virtualx-engine/core/object
Pedro J. Estébanez a1d8fc1af9 Polish & fix editor help cache generation
- Isolated the generation of extensions's docs. They're now not cached and refreshed as needed.
- Removed superfluous sorting of the class list.
- Removed some superfluous/unused elements.
- Renamed some items for clarity.
2023-11-02 13:46:37 +01:00
..
callable_method_pointer.cpp
callable_method_pointer.h Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
class_db.cpp Polish & fix editor help cache generation 2023-11-02 13:46:37 +01:00
class_db.h Polish & fix editor help cache generation 2023-11-02 13:46:37 +01:00
make_virtuals.py Allow coexistance of GDScript and GDExtension virtual methods in the same object 2023-10-19 10:21:26 -04:00
message_queue.cpp Replace sanity with safety for checks 2023-10-08 16:22:24 +02:00
message_queue.h Refactor CallQueue flushing for clarity 2023-06-23 13:27:34 +02:00
method_bind.cpp Fix method hashes with default arguments 2023-09-21 12:39:04 -05:00
method_bind.h Implement reloading of GDExtensions 2023-09-25 22:10:17 -05:00
object.cpp Fixes to allow object-less callables throughout Godot 2023-10-06 16:31:35 -04:00
object.h expose Object::free_instance_binding to GDExtension 2023-10-04 19:24:37 +02:00
object_id.h
ref_counted.cpp
ref_counted.h [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
script_instance.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
script_instance.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
script_language.cpp C#: Abstract script class support 2023-09-15 20:35:25 -07:00
script_language.h Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
script_language_extension.cpp Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
script_language_extension.h Add path option to ScriptLanguageExtension::_validate 2023-10-22 21:49:34 -07:00
SCsub
undo_redo.cpp Fix tilemap live editing while game is running 2023-10-14 18:54:03 -07:00
undo_redo.h Fix tilemap live editing while game is running 2023-10-14 18:54:03 -07:00
worker_thread_pool.cpp Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
worker_thread_pool.h Revert "Implement parallel foreach() for easier multithreading" 2023-07-27 13:41:27 +02:00