName& p_identifier);
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void _make_built_in_func(GDFunctions::Function p_func);
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void _make_constant(const Variant& p_constant);
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void _make_type(const Variant::Type& p_type);
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void _make_error(const String& p_error);
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String code;
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int len;
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int code_pos;
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const CharType *_code;
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int line;
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int column;
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TokenData tk_rb[TK_RB_SIZE*2+1];
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int tk_rb_pos;
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String last_error;
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bool error_flag;
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void _advance();
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public:
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void set_code(const String& p_code);
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virtual Token get_token(int p_offset=0) const;
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virtual StringName get_token_identifier(int p_offset=0) const;
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virtual GDFunctions::Function get_token_built_in_func(int p_offset=0) const;
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virtual Variant::Type get_token_type(int p_offset=0) const;
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virtual int get_token_line(int p_offset=0) const;
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virtual int get_token_column(int p_offset=0) const;
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virtual int get_token_line_indent(int p_offset=0) const;
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virtual const Variant& get_token_constant(int p_offset=0) const;
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virtual String get_token_error(int p_offset=0) const;
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virtual void advance(int p_amount=1);
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};
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class GDTokenizerBuffer : public GDTokenizer {
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enum {
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TOKEN_BYTE_MASK=0x80,
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TOKEN_BITS=8,
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TOKEN_MASK=(1<<TOKEN_BITS)-1,
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TOKEN_LINE_BITS=24,
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TOKEN_LINE_MASK=(1<<TOKEN_LINE_BITS)-1,
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};
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Vector<StringName> identifiers;
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Vector<Variant> constants;
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VMap<uint32_t,uint32_t> lines;
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Vector<uint32_t> tokens;
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Variant nil;
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int token;
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public:
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Error set_code_buffer(const Vector<uint8_t> & p_buffer);
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static Vector<uint8_t> parse_code_string(const String& p_code);
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virtual Token get_token(int p_offset=0) const;
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virtual StringName get_token_identifier(int p_offset=0) const;
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virtual GDFunctions::Function get_token_built_in_func(int p_offset=0) const;
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virtual Variant::Type get_token_type(int p_offset=0) const;
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virtual int get_token_line(int p_offset=0) const;
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virtual int get_token_column(int p_offset=0) const;
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virtual int get_token_line_indent(int p_offset=0) const;
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virtual const Variant& get_token_constant(int p_offset=0) const;
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virtual String get_token_error(int p_offset=0) const;
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virtual void advance(int p_amount=1);
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GDTokenizerBuffer();
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};
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#endif // TOKENIZER_H
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