virtualx-engine/core
Rémi Verschelde 5a49e45d21 SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.

(cherry picked from commit fc8ccd5b8c)
2016-10-30 14:51:34 +01:00
..
bind SCsub: Add python shebang as a hint for syntax highlighting 2016-10-30 14:51:34 +01:00
helper
io SCsub: Add python shebang as a hint for syntax highlighting 2016-10-30 14:51:34 +01:00
math SCsub: Add python shebang as a hint for syntax highlighting 2016-10-30 14:51:34 +01:00
os SCsub: Add python shebang as a hint for syntax highlighting 2016-10-30 14:51:34 +01:00
allocators.h
array.cpp
array.h
color.cpp
color.h
command_queue_mt.cpp
command_queue_mt.h
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp
core_string_names.h
dictionary.cpp
dictionary.h
dvector.cpp
dvector.h
error_list.h
error_macros.cpp
error_macros.h
event_queue.cpp
event_queue.h
func_ref.cpp
func_ref.h
global_constants.cpp
global_constants.h
globals.cpp Properly handle absolute paths in Globals::localize_path 2016-10-17 20:49:12 +02:00
globals.h Added add_property_info function to Globals and EditorSettings classes 2016-09-01 08:40:49 +02:00
hash_map.h
hashfuncs.h Fixes hash float negative 0 problem 2016-10-17 20:48:15 +02:00
hq2x.cpp
hq2x.h
image.cpp
image.h
image_quantize.cpp
input_map.cpp Fix input action pressed state not changing for quick joystick movements. 2016-10-09 17:16:19 +02:00
input_map.h Fix input action pressed state not changing for quick joystick movements. 2016-10-09 17:16:19 +02:00
int_types.h
list.h
make_binders.py
map.h
message_queue.cpp
message_queue.h
method_bind.cpp
method_bind.h
method_ptrcall.h
object.cpp Throw error when trying to emit a non-existing signal. 2016-10-09 17:22:08 +02:00
object.h
object_type_db.cpp
object_type_db.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_db.cpp
path_db.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
print_string.cpp
print_string.h
profile_clock.cpp
profile_clock.h
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp Added a generic AStar implementation to Godot. 2016-10-18 18:35:44 +02:00
register_core_types.h
resource.cpp
resource.h
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_debugger_remote.cpp Improve debug focus behavior 2016-10-09 17:29:59 +02:00
script_debugger_remote.h
script_language.cpp
script_language.h
SCsub SCsub: Add python shebang as a hint for syntax highlighting 2016-10-30 14:51:34 +01:00
self_list.h
set.h
simple_type.h
sort.h
string_db.cpp
string_db.h
translation.cpp i18n: Update list of supported locales based off glibc 2016-09-18 23:02:14 +02:00
translation.h
typedefs.h
ucaps.h
undo_redo.cpp Implemented UndoRedo mergeable modes 2016-09-01 08:41:04 +02:00
undo_redo.h Implemented UndoRedo mergeable modes 2016-09-01 08:41:04 +02:00
ustring.cpp Fix typo for word_wrap 2016-10-09 17:23:58 +02:00
ustring.h Fix typo for word_wrap 2016-10-09 17:23:58 +02:00
variant.cpp fixes #6331, Variant::can_convert 2016-10-09 17:34:00 +02:00
variant.h
variant_call.cpp Vector3: added angle_to(Vector3 other) 2016-10-09 17:33:36 +02:00
variant_construct_string.cpp
variant_op.cpp fix string iterator 2016-09-01 08:44:30 +02:00
variant_parser.cpp Properly encode InputEvent of type NONE. Fix #5987 2016-10-09 17:29:27 +02:00
variant_parser.h
vector.h
vmap.h
vset.h