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arvr
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Redoing the ARVR GDNative interface as module and tighter implementation
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2017-10-14 09:10:18 +11:00 |
audio
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Fixed Voice_Count issues in AudioEffectChorus:
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2017-09-25 20:46:52 +07:00 |
physics
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Added documentation for 3D Joints, the 2D Pin Joint, and the Physicsservers, also a minor bugfix in the 3D Pinjoint.
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2017-10-14 22:17:26 +02:00 |
physics_2d
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Prevent a possible crash at collision_object_2d_sw.h
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2017-10-12 14:25:40 -03:00 |
visual
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Fixed viewport transparent bg when clear mode is enabled.
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2017-10-21 02:06:10 -05:00 |
arvr_server.cpp
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Fix argument names in method bindings.
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2017-10-11 20:00:25 +02:00 |
arvr_server.h
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Made a few tweaks to the interface
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2017-10-06 20:35:55 +11:00 |
audio_server.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
audio_server.h
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Fix crash when no audio driver is available
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2017-09-13 20:54:55 -03:00 |
physics_2d_server.cpp
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Added new API to get body direct state
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2017-09-29 17:33:30 +02:00 |
physics_2d_server.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
physics_server.cpp
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Added new API to get body direct state
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2017-09-29 17:33:30 +02:00 |
physics_server.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
register_server_types.cpp
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Redoing the ARVR GDNative interface as module and tighter implementation
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2017-10-14 09:10:18 +11:00 |
register_server_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
SCsub
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Merge pull request #8567 from BastiaanOlij/ar_vr_server
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2017-07-31 13:29:18 +02:00 |
server_wrap_mt_common.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_server.cpp
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Bind some VisualServer functions
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2017-10-20 00:24:49 +02:00 |
visual_server.h
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Bind some VisualServer functions
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2017-10-20 00:24:49 +02:00 |