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audio_effect_amplify.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_amplify.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_capture.cpp
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Fix AudioEffectCapture buffer length cannot be changed
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2021-03-17 23:07:38 +01:00 |
audio_effect_capture.h
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Modernize atomics
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2021-02-18 17:12:46 +01:00 |
audio_effect_chorus.cpp
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Update Inspector when changing AudioEffectChorus voice_count
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2021-02-25 17:32:50 +01:00 |
audio_effect_chorus.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_compressor.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_compressor.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_delay.cpp
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Use Math_TAU and deg2rad/rad2deg in more places and optimize code
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2021-01-09 03:47:14 -05:00 |
audio_effect_delay.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_distortion.cpp
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Tweak dozens of editor property hints for consistency
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2021-05-25 02:50:35 +02:00 |
audio_effect_distortion.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_eq.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_eq.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_filter.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_filter.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_limiter.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_limiter.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_panner.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_panner.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_phaser.cpp
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Use Math_TAU and deg2rad/rad2deg in more places and optimize code
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2021-01-09 03:47:14 -05:00 |
audio_effect_phaser.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_pitch_shift.cpp
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Rename the audio FFT_Size enum to FFTSize for consistency
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2021-05-13 02:42:49 +02:00 |
audio_effect_pitch_shift.h
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Rename the audio FFT_Size enum to FFTSize for consistency
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2021-05-13 02:42:49 +02:00 |
audio_effect_record.cpp
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Modernize Thread
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2021-01-29 12:02:13 +01:00 |
audio_effect_record.h
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Modernize Thread
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2021-01-29 12:02:13 +01:00 |
audio_effect_reverb.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_reverb.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_spectrum_analyzer.cpp
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Rename the audio FFT_Size enum to FFTSize for consistency
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2021-05-13 02:42:49 +02:00 |
audio_effect_spectrum_analyzer.h
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Rename the audio FFT_Size enum to FFTSize for consistency
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2021-05-13 02:42:49 +02:00 |
audio_effect_stereo_enhance.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_effect_stereo_enhance.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_stream_generator.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
audio_stream_generator.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
eq.cpp
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Use Math_TAU and deg2rad/rad2deg in more places and optimize code
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2021-01-09 03:47:14 -05:00 |
eq.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
reverb.cpp
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Use Math_TAU and deg2rad/rad2deg in more places and optimize code
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2021-01-09 03:47:14 -05:00 |
reverb.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |