.. |
canvas_layer.cpp
|
Rotation APIs: Better exposure for degrees methods
|
2016-05-06 23:38:08 +02:00 |
canvas_layer.h
|
Rotation APIs: Better exposure for degrees methods
|
2016-05-06 23:38:08 +02:00 |
http_request.cpp
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
http_request.h
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
instance_placeholder.cpp
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
instance_placeholder.h
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
node.cpp
|
WIP bugfix for existing connections
|
2016-07-19 20:20:28 -03:00 |
node.h
|
WIP bugfix for existing connections
|
2016-07-19 20:20:28 -03:00 |
resource_preloader.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
resource_preloader.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
scene_main_loop.cpp
|
-Heavily improved editor startup and exit performance
|
2016-06-07 22:10:09 -03:00 |
scene_main_loop.h
|
Drop empty files that are not used anywhere
|
2016-06-18 19:46:30 +02:00 |
SCsub
|
Cosmetic fixes to SCons buildsystem
|
2015-11-01 20:53:26 +01:00 |
timer.cpp
|
Now the timer could be paused
|
2016-03-31 18:23:16 -03:00 |
timer.h
|
Now the timer could be paused
|
2016-03-31 18:23:16 -03:00 |
viewport.cpp
|
Properly transform sub-viewport input, closes #3580
|
2016-07-18 17:16:49 -03:00 |
viewport.h
|
Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403
|
2016-07-06 20:36:37 -03:00 |