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dummy
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |
environment
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renderer_rd
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Merge pull request #91545 from clayjohn/RD-shadow-atlas
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2024-05-04 11:52:45 +02:00 |
storage
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Merge pull request #89894 from BastiaanOlij/improve_foveated_rendering
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2024-05-04 11:52:15 +02:00 |
renderer_canvas_cull.cpp
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Fix unsafe uses of Callable.is_null()
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2024-04-27 16:22:57 +02:00 |
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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Merge pull request #90440 from Calinou/geometryinstance3d-fix-custom-aabb-assignment
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2024-04-10 14:22:33 +02:00 |
renderer_scene_cull.h
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renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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2024-05-02 10:31:13 +02:00 |
renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |
renderer_viewport.h
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |
rendering_context_driver.cpp
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rendering_context_driver.h
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rendering_device.compat.inc
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rendering_device.cpp
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Merge pull request #91545 from clayjohn/RD-shadow-atlas
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2024-05-04 11:52:45 +02:00 |
rendering_device.h
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Add draw and dispatch count to timestamp validation.
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2024-05-03 14:23:38 -03:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device_commons.cpp
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rendering_device_commons.h
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |
rendering_device_driver.cpp
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rendering_device_driver.h
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Fixes RenderingDevice::get_driver_resource will crash or give incorrect result with certain resources
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2024-04-08 12:31:22 +08:00 |
rendering_device_graph.cpp
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Fix incorrect memory read when capacity changes in RD Graph.
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2024-04-29 10:48:48 -03:00 |
rendering_device_graph.h
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rendering_light_culler.cpp
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rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
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Use WorkerThreadPool for Server threads
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2024-04-10 18:47:42 +02:00 |
rendering_server_default.h
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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shader_compiler.h
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shader_language.cpp
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[Rendering] Add hints to some uniform PropertyInfo s
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2024-05-03 08:56:47 +02:00 |
shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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shader_types.cpp
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reverted naming to premul alpha (no T)
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2024-05-01 22:24:49 +02:00 |
shader_types.h
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shader_warnings.cpp
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Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes
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2024-04-12 10:38:35 -07:00 |
shader_warnings.h
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Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes
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2024-04-12 10:38:35 -07:00 |