e12c89e8c9
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
112 lines
2.9 KiB
C++
112 lines
2.9 KiB
C++
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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///original version written by Erwin Coumans, October 2013
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#ifndef BT_DANTZIG_SOLVER_H
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#define BT_DANTZIG_SOLVER_H
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#include "btMLCPSolverInterface.h"
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#include "btDantzigLCP.h"
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class btDantzigSolver : public btMLCPSolverInterface
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{
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protected:
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btScalar m_acceptableUpperLimitSolution;
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btAlignedObjectArray<char> m_tempBuffer;
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btAlignedObjectArray<btScalar> m_A;
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btAlignedObjectArray<btScalar> m_b;
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btAlignedObjectArray<btScalar> m_x;
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btAlignedObjectArray<btScalar> m_lo;
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btAlignedObjectArray<btScalar> m_hi;
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btAlignedObjectArray<int> m_dependencies;
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btDantzigScratchMemory m_scratchMemory;
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public:
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btDantzigSolver()
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:m_acceptableUpperLimitSolution(btScalar(1000))
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{
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}
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virtual bool solveMLCP(const btMatrixXu & A, const btVectorXu & b, btVectorXu& x, const btVectorXu & lo,const btVectorXu & hi,const btAlignedObjectArray<int>& limitDependency, int numIterations, bool useSparsity = true)
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{
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bool result = true;
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int n = b.rows();
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if (n)
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{
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int nub = 0;
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btAlignedObjectArray<btScalar> ww;
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ww.resize(n);
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const btScalar* Aptr = A.getBufferPointer();
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m_A.resize(n*n);
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for (int i=0;i<n*n;i++)
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{
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m_A[i] = Aptr[i];
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}
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m_b.resize(n);
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m_x.resize(n);
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m_lo.resize(n);
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m_hi.resize(n);
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m_dependencies.resize(n);
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for (int i=0;i<n;i++)
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{
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m_lo[i] = lo[i];
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m_hi[i] = hi[i];
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m_b[i] = b[i];
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m_x[i] = x[i];
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m_dependencies[i] = limitDependency[i];
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}
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result = btSolveDantzigLCP (n,&m_A[0],&m_x[0],&m_b[0],&ww[0],nub,&m_lo[0],&m_hi[0],&m_dependencies[0],m_scratchMemory);
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if (!result)
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return result;
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// printf("numAllocas = %d\n",numAllocas);
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for (int i=0;i<n;i++)
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{
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volatile btScalar xx = m_x[i];
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if (xx != m_x[i])
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return false;
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if (x[i] >= m_acceptableUpperLimitSolution)
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{
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return false;
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}
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if (x[i] <= -m_acceptableUpperLimitSolution)
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{
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return false;
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}
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}
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for (int i=0;i<n;i++)
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{
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x[i] = m_x[i];
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}
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}
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return result;
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}
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};
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#endif //BT_DANTZIG_SOLVER_H
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