virtualx-engine/scene
reduz b11bb595d1 Remove ClippedCamera3D
* Usage was always confusing for users
* The ability to generate a pyramid shape was moved to Camera3D
* SpringArm3D now casts using the camera pyramid shape if no shape is supplied.
2021-10-04 10:46:49 -03:00
..
2d Rename Joint2D and Joint3D files for consistency 2021-10-01 12:00:32 -07:00
3d Remove ClippedCamera3D 2021-10-04 10:46:49 -03:00
animation Merge pull request #44964 from Dragoncraft89/animation_tree_bug 2021-10-03 12:43:03 +02:00
audio Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
gui Fix deleting selection at the first line do not work with backspace 2021-10-01 20:23:52 +02:00
main Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
resources Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
register_scene_types.cpp Remove ClippedCamera3D 2021-10-04 10:46:49 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
scene_string_names.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00