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doc_classes
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Describe usage of float in range documentation
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2022-02-18 00:59:22 +01:00 |
editor
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Refactor GDScript/C# script templates logic to be editor-only
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2022-03-28 16:21:00 +02:00 |
icons
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Make script type distinguishable by icon
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2022-01-13 12:29:05 +01:00 |
language_server
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
tests
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Fixes GDScript define nested dictionary and array as constants #50285
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2022-04-19 08:57:23 -04:00 |
config.py
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Unregister GDScriptFunctionState class
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2020-11-26 21:39:54 -03:00 |
gdscript.cpp
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Narrow FileAccess scope to prevent deadlocks.
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2022-04-12 10:54:39 +03:00 |
gdscript.h
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GDScript: Add support for static method calls in native types
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2022-04-06 14:14:38 -03:00 |
gdscript_analyzer.cpp
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Fixes GDScript define nested dictionary and array as constants #50285
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2022-04-19 08:57:23 -04:00 |
gdscript_analyzer.h
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GDScript: Check if method signature matches the parent
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2022-03-06 11:16:20 -03:00 |
gdscript_byte_codegen.cpp
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GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
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2022-04-07 23:32:56 -05:00 |
gdscript_byte_codegen.h
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GDScript: Add support for static method calls in native types
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2022-04-06 14:14:38 -03:00 |
gdscript_cache.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
gdscript_cache.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gdscript_codegen.h
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GDScript: Add support for static method calls in native types
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2022-04-06 14:14:38 -03:00 |
gdscript_compiler.cpp
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GDScript: Fix method call on singletons
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2022-04-08 12:20:57 -03:00 |
gdscript_compiler.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gdscript_disassembler.cpp
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GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
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2022-04-07 23:32:56 -05:00 |
gdscript_editor.cpp
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Add built-in Variant types to autocompletion list
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2022-04-07 11:10:19 -05:00 |
gdscript_function.cpp
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Fix local variables not showing when breaking on final line
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2022-02-16 18:12:38 +00:00 |
gdscript_function.h
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GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
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2022-04-07 23:32:56 -05:00 |
gdscript_lambda_callable.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gdscript_lambda_callable.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gdscript_parser.cpp
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Merge pull request #59694 from vnen/gdscript-better-call-super
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2022-03-30 17:58:11 +02:00 |
gdscript_parser.h
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Fix some issues found by cppcheck.
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2022-04-06 14:34:37 +03:00 |
gdscript_rpc_callable.cpp
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Remove VARIANT_ARG* macros
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2022-03-09 18:39:13 +01:00 |
gdscript_rpc_callable.h
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[Net] Add type check to GDScriptRPCCallable.
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2022-02-07 13:39:45 +01:00 |
gdscript_tokenizer.cpp
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Cleanup and move char functions to the char_utils.h header.
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2022-02-04 11:35:01 +02:00 |
gdscript_tokenizer.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gdscript_utility_functions.cpp
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Fix some issues found by cppcheck.
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2022-04-06 14:34:37 +03:00 |
gdscript_utility_functions.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gdscript_vm.cpp
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GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
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2022-04-07 23:32:56 -05:00 |
gdscript_warning.cpp
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GDScript: Consolidate behavior for assigning enum types
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2022-02-03 13:32:16 -03:00 |
gdscript_warning.h
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GDScript: Consolidate behavior for assigning enum types
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2022-02-03 13:32:16 -03:00 |
register_types.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_types.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
SCsub
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Refactor GDScript/C# script templates logic to be editor-only
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2022-03-28 16:21:00 +02:00 |