virtualx-engine/scene
Juan Linietsky 8c1731b679 -project settings are saved when changed
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in  builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
2014-02-15 21:16:33 -03:00
..
2d Merge branch 'master' of https://github.com/okamstudio/godot 2014-02-13 18:06:53 -03:00
3d GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
audio GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gui -project settings are saved when changed 2014-02-15 21:16:33 -03:00
io GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
main GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resources -project settings are saved when changed 2014-02-15 21:16:33 -03:00
register_scene_types.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00