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effects
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Use Gaussian approximation for backbuffer mipmaps in GL Compatibility renderer
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2023-06-12 21:51:23 -07:00 |
environment
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
shaders
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Merge pull request #81315 from conorlawton/z-billboard-y-velocity-no-scale
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2023-09-08 23:14:27 +02:00 |
storage
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Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
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2023-09-05 18:15:02 +02:00 |
rasterizer_canvas_gles3.cpp
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Fix clear color's alpha value will affects 2D editor in Compatibility mode
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2023-09-07 12:56:34 +08:00 |
rasterizer_canvas_gles3.h
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fix GLES3 changing 2d shadow atlas size is broken
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2023-08-16 15:58:23 +00:00 |
rasterizer_gles3.cpp
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UWP: Remove platform port, needs to be redone from scratch for 4.x
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2023-09-07 15:01:59 +02:00 |
rasterizer_gles3.h
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Forbid passing multiview sampler to the custom function in shaders
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2023-02-21 11:23:17 +03:00 |
rasterizer_scene_gles3.cpp
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Improve GLES3 scene renderer compatibility with older devices
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2023-09-14 16:34:29 +03:00 |
rasterizer_scene_gles3.h
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Add RENDERING_INFO parameters to GL Compatibility renderer
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2023-06-16 09:10:00 +02:00 |
SCsub
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Split GI effects and fix stereoscopic rendering of GI effects
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2022-06-22 12:50:17 +10:00 |
shader_gles3.cpp
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Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
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2023-08-25 10:19:25 -04:00 |
shader_gles3.h
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Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
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2023-08-25 10:19:25 -04:00 |