a7fc04626a
Also removes a couple wrong Godot headers from third-party source files.
65 lines
2.8 KiB
C++
65 lines
2.8 KiB
C++
/*************************************************************************/
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/* regex.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef REGEX_H
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#define REGEX_H
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#include "ustring.h"
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#include "vector.h"
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#include "core/reference.h"
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#include "nrex.hpp"
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class RegEx : public Reference {
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OBJ_TYPE(RegEx, Reference);
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mutable String text;
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mutable Vector<nrex_result> captures;
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nrex exp;
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protected:
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static void _bind_methods();
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StringArray _bind_get_captures() const;
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public:
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void clear();
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bool is_valid() const;
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int get_capture_count() const;
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int get_capture_start(int capture) const;
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String get_capture(int capture) const;
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Error compile(const String& p_pattern, int capture = 9);
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int find(const String& p_text, int p_start = 0, int p_end = -1) const;
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RegEx();
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RegEx(const String& p_pattern);
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~RegEx();
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};
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#endif // REGEX_H
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