33b5c57199
- Renames PackedIntArray to PackedInt32Array. - Renames PackedFloatArray to PackedFloat32Array. - Adds PackedInt64Array and PackedFloat64Array. - Renames Variant::REAL to Variant::FLOAT for consistency. Packed arrays are for storing large amount of data and creating stuff like meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of memory. That said, many users requested the ability to have 64 bits packed arrays for their games, so this is just an optional added type. For Variant, the float datatype is always 64 bits, and exposed as `float`. We still have `real_t` which is the datatype that can change from 32 to 64 bits depending on a compile flag (not entirely working right now, but that's the idea). It affects math related datatypes and code only. Neither Variant nor PackedArray make use of real_t, which is only intended for math precision, so the term is removed from there to keep only float.
1548 lines
41 KiB
C++
1548 lines
41 KiB
C++
/*************************************************************************/
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/* audio_server.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_server.h"
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#include "core/io/resource_loader.h"
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#include "core/os/file_access.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "scene/resources/audio_stream_sample.h"
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#include "servers/audio/audio_driver_dummy.h"
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#include "servers/audio/effects/audio_effect_compressor.h"
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#ifdef TOOLS_ENABLED
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#define MARK_EDITED set_edited(true);
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#else
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#define MARK_EDITED
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#endif
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AudioDriver *AudioDriver::singleton = NULL;
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AudioDriver *AudioDriver::get_singleton() {
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return singleton;
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}
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void AudioDriver::set_singleton() {
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singleton = this;
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}
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void AudioDriver::audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time) {
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if (p_update_mix_time)
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update_mix_time(p_frames);
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if (AudioServer::get_singleton())
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AudioServer::get_singleton()->_driver_process(p_frames, p_buffer);
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}
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void AudioDriver::update_mix_time(int p_frames) {
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_last_mix_frames = p_frames;
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if (OS::get_singleton())
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_last_mix_time = OS::get_singleton()->get_ticks_usec();
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}
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double AudioDriver::get_time_since_last_mix() const {
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return (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0;
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}
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double AudioDriver::get_time_to_next_mix() const {
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double total = (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0;
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double mix_buffer = _last_mix_frames / (double)get_mix_rate();
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return mix_buffer - total;
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}
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void AudioDriver::input_buffer_init(int driver_buffer_frames) {
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const int input_buffer_channels = 2;
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input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4);
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input_position = 0;
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input_size = 0;
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}
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void AudioDriver::input_buffer_write(int32_t sample) {
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if ((int)input_position < input_buffer.size()) {
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input_buffer.write[input_position++] = sample;
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if ((int)input_position >= input_buffer.size()) {
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input_position = 0;
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}
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if ((int)input_size < input_buffer.size()) {
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input_size++;
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}
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} else {
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WARN_PRINT("input_buffer_write: Invalid input_position=" + itos(input_position) + " input_buffer.size()=" + itos(input_buffer.size()));
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}
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}
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AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const {
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switch (p_channels) {
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case 4: return SPEAKER_SURROUND_31;
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case 6: return SPEAKER_SURROUND_51;
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case 8: return SPEAKER_SURROUND_71;
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}
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// Default to STEREO
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return SPEAKER_MODE_STEREO;
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}
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int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_mode) const {
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switch (p_mode) {
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case SPEAKER_MODE_STEREO: return 2;
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case SPEAKER_SURROUND_31: return 4;
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case SPEAKER_SURROUND_51: return 6;
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case SPEAKER_SURROUND_71: return 8;
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}
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ERR_FAIL_V(2);
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}
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Array AudioDriver::get_device_list() {
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Array list;
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list.push_back("Default");
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return list;
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}
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String AudioDriver::get_device() {
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return "Default";
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}
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Array AudioDriver::capture_get_device_list() {
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Array list;
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list.push_back("Default");
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return list;
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}
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AudioDriver::AudioDriver() {
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_last_mix_time = 0;
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_last_mix_frames = 0;
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input_position = 0;
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input_size = 0;
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#ifdef DEBUG_ENABLED
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prof_time = 0;
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#endif
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}
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AudioDriverDummy AudioDriverManager::dummy_driver;
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AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS] = {
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&AudioDriverManager::dummy_driver,
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};
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int AudioDriverManager::driver_count = 1;
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void AudioDriverManager::add_driver(AudioDriver *p_driver) {
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ERR_FAIL_COND(driver_count >= MAX_DRIVERS);
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drivers[driver_count - 1] = p_driver;
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// Last driver is always our dummy driver
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drivers[driver_count++] = &AudioDriverManager::dummy_driver;
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}
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int AudioDriverManager::get_driver_count() {
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return driver_count;
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}
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void AudioDriverManager::initialize(int p_driver) {
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GLOBAL_DEF_RST("audio/enable_audio_input", false);
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int failed_driver = -1;
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// Check if there is a selected driver
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if (p_driver >= 0 && p_driver < driver_count) {
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if (drivers[p_driver]->init() == OK) {
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drivers[p_driver]->set_singleton();
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return;
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} else {
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failed_driver = p_driver;
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}
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}
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// No selected driver, try them all in order
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for (int i = 0; i < driver_count; i++) {
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// Don't re-init the driver if it failed above
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if (i == failed_driver) {
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continue;
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}
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if (drivers[i]->init() == OK) {
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drivers[i]->set_singleton();
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break;
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}
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}
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if (driver_count > 1 && String(AudioDriver::get_singleton()->get_name()) == "Dummy") {
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WARN_PRINT("All audio drivers failed, falling back to the dummy driver.");
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}
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}
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AudioDriver *AudioDriverManager::get_driver(int p_driver) {
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ERR_FAIL_INDEX_V(p_driver, driver_count, NULL);
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return drivers[p_driver];
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}
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) {
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int todo = p_frames;
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#ifdef DEBUG_ENABLED
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uint64_t prof_ticks = OS::get_singleton()->get_ticks_usec();
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#endif
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if (channel_count != get_channel_count()) {
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// Amount of channels changed due to a device change
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// reinitialize the buses channels and buffers
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init_channels_and_buffers();
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}
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while (todo) {
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if (to_mix == 0) {
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_mix_step();
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}
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int to_copy = MIN(to_mix, todo);
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Bus *master = buses[0];
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int from = buffer_size - to_mix;
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int from_buf = p_frames - todo;
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//master master, send to output
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int cs = master->channels.size();
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for (int k = 0; k < cs; k++) {
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if (master->channels[k].active) {
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const AudioFrame *buf = master->channels[k].buffer.ptr();
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for (int j = 0; j < to_copy; j++) {
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float l = CLAMP(buf[from + j].l, -1.0, 1.0);
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int32_t vl = l * ((1 << 20) - 1);
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int32_t vl2 = (vl < 0 ? -1 : 1) * (ABS(vl) << 11);
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p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = vl2;
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float r = CLAMP(buf[from + j].r, -1.0, 1.0);
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int32_t vr = r * ((1 << 20) - 1);
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int32_t vr2 = (vr < 0 ? -1 : 1) * (ABS(vr) << 11);
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p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = vr2;
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}
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} else {
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for (int j = 0; j < to_copy; j++) {
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p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = 0;
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p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = 0;
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}
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}
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}
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todo -= to_copy;
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to_mix -= to_copy;
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}
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#ifdef DEBUG_ENABLED
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prof_time += OS::get_singleton()->get_ticks_usec() - prof_ticks;
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#endif
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}
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void AudioServer::_mix_step() {
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bool solo_mode = false;
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for (int i = 0; i < buses.size(); i++) {
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Bus *bus = buses[i];
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bus->index_cache = i; //might be moved around by editor, so..
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for (int k = 0; k < bus->channels.size(); k++) {
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bus->channels.write[k].used = false;
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}
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if (bus->solo) {
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//solo chain
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solo_mode = true;
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bus->soloed = true;
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do {
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if (bus != buses[0]) {
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//everything has a send save for master bus
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if (!bus_map.has(bus->send)) {
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bus = buses[0]; //send to master
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} else {
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int prev_index_cache = bus->index_cache;
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bus = bus_map[bus->send];
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if (prev_index_cache >= bus->index_cache) { //invalid, send to master
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bus = buses[0];
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}
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}
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bus->soloed = true;
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} else {
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bus = NULL;
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}
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} while (bus);
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} else {
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bus->soloed = false;
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}
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}
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//make callbacks for mixing the audio
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for (Set<CallbackItem>::Element *E = callbacks.front(); E; E = E->next()) {
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E->get().callback(E->get().userdata);
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}
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for (int i = buses.size() - 1; i >= 0; i--) {
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//go bus by bus
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Bus *bus = buses[i];
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for (int k = 0; k < bus->channels.size(); k++) {
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if (bus->channels[k].active && !bus->channels[k].used) {
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//buffer was not used, but it's still active, so it must be cleaned
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AudioFrame *buf = bus->channels.write[k].buffer.ptrw();
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for (uint32_t j = 0; j < buffer_size; j++) {
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buf[j] = AudioFrame(0, 0);
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}
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}
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}
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//process effects
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if (!bus->bypass) {
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for (int j = 0; j < bus->effects.size(); j++) {
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if (!bus->effects[j].enabled)
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continue;
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#ifdef DEBUG_ENABLED
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uint64_t ticks = OS::get_singleton()->get_ticks_usec();
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#endif
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for (int k = 0; k < bus->channels.size(); k++) {
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if (!(bus->channels[k].active || bus->channels[k].effect_instances[j]->process_silence()))
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continue;
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bus->channels.write[k].effect_instances.write[j]->process(bus->channels[k].buffer.ptr(), temp_buffer.write[k].ptrw(), buffer_size);
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}
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//swap buffers, so internal buffer always has the right data
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for (int k = 0; k < bus->channels.size(); k++) {
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if (!(buses[i]->channels[k].active || bus->channels[k].effect_instances[j]->process_silence()))
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continue;
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SWAP(bus->channels.write[k].buffer, temp_buffer.write[k]);
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}
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#ifdef DEBUG_ENABLED
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bus->effects.write[j].prof_time += OS::get_singleton()->get_ticks_usec() - ticks;
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#endif
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}
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}
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//process send
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Bus *send = NULL;
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if (i > 0) {
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//everything has a send save for master bus
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if (!bus_map.has(bus->send)) {
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send = buses[0];
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} else {
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send = bus_map[bus->send];
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if (send->index_cache >= bus->index_cache) { //invalid, send to master
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send = buses[0];
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}
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}
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}
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for (int k = 0; k < bus->channels.size(); k++) {
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if (!bus->channels[k].active)
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continue;
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AudioFrame *buf = bus->channels.write[k].buffer.ptrw();
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AudioFrame peak = AudioFrame(0, 0);
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float volume = Math::db2linear(bus->volume_db);
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if (solo_mode) {
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if (!bus->soloed) {
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volume = 0.0;
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}
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} else {
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if (bus->mute) {
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volume = 0.0;
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}
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}
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//apply volume and compute peak
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for (uint32_t j = 0; j < buffer_size; j++) {
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buf[j] *= volume;
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float l = ABS(buf[j].l);
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if (l > peak.l) {
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peak.l = l;
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}
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float r = ABS(buf[j].r);
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if (r > peak.r) {
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peak.r = r;
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}
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}
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bus->channels.write[k].peak_volume = AudioFrame(Math::linear2db(peak.l + 0.0000000001), Math::linear2db(peak.r + 0.0000000001));
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if (!bus->channels[k].used) {
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//see if any audio is contained, because channel was not used
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if (MAX(peak.r, peak.l) > Math::db2linear(channel_disable_threshold_db)) {
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bus->channels.write[k].last_mix_with_audio = mix_frames;
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} else if (mix_frames - bus->channels[k].last_mix_with_audio > channel_disable_frames) {
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bus->channels.write[k].active = false;
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continue; //went inactive, don't mix.
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}
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}
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if (send) {
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//if not master bus, send
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AudioFrame *target_buf = thread_get_channel_mix_buffer(send->index_cache, k);
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for (uint32_t j = 0; j < buffer_size; j++) {
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target_buf[j] += buf[j];
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}
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}
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}
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}
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mix_frames += buffer_size;
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to_mix = buffer_size;
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}
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bool AudioServer::thread_has_channel_mix_buffer(int p_bus, int p_buffer) const {
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if (p_bus < 0 || p_bus >= buses.size())
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return false;
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if (p_buffer < 0 || p_buffer >= buses[p_bus]->channels.size())
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return false;
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return true;
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}
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AudioFrame *AudioServer::thread_get_channel_mix_buffer(int p_bus, int p_buffer) {
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ERR_FAIL_INDEX_V(p_bus, buses.size(), NULL);
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ERR_FAIL_INDEX_V(p_buffer, buses[p_bus]->channels.size(), NULL);
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AudioFrame *data = buses.write[p_bus]->channels.write[p_buffer].buffer.ptrw();
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if (!buses[p_bus]->channels[p_buffer].used) {
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buses.write[p_bus]->channels.write[p_buffer].used = true;
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buses.write[p_bus]->channels.write[p_buffer].active = true;
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buses.write[p_bus]->channels.write[p_buffer].last_mix_with_audio = mix_frames;
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for (uint32_t i = 0; i < buffer_size; i++) {
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data[i] = AudioFrame(0, 0);
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}
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}
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return data;
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}
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int AudioServer::thread_get_mix_buffer_size() const {
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return buffer_size;
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}
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int AudioServer::thread_find_bus_index(const StringName &p_name) {
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if (bus_map.has(p_name)) {
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return bus_map[p_name]->index_cache;
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} else {
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return 0;
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}
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}
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void AudioServer::set_bus_count(int p_count) {
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ERR_FAIL_COND(p_count < 1);
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ERR_FAIL_INDEX(p_count, 256);
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MARK_EDITED
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lock();
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int cb = buses.size();
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|
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if (p_count < buses.size()) {
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|
for (int i = p_count; i < buses.size(); i++) {
|
|
bus_map.erase(buses[i]->name);
|
|
memdelete(buses[i]);
|
|
}
|
|
}
|
|
|
|
buses.resize(p_count);
|
|
|
|
for (int i = cb; i < buses.size(); i++) {
|
|
|
|
String attempt = "New Bus";
|
|
int attempts = 1;
|
|
while (true) {
|
|
|
|
bool name_free = true;
|
|
for (int j = 0; j < i; j++) {
|
|
|
|
if (buses[j]->name == attempt) {
|
|
name_free = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!name_free) {
|
|
attempts++;
|
|
attempt = "New Bus " + itos(attempts);
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
buses.write[i] = memnew(Bus);
|
|
buses.write[i]->channels.resize(channel_count);
|
|
for (int j = 0; j < channel_count; j++) {
|
|
buses.write[i]->channels.write[j].buffer.resize(buffer_size);
|
|
}
|
|
buses[i]->name = attempt;
|
|
buses[i]->solo = false;
|
|
buses[i]->mute = false;
|
|
buses[i]->bypass = false;
|
|
buses[i]->volume_db = 0;
|
|
if (i > 0) {
|
|
buses[i]->send = "Master";
|
|
}
|
|
|
|
bus_map[attempt] = buses[i];
|
|
}
|
|
|
|
unlock();
|
|
|
|
emit_signal("bus_layout_changed");
|
|
}
|
|
|
|
void AudioServer::remove_bus(int p_index) {
|
|
|
|
ERR_FAIL_INDEX(p_index, buses.size());
|
|
ERR_FAIL_COND(p_index == 0);
|
|
|
|
MARK_EDITED
|
|
|
|
lock();
|
|
bus_map.erase(buses[p_index]->name);
|
|
memdelete(buses[p_index]);
|
|
buses.remove(p_index);
|
|
unlock();
|
|
|
|
emit_signal("bus_layout_changed");
|
|
}
|
|
|
|
void AudioServer::add_bus(int p_at_pos) {
|
|
|
|
MARK_EDITED
|
|
|
|
if (p_at_pos >= buses.size()) {
|
|
p_at_pos = -1;
|
|
} else if (p_at_pos == 0) {
|
|
if (buses.size() > 1)
|
|
p_at_pos = 1;
|
|
else
|
|
p_at_pos = -1;
|
|
}
|
|
|
|
String attempt = "New Bus";
|
|
int attempts = 1;
|
|
while (true) {
|
|
|
|
bool name_free = true;
|
|
for (int j = 0; j < buses.size(); j++) {
|
|
|
|
if (buses[j]->name == attempt) {
|
|
name_free = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!name_free) {
|
|
attempts++;
|
|
attempt = "New Bus " + itos(attempts);
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
Bus *bus = memnew(Bus);
|
|
bus->channels.resize(channel_count);
|
|
for (int j = 0; j < channel_count; j++) {
|
|
bus->channels.write[j].buffer.resize(buffer_size);
|
|
}
|
|
bus->name = attempt;
|
|
bus->solo = false;
|
|
bus->mute = false;
|
|
bus->bypass = false;
|
|
bus->volume_db = 0;
|
|
|
|
bus_map[attempt] = bus;
|
|
|
|
if (p_at_pos == -1)
|
|
buses.push_back(bus);
|
|
else
|
|
buses.insert(p_at_pos, bus);
|
|
|
|
emit_signal("bus_layout_changed");
|
|
}
|
|
|
|
void AudioServer::move_bus(int p_bus, int p_to_pos) {
|
|
|
|
ERR_FAIL_COND(p_bus < 1 || p_bus >= buses.size());
|
|
ERR_FAIL_COND(p_to_pos != -1 && (p_to_pos < 1 || p_to_pos > buses.size()));
|
|
|
|
MARK_EDITED
|
|
|
|
if (p_bus == p_to_pos)
|
|
return;
|
|
|
|
Bus *bus = buses[p_bus];
|
|
buses.remove(p_bus);
|
|
|
|
if (p_to_pos == -1) {
|
|
buses.push_back(bus);
|
|
} else if (p_to_pos < p_bus) {
|
|
buses.insert(p_to_pos, bus);
|
|
} else {
|
|
buses.insert(p_to_pos - 1, bus);
|
|
}
|
|
|
|
emit_signal("bus_layout_changed");
|
|
}
|
|
|
|
int AudioServer::get_bus_count() const {
|
|
|
|
return buses.size();
|
|
}
|
|
|
|
void AudioServer::set_bus_name(int p_bus, const String &p_name) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
if (p_bus == 0 && p_name != "Master")
|
|
return; //bus 0 is always master
|
|
|
|
MARK_EDITED
|
|
|
|
lock();
|
|
|
|
if (buses[p_bus]->name == p_name) {
|
|
unlock();
|
|
return;
|
|
}
|
|
|
|
String attempt = p_name;
|
|
int attempts = 1;
|
|
|
|
while (true) {
|
|
|
|
bool name_free = true;
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
|
|
if (buses[i]->name == attempt) {
|
|
name_free = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (name_free) {
|
|
break;
|
|
}
|
|
|
|
attempts++;
|
|
attempt = p_name + " " + itos(attempts);
|
|
}
|
|
bus_map.erase(buses[p_bus]->name);
|
|
buses[p_bus]->name = attempt;
|
|
bus_map[attempt] = buses[p_bus];
|
|
unlock();
|
|
|
|
emit_signal("bus_layout_changed");
|
|
}
|
|
String AudioServer::get_bus_name(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), String());
|
|
return buses[p_bus]->name;
|
|
}
|
|
|
|
int AudioServer::get_bus_index(const StringName &p_bus_name) const {
|
|
for (int i = 0; i < buses.size(); ++i) {
|
|
if (buses[i]->name == p_bus_name) {
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void AudioServer::set_bus_volume_db(int p_bus, float p_volume_db) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->volume_db = p_volume_db;
|
|
}
|
|
float AudioServer::get_bus_volume_db(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
|
|
return buses[p_bus]->volume_db;
|
|
}
|
|
|
|
int AudioServer::get_bus_channels(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
|
|
return buses[p_bus]->channels.size();
|
|
}
|
|
|
|
void AudioServer::set_bus_send(int p_bus, const StringName &p_send) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->send = p_send;
|
|
}
|
|
|
|
StringName AudioServer::get_bus_send(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), StringName());
|
|
return buses[p_bus]->send;
|
|
}
|
|
|
|
void AudioServer::set_bus_solo(int p_bus, bool p_enable) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->solo = p_enable;
|
|
}
|
|
|
|
bool AudioServer::is_bus_solo(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
|
|
return buses[p_bus]->solo;
|
|
}
|
|
|
|
void AudioServer::set_bus_mute(int p_bus, bool p_enable) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->mute = p_enable;
|
|
}
|
|
bool AudioServer::is_bus_mute(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
|
|
return buses[p_bus]->mute;
|
|
}
|
|
|
|
void AudioServer::set_bus_bypass_effects(int p_bus, bool p_enable) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->bypass = p_enable;
|
|
}
|
|
bool AudioServer::is_bus_bypassing_effects(int p_bus) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
|
|
return buses[p_bus]->bypass;
|
|
}
|
|
|
|
void AudioServer::_update_bus_effects(int p_bus) {
|
|
|
|
for (int i = 0; i < buses[p_bus]->channels.size(); i++) {
|
|
buses.write[p_bus]->channels.write[i].effect_instances.resize(buses[p_bus]->effects.size());
|
|
for (int j = 0; j < buses[p_bus]->effects.size(); j++) {
|
|
Ref<AudioEffectInstance> fx = buses.write[p_bus]->effects.write[j].effect->instance();
|
|
if (Object::cast_to<AudioEffectCompressorInstance>(*fx)) {
|
|
Object::cast_to<AudioEffectCompressorInstance>(*fx)->set_current_channel(i);
|
|
}
|
|
buses.write[p_bus]->channels.write[i].effect_instances.write[j] = fx;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioServer::add_bus_effect(int p_bus, const Ref<AudioEffect> &p_effect, int p_at_pos) {
|
|
|
|
ERR_FAIL_COND(p_effect.is_null());
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
lock();
|
|
|
|
Bus::Effect fx;
|
|
fx.effect = p_effect;
|
|
//fx.instance=p_effect->instance();
|
|
fx.enabled = true;
|
|
#ifdef DEBUG_ENABLED
|
|
fx.prof_time = 0;
|
|
#endif
|
|
|
|
if (p_at_pos >= buses[p_bus]->effects.size() || p_at_pos < 0) {
|
|
buses[p_bus]->effects.push_back(fx);
|
|
} else {
|
|
buses[p_bus]->effects.insert(p_at_pos, fx);
|
|
}
|
|
|
|
_update_bus_effects(p_bus);
|
|
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::remove_bus_effect(int p_bus, int p_effect) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
lock();
|
|
|
|
buses[p_bus]->effects.remove(p_effect);
|
|
_update_bus_effects(p_bus);
|
|
|
|
unlock();
|
|
}
|
|
|
|
int AudioServer::get_bus_effect_count(int p_bus) {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
|
|
|
|
return buses[p_bus]->effects.size();
|
|
}
|
|
|
|
Ref<AudioEffectInstance> AudioServer::get_bus_effect_instance(int p_bus, int p_effect, int p_channel) {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffectInstance>());
|
|
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffectInstance>());
|
|
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), Ref<AudioEffectInstance>());
|
|
|
|
return buses[p_bus]->channels[p_channel].effect_instances[p_effect];
|
|
}
|
|
|
|
Ref<AudioEffect> AudioServer::get_bus_effect(int p_bus, int p_effect) {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffect>());
|
|
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffect>());
|
|
|
|
return buses[p_bus]->effects[p_effect].effect;
|
|
}
|
|
|
|
void AudioServer::swap_bus_effects(int p_bus, int p_effect, int p_by_effect) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
|
|
ERR_FAIL_INDEX(p_by_effect, buses[p_bus]->effects.size());
|
|
|
|
MARK_EDITED
|
|
|
|
lock();
|
|
SWAP(buses.write[p_bus]->effects.write[p_effect], buses.write[p_bus]->effects.write[p_by_effect]);
|
|
_update_bus_effects(p_bus);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::set_bus_effect_enabled(int p_bus, int p_effect, bool p_enabled) {
|
|
|
|
ERR_FAIL_INDEX(p_bus, buses.size());
|
|
ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses.write[p_bus]->effects.write[p_effect].enabled = p_enabled;
|
|
}
|
|
bool AudioServer::is_bus_effect_enabled(int p_bus, int p_effect) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), false);
|
|
return buses[p_bus]->effects[p_effect].enabled;
|
|
}
|
|
|
|
float AudioServer::get_bus_peak_volume_left_db(int p_bus, int p_channel) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
|
|
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
|
|
|
|
return buses[p_bus]->channels[p_channel].peak_volume.l;
|
|
}
|
|
float AudioServer::get_bus_peak_volume_right_db(int p_bus, int p_channel) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
|
|
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
|
|
|
|
return buses[p_bus]->channels[p_channel].peak_volume.r;
|
|
}
|
|
|
|
bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
|
|
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), false);
|
|
|
|
return buses[p_bus]->channels[p_channel].active;
|
|
}
|
|
|
|
void AudioServer::set_global_rate_scale(float p_scale) {
|
|
|
|
global_rate_scale = p_scale;
|
|
}
|
|
float AudioServer::get_global_rate_scale() const {
|
|
|
|
return global_rate_scale;
|
|
}
|
|
|
|
void AudioServer::init_channels_and_buffers() {
|
|
channel_count = get_channel_count();
|
|
temp_buffer.resize(channel_count);
|
|
|
|
for (int i = 0; i < temp_buffer.size(); i++) {
|
|
temp_buffer.write[i].resize(buffer_size);
|
|
}
|
|
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
buses[i]->channels.resize(channel_count);
|
|
for (int j = 0; j < channel_count; j++) {
|
|
buses.write[i]->channels.write[j].buffer.resize(buffer_size);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioServer::init() {
|
|
|
|
channel_disable_threshold_db = GLOBAL_DEF_RST("audio/channel_disable_threshold_db", -60.0);
|
|
channel_disable_frames = float(GLOBAL_DEF_RST("audio/channel_disable_time", 2.0)) * get_mix_rate();
|
|
ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::FLOAT, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
|
|
buffer_size = 1024; //hardcoded for now
|
|
|
|
init_channels_and_buffers();
|
|
|
|
mix_count = 0;
|
|
set_bus_count(1);
|
|
set_bus_name(0, "Master");
|
|
|
|
if (AudioDriver::get_singleton())
|
|
AudioDriver::get_singleton()->start();
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
set_edited(false); //avoid editors from thinking this was edited
|
|
#endif
|
|
|
|
GLOBAL_DEF_RST("audio/video_delay_compensation_ms", 0);
|
|
}
|
|
|
|
void AudioServer::update() {
|
|
#ifdef DEBUG_ENABLED
|
|
if (ScriptDebugger::get_singleton() && ScriptDebugger::get_singleton()->is_profiling()) {
|
|
|
|
// Driver time includes server time + effects times
|
|
// Server time includes effects times
|
|
uint64_t driver_time = AudioDriver::get_singleton()->get_profiling_time();
|
|
uint64_t server_time = prof_time;
|
|
|
|
// Subtract the server time from the driver time
|
|
if (driver_time > server_time)
|
|
driver_time -= server_time;
|
|
|
|
Array values;
|
|
|
|
for (int i = buses.size() - 1; i >= 0; i--) {
|
|
Bus *bus = buses[i];
|
|
if (bus->bypass)
|
|
continue;
|
|
|
|
for (int j = 0; j < bus->effects.size(); j++) {
|
|
if (!bus->effects[j].enabled)
|
|
continue;
|
|
|
|
values.push_back(String(bus->name) + bus->effects[j].effect->get_name());
|
|
values.push_back(USEC_TO_SEC(bus->effects[j].prof_time));
|
|
|
|
// Subtract the effect time from the driver and server times
|
|
if (driver_time > bus->effects[j].prof_time)
|
|
driver_time -= bus->effects[j].prof_time;
|
|
if (server_time > bus->effects[j].prof_time)
|
|
server_time -= bus->effects[j].prof_time;
|
|
}
|
|
}
|
|
|
|
values.push_back("audio_server");
|
|
values.push_back(USEC_TO_SEC(server_time));
|
|
values.push_back("audio_driver");
|
|
values.push_back(USEC_TO_SEC(driver_time));
|
|
|
|
ScriptDebugger::get_singleton()->add_profiling_frame_data("audio_thread", values);
|
|
}
|
|
|
|
// Reset profiling times
|
|
for (int i = buses.size() - 1; i >= 0; i--) {
|
|
Bus *bus = buses[i];
|
|
if (bus->bypass)
|
|
continue;
|
|
|
|
for (int j = 0; j < bus->effects.size(); j++) {
|
|
if (!bus->effects[j].enabled)
|
|
continue;
|
|
|
|
bus->effects.write[j].prof_time = 0;
|
|
}
|
|
}
|
|
|
|
AudioDriver::get_singleton()->reset_profiling_time();
|
|
prof_time = 0;
|
|
#endif
|
|
|
|
for (Set<CallbackItem>::Element *E = update_callbacks.front(); E; E = E->next()) {
|
|
|
|
E->get().callback(E->get().userdata);
|
|
}
|
|
}
|
|
|
|
void AudioServer::load_default_bus_layout() {
|
|
|
|
String layout_path = ProjectSettings::get_singleton()->get("audio/default_bus_layout");
|
|
|
|
if (ResourceLoader::exists(layout_path)) {
|
|
Ref<AudioBusLayout> default_layout = ResourceLoader::load(layout_path);
|
|
if (default_layout.is_valid()) {
|
|
set_bus_layout(default_layout);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioServer::finish() {
|
|
|
|
for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) {
|
|
AudioDriverManager::get_driver(i)->finish();
|
|
}
|
|
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
memdelete(buses[i]);
|
|
}
|
|
|
|
buses.clear();
|
|
}
|
|
|
|
/* MISC config */
|
|
|
|
void AudioServer::lock() {
|
|
|
|
AudioDriver::get_singleton()->lock();
|
|
}
|
|
void AudioServer::unlock() {
|
|
|
|
AudioDriver::get_singleton()->unlock();
|
|
}
|
|
|
|
AudioServer::SpeakerMode AudioServer::get_speaker_mode() const {
|
|
|
|
return (AudioServer::SpeakerMode)AudioDriver::get_singleton()->get_speaker_mode();
|
|
}
|
|
float AudioServer::get_mix_rate() const {
|
|
|
|
return AudioDriver::get_singleton()->get_mix_rate();
|
|
}
|
|
|
|
float AudioServer::read_output_peak_db() const {
|
|
|
|
return 0;
|
|
}
|
|
|
|
AudioServer *AudioServer::get_singleton() {
|
|
|
|
return singleton;
|
|
}
|
|
|
|
double AudioServer::get_output_latency() const {
|
|
|
|
return AudioDriver::get_singleton()->get_latency();
|
|
}
|
|
|
|
double AudioServer::get_time_to_next_mix() const {
|
|
|
|
return AudioDriver::get_singleton()->get_time_to_next_mix();
|
|
}
|
|
|
|
double AudioServer::get_time_since_last_mix() const {
|
|
|
|
return AudioDriver::get_singleton()->get_time_since_last_mix();
|
|
}
|
|
|
|
AudioServer *AudioServer::singleton = NULL;
|
|
|
|
void *AudioServer::audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_data) {
|
|
|
|
void *ad = memalloc(p_data_len);
|
|
ERR_FAIL_COND_V(!ad, NULL);
|
|
if (p_from_data) {
|
|
copymem(ad, p_from_data, p_data_len);
|
|
}
|
|
|
|
audio_data_lock->lock();
|
|
audio_data[ad] = p_data_len;
|
|
audio_data_total_mem += p_data_len;
|
|
audio_data_max_mem = MAX(audio_data_total_mem, audio_data_max_mem);
|
|
audio_data_lock->unlock();
|
|
|
|
return ad;
|
|
}
|
|
|
|
void AudioServer::audio_data_free(void *p_data) {
|
|
|
|
audio_data_lock->lock();
|
|
if (!audio_data.has(p_data)) {
|
|
audio_data_lock->unlock();
|
|
ERR_FAIL();
|
|
}
|
|
|
|
audio_data_total_mem -= audio_data[p_data];
|
|
audio_data.erase(p_data);
|
|
memfree(p_data);
|
|
audio_data_lock->unlock();
|
|
}
|
|
|
|
size_t AudioServer::audio_data_get_total_memory_usage() const {
|
|
|
|
return audio_data_total_mem;
|
|
}
|
|
size_t AudioServer::audio_data_get_max_memory_usage() const {
|
|
|
|
return audio_data_max_mem;
|
|
}
|
|
|
|
void AudioServer::add_callback(AudioCallback p_callback, void *p_userdata) {
|
|
lock();
|
|
CallbackItem ci;
|
|
ci.callback = p_callback;
|
|
ci.userdata = p_userdata;
|
|
callbacks.insert(ci);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::remove_callback(AudioCallback p_callback, void *p_userdata) {
|
|
|
|
lock();
|
|
CallbackItem ci;
|
|
ci.callback = p_callback;
|
|
ci.userdata = p_userdata;
|
|
callbacks.erase(ci);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::add_update_callback(AudioCallback p_callback, void *p_userdata) {
|
|
lock();
|
|
CallbackItem ci;
|
|
ci.callback = p_callback;
|
|
ci.userdata = p_userdata;
|
|
update_callbacks.insert(ci);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::remove_update_callback(AudioCallback p_callback, void *p_userdata) {
|
|
|
|
lock();
|
|
CallbackItem ci;
|
|
ci.callback = p_callback;
|
|
ci.userdata = p_userdata;
|
|
update_callbacks.erase(ci);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
|
|
|
|
ERR_FAIL_COND(p_bus_layout.is_null() || p_bus_layout->buses.size() == 0);
|
|
|
|
lock();
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
memdelete(buses[i]);
|
|
}
|
|
buses.resize(p_bus_layout->buses.size());
|
|
bus_map.clear();
|
|
for (int i = 0; i < p_bus_layout->buses.size(); i++) {
|
|
Bus *bus = memnew(Bus);
|
|
if (i == 0) {
|
|
bus->name = "Master";
|
|
} else {
|
|
bus->name = p_bus_layout->buses[i].name;
|
|
bus->send = p_bus_layout->buses[i].send;
|
|
}
|
|
|
|
bus->solo = p_bus_layout->buses[i].solo;
|
|
bus->mute = p_bus_layout->buses[i].mute;
|
|
bus->bypass = p_bus_layout->buses[i].bypass;
|
|
bus->volume_db = p_bus_layout->buses[i].volume_db;
|
|
|
|
for (int j = 0; j < p_bus_layout->buses[i].effects.size(); j++) {
|
|
|
|
Ref<AudioEffect> fx = p_bus_layout->buses[i].effects[j].effect;
|
|
|
|
if (fx.is_valid()) {
|
|
|
|
Bus::Effect bfx;
|
|
bfx.effect = fx;
|
|
bfx.enabled = p_bus_layout->buses[i].effects[j].enabled;
|
|
bus->effects.push_back(bfx);
|
|
}
|
|
}
|
|
|
|
bus_map[bus->name] = bus;
|
|
buses.write[i] = bus;
|
|
|
|
buses[i]->channels.resize(channel_count);
|
|
for (int j = 0; j < channel_count; j++) {
|
|
buses.write[i]->channels.write[j].buffer.resize(buffer_size);
|
|
}
|
|
_update_bus_effects(i);
|
|
}
|
|
#ifdef TOOLS_ENABLED
|
|
set_edited(false);
|
|
#endif
|
|
unlock();
|
|
}
|
|
|
|
Ref<AudioBusLayout> AudioServer::generate_bus_layout() const {
|
|
|
|
Ref<AudioBusLayout> state;
|
|
state.instance();
|
|
|
|
state->buses.resize(buses.size());
|
|
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
|
|
state->buses.write[i].name = buses[i]->name;
|
|
state->buses.write[i].send = buses[i]->send;
|
|
state->buses.write[i].mute = buses[i]->mute;
|
|
state->buses.write[i].solo = buses[i]->solo;
|
|
state->buses.write[i].bypass = buses[i]->bypass;
|
|
state->buses.write[i].volume_db = buses[i]->volume_db;
|
|
for (int j = 0; j < buses[i]->effects.size(); j++) {
|
|
AudioBusLayout::Bus::Effect fx;
|
|
fx.effect = buses[i]->effects[j].effect;
|
|
fx.enabled = buses[i]->effects[j].enabled;
|
|
state->buses.write[i].effects.push_back(fx);
|
|
}
|
|
}
|
|
|
|
return state;
|
|
}
|
|
|
|
Array AudioServer::get_device_list() {
|
|
|
|
return AudioDriver::get_singleton()->get_device_list();
|
|
}
|
|
|
|
String AudioServer::get_device() {
|
|
|
|
return AudioDriver::get_singleton()->get_device();
|
|
}
|
|
|
|
void AudioServer::set_device(String device) {
|
|
|
|
AudioDriver::get_singleton()->set_device(device);
|
|
}
|
|
|
|
Array AudioServer::capture_get_device_list() {
|
|
|
|
return AudioDriver::get_singleton()->capture_get_device_list();
|
|
}
|
|
|
|
String AudioServer::capture_get_device() {
|
|
|
|
return AudioDriver::get_singleton()->capture_get_device();
|
|
}
|
|
|
|
void AudioServer::capture_set_device(const String &p_name) {
|
|
|
|
AudioDriver::get_singleton()->capture_set_device(p_name);
|
|
}
|
|
|
|
void AudioServer::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count);
|
|
ClassDB::bind_method(D_METHOD("get_bus_count"), &AudioServer::get_bus_count);
|
|
|
|
ClassDB::bind_method(D_METHOD("remove_bus", "index"), &AudioServer::remove_bus);
|
|
ClassDB::bind_method(D_METHOD("add_bus", "at_position"), &AudioServer::add_bus, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("move_bus", "index", "to_index"), &AudioServer::move_bus);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_name", "bus_idx", "name"), &AudioServer::set_bus_name);
|
|
ClassDB::bind_method(D_METHOD("get_bus_name", "bus_idx"), &AudioServer::get_bus_name);
|
|
ClassDB::bind_method(D_METHOD("get_bus_index", "bus_name"), &AudioServer::get_bus_index);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_bus_channels", "bus_idx"), &AudioServer::get_bus_channels);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_volume_db", "bus_idx", "volume_db"), &AudioServer::set_bus_volume_db);
|
|
ClassDB::bind_method(D_METHOD("get_bus_volume_db", "bus_idx"), &AudioServer::get_bus_volume_db);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_send", "bus_idx", "send"), &AudioServer::set_bus_send);
|
|
ClassDB::bind_method(D_METHOD("get_bus_send", "bus_idx"), &AudioServer::get_bus_send);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_solo", "bus_idx", "enable"), &AudioServer::set_bus_solo);
|
|
ClassDB::bind_method(D_METHOD("is_bus_solo", "bus_idx"), &AudioServer::is_bus_solo);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_mute", "bus_idx", "enable"), &AudioServer::set_bus_mute);
|
|
ClassDB::bind_method(D_METHOD("is_bus_mute", "bus_idx"), &AudioServer::is_bus_mute);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_bypass_effects", "bus_idx", "enable"), &AudioServer::set_bus_bypass_effects);
|
|
ClassDB::bind_method(D_METHOD("is_bus_bypassing_effects", "bus_idx"), &AudioServer::is_bus_bypassing_effects);
|
|
|
|
ClassDB::bind_method(D_METHOD("add_bus_effect", "bus_idx", "effect", "at_position"), &AudioServer::add_bus_effect, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("remove_bus_effect", "bus_idx", "effect_idx"), &AudioServer::remove_bus_effect);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_bus_effect_count", "bus_idx"), &AudioServer::get_bus_effect_count);
|
|
ClassDB::bind_method(D_METHOD("get_bus_effect", "bus_idx", "effect_idx"), &AudioServer::get_bus_effect);
|
|
ClassDB::bind_method(D_METHOD("get_bus_effect_instance", "bus_idx", "effect_idx", "channel"), &AudioServer::get_bus_effect_instance, DEFVAL(0));
|
|
ClassDB::bind_method(D_METHOD("swap_bus_effects", "bus_idx", "effect_idx", "by_effect_idx"), &AudioServer::swap_bus_effects);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_effect_enabled", "bus_idx", "effect_idx", "enabled"), &AudioServer::set_bus_effect_enabled);
|
|
ClassDB::bind_method(D_METHOD("is_bus_effect_enabled", "bus_idx", "effect_idx"), &AudioServer::is_bus_effect_enabled);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_left_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_left_db);
|
|
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_right_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_right_db);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_global_rate_scale", "scale"), &AudioServer::set_global_rate_scale);
|
|
ClassDB::bind_method(D_METHOD("get_global_rate_scale"), &AudioServer::get_global_rate_scale);
|
|
|
|
ClassDB::bind_method(D_METHOD("lock"), &AudioServer::lock);
|
|
ClassDB::bind_method(D_METHOD("unlock"), &AudioServer::unlock);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_speaker_mode"), &AudioServer::get_speaker_mode);
|
|
ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate);
|
|
ClassDB::bind_method(D_METHOD("get_device_list"), &AudioServer::get_device_list);
|
|
ClassDB::bind_method(D_METHOD("get_device"), &AudioServer::get_device);
|
|
ClassDB::bind_method(D_METHOD("set_device", "device"), &AudioServer::set_device);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_time_to_next_mix"), &AudioServer::get_time_to_next_mix);
|
|
ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix);
|
|
ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency);
|
|
|
|
ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list);
|
|
ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device);
|
|
ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
|
|
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
|
|
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rate_scale"), "set_global_rate_scale", "get_global_rate_scale");
|
|
|
|
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
|
|
|
|
BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO);
|
|
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_31);
|
|
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_51);
|
|
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_71);
|
|
}
|
|
|
|
AudioServer::AudioServer() {
|
|
|
|
singleton = this;
|
|
audio_data_total_mem = 0;
|
|
audio_data_max_mem = 0;
|
|
audio_data_lock = Mutex::create();
|
|
mix_frames = 0;
|
|
channel_count = 0;
|
|
to_mix = 0;
|
|
#ifdef DEBUG_ENABLED
|
|
prof_time = 0;
|
|
#endif
|
|
mix_time = 0;
|
|
mix_size = 0;
|
|
global_rate_scale = 1;
|
|
}
|
|
|
|
AudioServer::~AudioServer() {
|
|
|
|
memdelete(audio_data_lock);
|
|
singleton = NULL;
|
|
}
|
|
|
|
/////////////////////////////////
|
|
|
|
bool AudioBusLayout::_set(const StringName &p_name, const Variant &p_value) {
|
|
|
|
String s = p_name;
|
|
if (s.begins_with("bus/")) {
|
|
int index = s.get_slice("/", 1).to_int();
|
|
if (buses.size() <= index) {
|
|
buses.resize(index + 1);
|
|
}
|
|
|
|
Bus &bus = buses.write[index];
|
|
|
|
String what = s.get_slice("/", 2);
|
|
|
|
if (what == "name") {
|
|
bus.name = p_value;
|
|
} else if (what == "solo") {
|
|
bus.solo = p_value;
|
|
} else if (what == "mute") {
|
|
bus.mute = p_value;
|
|
} else if (what == "bypass_fx") {
|
|
bus.bypass = p_value;
|
|
} else if (what == "volume_db") {
|
|
bus.volume_db = p_value;
|
|
} else if (what == "send") {
|
|
bus.send = p_value;
|
|
} else if (what == "effect") {
|
|
int which = s.get_slice("/", 3).to_int();
|
|
if (bus.effects.size() <= which) {
|
|
bus.effects.resize(which + 1);
|
|
}
|
|
|
|
Bus::Effect &fx = bus.effects.write[which];
|
|
|
|
String fxwhat = s.get_slice("/", 4);
|
|
if (fxwhat == "effect") {
|
|
fx.effect = p_value;
|
|
} else if (fxwhat == "enabled") {
|
|
fx.enabled = p_value;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool AudioBusLayout::_get(const StringName &p_name, Variant &r_ret) const {
|
|
|
|
String s = p_name;
|
|
if (s.begins_with("bus/")) {
|
|
|
|
int index = s.get_slice("/", 1).to_int();
|
|
if (index < 0 || index >= buses.size())
|
|
return false;
|
|
|
|
const Bus &bus = buses[index];
|
|
|
|
String what = s.get_slice("/", 2);
|
|
|
|
if (what == "name") {
|
|
r_ret = bus.name;
|
|
} else if (what == "solo") {
|
|
r_ret = bus.solo;
|
|
} else if (what == "mute") {
|
|
r_ret = bus.mute;
|
|
} else if (what == "bypass_fx") {
|
|
r_ret = bus.bypass;
|
|
} else if (what == "volume_db") {
|
|
r_ret = bus.volume_db;
|
|
} else if (what == "send") {
|
|
r_ret = bus.send;
|
|
} else if (what == "effect") {
|
|
int which = s.get_slice("/", 3).to_int();
|
|
if (which < 0 || which >= bus.effects.size()) {
|
|
return false;
|
|
}
|
|
|
|
const Bus::Effect &fx = bus.effects[which];
|
|
|
|
String fxwhat = s.get_slice("/", 4);
|
|
if (fxwhat == "effect") {
|
|
r_ret = fx.effect;
|
|
} else if (fxwhat == "enabled") {
|
|
r_ret = fx.enabled;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
void AudioBusLayout::_get_property_list(List<PropertyInfo> *p_list) const {
|
|
|
|
for (int i = 0; i < buses.size(); i++) {
|
|
p_list->push_back(PropertyInfo(Variant::STRING, "bus/" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/solo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/mute", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
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p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/bypass_fx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
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|
p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
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|
p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
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|
|
|
for (int j = 0; j < buses[i].effects.size(); j++) {
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|
p_list->push_back(PropertyInfo(Variant::OBJECT, "bus/" + itos(i) + "/effect/" + itos(j) + "/effect", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
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|
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/effect/" + itos(j) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
|
|
}
|
|
}
|
|
}
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|
|
|
AudioBusLayout::AudioBusLayout() {
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|
|
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buses.resize(1);
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buses.write[0].name = "Master";
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}
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