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These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices. UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback. Co-authored-by: thebestnom <shoval.arad@gmail.com> |
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assetPacks/installTime | ||
assets | ||
res | ||
src/com/godot/game | ||
AndroidManifest.xml | ||
build.gradle | ||
config.gradle | ||
gradle.properties | ||
settings.gradle |