virtualx-engine/doc/classes/QuadMesh.xml
Aaron Franke 069ed4ec63
Link to demos from within the class reference
(cherry picked from commit 439be614f4)
2020-10-19 16:10:01 +02:00

22 lines
917 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="QuadMesh" inherits="PrimitiveMesh" version="3.2">
<brief_description>
Class representing a square mesh.
</brief_description>
<description>
Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike [PlaneMesh], this mesh doesn't provide subdivision options.
</description>
<tutorials>
<link title="GUI in 3D Demo">https://godotengine.org/asset-library/asset/127</link>
<link title="2D in 3D Demo">https://godotengine.org/asset-library/asset/129</link>
</tutorials>
<methods>
</methods>
<members>
<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 1, 1 )">
Size on the X and Y axes.
</member>
</members>
<constants>
</constants>
</class>