ea21122575
This doesn't change the behavior when `--jobs`/`-j` is specified as a command-line argument or in `SCONSFLAGS`. The SCons hack used to know if `num_jobs` was set by the user is derived from the MongoDB setup. We use `os.cpu_count()` for portability (available since Python 3.4). With 4 CPUs or less, we use the max. With more than 4 we use max - 1 to preserve some bandwidth for the user's other programs.
39 lines
1.3 KiB
YAML
39 lines
1.3 KiB
YAML
name: Build Godot
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description: Build Godot with the provided options.
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inputs:
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target:
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description: The scons target (debug/release_debug/release).
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default: "debug"
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tools:
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description: If tools are to be built.
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default: false
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tests:
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description: If tests are to be built.
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default: false
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platform:
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description: The Godot platform to build.
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required: false
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sconsflags:
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default: ""
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scons-cache:
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description: The scons cache path.
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default: "${{ github.workspace }}/.scons-cache/"
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scons-cache-limit:
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description: The scons cache size limit.
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# actions/cache has 10 GiB limit, and GitHub runners have a 14 GiB disk.
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# Limit to 7 GiB to avoid having the extracted cache fill the disk.
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default: 7168
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runs:
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using: "composite"
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steps:
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- name: Scons Build
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shell: sh
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env:
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SCONSFLAGS: ${{ inputs.sconsflags }}
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SCONS_CACHE: ${{ inputs.scons-cache }}
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SCONS_CACHE_LIMIT: ${{ inputs.scons-cache-limit }}
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run: |
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echo "Building with flags:" ${{ env.SCONSFLAGS }}
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if ! ${{ inputs.tools }}; then rm -rf editor; fi # Ensure we don't include editor code.
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scons p=${{ inputs.platform }} target=${{ inputs.target }} tools=${{ inputs.tools }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }}
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ls -l bin/
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