virtualx-engine/core/io/resource_loader.cpp
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00

472 lines
13 KiB
C++

/*************************************************************************/
/* resource_loader.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "resource_loader.h"
#include "print_string.h"
#include "globals.h"
#include "path_remap.h"
#include "os/file_access.h"
#include "os/os.h"
ResourceFormatLoader *ResourceLoader::loader[MAX_LOADERS];
int ResourceLoader::loader_count=0;
Error ResourceInteractiveLoader::wait() {
Error err = poll();
while (err==OK) {
err=poll();
}
return err;
}
bool ResourceFormatLoader::recognize(const String& p_extension) const {
List<String> extensions;
get_recognized_extensions(&extensions);
for (List<String>::Element *E=extensions.front();E;E=E->next()) {
if (E->get().nocasecmp_to(p_extension.extension())==0)
return true;
}
return false;
}
void ResourceFormatLoader::get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const {
if (p_type=="" || handles_type(p_type))
get_recognized_extensions(p_extensions);
}
void ResourceLoader::get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) {
for (int i=0;i<loader_count;i++) {
loader[i]->get_recognized_extensions_for_type(p_type,p_extensions);
}
}
void ResourceInteractiveLoader::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_resource"),&ResourceInteractiveLoader::get_resource);
ObjectTypeDB::bind_method(_MD("poll"),&ResourceInteractiveLoader::poll);
ObjectTypeDB::bind_method(_MD("wait"),&ResourceInteractiveLoader::wait);
ObjectTypeDB::bind_method(_MD("get_stage"),&ResourceInteractiveLoader::get_stage);
ObjectTypeDB::bind_method(_MD("get_stage_count"),&ResourceInteractiveLoader::get_stage_count);
}
class ResourceInteractiveLoaderDefault : public ResourceInteractiveLoader {
OBJ_TYPE( ResourceInteractiveLoaderDefault, ResourceInteractiveLoader );
public:
Ref<Resource> resource;
virtual void set_local_path(const String& p_local_path) { /*scene->set_filename(p_local_path);*/ }
virtual Ref<Resource> get_resource() { return resource; }
virtual Error poll() { return ERR_FILE_EOF; }
virtual int get_stage() const { return 1; }
virtual int get_stage_count() const { return 1; }
ResourceInteractiveLoaderDefault() {}
};
Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const String &p_path, Error *r_error) {
//either this
Ref<Resource> res = load(p_path,p_path,r_error);
if (res.is_null())
return Ref<ResourceInteractiveLoader>();
Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>( memnew( ResourceInteractiveLoaderDefault ));
ril->resource=res;
return ril;
}
RES ResourceFormatLoader::load(const String &p_path, const String& p_original_path, Error *r_error) {
String path=p_path;
//or this must be implemented
Ref<ResourceInteractiveLoader> ril = load_interactive(p_path,r_error);
if (!ril.is_valid())
return RES();
ril->set_local_path(p_original_path);
while(true) {
Error err = ril->poll();
if (err==ERR_FILE_EOF) {
if (r_error)
*r_error=OK;
return ril->get_resource();
}
if (r_error)
*r_error=err;
ERR_FAIL_COND_V(err!=OK,RES());
}
return RES();
}
void ResourceFormatLoader::get_dependencies(const String& p_path, List<String> *p_dependencies, bool p_add_types) {
//do nothing by default
}
///////////////////////////////////
RES ResourceLoader::load(const String &p_path, const String& p_type_hint, bool p_no_cache, Error *r_error) {
if (r_error)
*r_error=ERR_CANT_OPEN;
String local_path;
if (p_path.is_rel_path())
local_path="res://"+p_path;
else
local_path = Globals::get_singleton()->localize_path(p_path);
local_path=find_complete_path(local_path,p_type_hint);
ERR_FAIL_COND_V(local_path=="",RES());
if (!p_no_cache && ResourceCache::has(local_path)) {
if (OS::get_singleton()->is_stdout_verbose())
print_line("load resource: "+local_path+" (cached)");
return RES( ResourceCache::get(local_path ) );
}
String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
if (OS::get_singleton()->is_stdout_verbose())
print_line("load resource: "+remapped_path);
String extension=remapped_path.extension();
bool found=false;
for (int i=0;i<loader_count;i++) {
if (!loader[i]->recognize(extension))
continue;
if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
continue;
found=true;
RES res = loader[i]->load(remapped_path,local_path,r_error);
if (res.is_null())
continue;
if (!p_no_cache)
res->set_path(local_path);
#ifdef TOOLS_ENABLED
res->set_edited(false);
if (timestamp_on_load) {
uint64_t mt = FileAccess::get_modified_time(remapped_path);
//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
res->set_last_modified_time(mt);
}
#endif
return res;
}
if (found) {
ERR_EXPLAIN("Failed loading resource: "+p_path);
} else {
ERR_EXPLAIN("No loader found for resource: "+p_path);
}
ERR_FAIL_V(RES());
return RES();
}
Ref<ResourceImportMetadata> ResourceLoader::load_import_metadata(const String &p_path) {
String local_path;
if (p_path.is_rel_path())
local_path="res://"+p_path;
else
local_path = Globals::get_singleton()->localize_path(p_path);
String extension=p_path.extension();
Ref<ResourceImportMetadata> ret;
for (int i=0;i<loader_count;i++) {
if (!loader[i]->recognize(extension))
continue;
Error err = loader[i]->load_import_metadata(local_path,ret);
if (err==OK)
break;
}
return ret;
}
String ResourceLoader::find_complete_path(const String& p_path,const String& p_type) {
//this is an old vestige when the engine saved files without extension.
//remains here for compatibility with old projects and only because it
//can be sometimes nice to open files using .* from a script and have it guess
//the right extension.
String local_path = p_path;
if (local_path.ends_with("*")) {
//find the extension for resource that ends with *
local_path = local_path.substr(0,local_path.length()-1);
List<String> extensions;
get_recognized_extensions_for_type(p_type,&extensions);
List<String> candidates;
for(List<String>::Element *E=extensions.front();E;E=E->next()) {
String path = local_path+E->get();
if (PathRemap::get_singleton()->has_remap(path) || FileAccess::exists(path)) {
candidates.push_back(path);
}
}
if (candidates.size()==0) {
return "";
} else if (candidates.size()==1 || p_type=="") {
return candidates.front()->get();
} else {
for(List<String>::Element *E=candidates.front();E;E=E->next()) {
String rt = get_resource_type(E->get());
if (ObjectTypeDB::is_type(rt,p_type)) {
return E->get();
}
}
return "";
}
}
return local_path;
}
Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_path,const String& p_type_hint,bool p_no_cache,Error *r_error) {
if (r_error)
*r_error=ERR_CANT_OPEN;
String local_path;
if (p_path.is_rel_path())
local_path="res://"+p_path;
else
local_path = Globals::get_singleton()->localize_path(p_path);
local_path=find_complete_path(local_path,p_type_hint);
ERR_FAIL_COND_V(local_path=="",Ref<ResourceInteractiveLoader>());
if (!p_no_cache && ResourceCache::has(local_path)) {
if (OS::get_singleton()->is_stdout_verbose())
print_line("load resource: "+local_path+" (cached)");
Ref<Resource> res_cached = ResourceCache::get(local_path);
Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
ril->resource = res_cached;
return ril;
}
if (OS::get_singleton()->is_stdout_verbose())
print_line("load resource: ");
String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
String extension=remapped_path.extension();
bool found=false;
for (int i=0;i<loader_count;i++) {
if (!loader[i]->recognize(extension))
continue;
if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
continue;
found=true;
Ref<ResourceInteractiveLoader> ril = loader[i]->load_interactive(remapped_path,r_error);
if (ril.is_null())
continue;
if (!p_no_cache)
ril->set_local_path(local_path);
return ril;
}
if (found) {
ERR_EXPLAIN("Failed loading resource: "+p_path);
} else {
ERR_EXPLAIN("No loader found for resource: "+p_path);
}
ERR_FAIL_V(Ref<ResourceInteractiveLoader>());
return Ref<ResourceInteractiveLoader>();
}
void ResourceLoader::add_resource_format_loader(ResourceFormatLoader *p_format_loader, bool p_at_front) {
ERR_FAIL_COND( loader_count >= MAX_LOADERS );
if (p_at_front) {
for(int i=loader_count;i>0;i--) {
loader[i]=loader[i-1];
}
loader[0]=p_format_loader;
loader_count++;
} else {
loader[loader_count++]=p_format_loader;
}
}
void ResourceLoader::get_dependencies(const String& p_path, List<String> *p_dependencies, bool p_add_types) {
String local_path;
if (p_path.is_rel_path())
local_path="res://"+p_path;
else
local_path = Globals::get_singleton()->localize_path(p_path);
String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
String extension=remapped_path.extension();
for (int i=0;i<loader_count;i++) {
if (!loader[i]->recognize(extension))
continue;
//if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
// continue;
loader[i]->get_dependencies(remapped_path,p_dependencies,p_add_types);
}
}
Error ResourceLoader::rename_dependencies(const String &p_path,const Map<String,String>& p_map) {
String local_path;
if (p_path.is_rel_path())
local_path="res://"+p_path;
else
local_path = Globals::get_singleton()->localize_path(p_path);
String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
String extension=remapped_path.extension();
for (int i=0;i<loader_count;i++) {
if (!loader[i]->recognize(extension))
continue;
//if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
// continue;
return loader[i]->rename_dependencies(p_path,p_map);
}
return OK; // ??
}
String ResourceLoader::guess_full_filename(const String &p_path,const String& p_type) {
String local_path;
if (p_path.is_rel_path())
local_path="res://"+p_path;
else
local_path = Globals::get_singleton()->localize_path(p_path);
return find_complete_path(local_path,p_type);
}
String ResourceLoader::get_resource_type(const String &p_path) {
String local_path;
if (p_path.is_rel_path())
local_path="res://"+p_path;
else
local_path = Globals::get_singleton()->localize_path(p_path);
String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
String extension=remapped_path.extension();
for (int i=0;i<loader_count;i++) {
String result = loader[i]->get_resource_type(local_path);
if (result!="")
return result;
}
return "";
}
ResourceLoadErrorNotify ResourceLoader::err_notify=NULL;
void *ResourceLoader::err_notify_ud=NULL;
DependencyErrorNotify ResourceLoader::dep_err_notify=NULL;
void *ResourceLoader::dep_err_notify_ud=NULL;
bool ResourceLoader::abort_on_missing_resource=true;
bool ResourceLoader::timestamp_on_load=false;