Virtualx Game Engine. Forked from Godot 3.6
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Juan Linietsky b41be2d1a9 Merge pull request #4854 from Razzlegames/screenToLocal
Conversion function for screen coords to local Canvas coords
2016-07-11 02:26:58 -03:00
bin Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
core Merge pull request #5559 from Hinsbart/connected_joysticks 2016-07-10 14:00:27 -03:00
doc Merge pull request #4854 from Razzlegames/screenToLocal 2016-07-11 02:26:58 -03:00
drivers Fix builtin OpenSSL configuration 2016-07-09 20:13:35 -03:00
main Merge pull request #5634 from vnen/assetlib-map-crash 2016-07-11 00:17:54 +02:00
modules Allow semicolon after 'pass' keyword 2016-07-10 12:20:53 -03:00
platform Merge pull request #5077 from RandomShaper/improve-android-build 2016-07-10 13:57:17 -03:00
scene Merge pull request #4854 from Razzlegames/screenToLocal 2016-07-11 02:26:58 -03:00
servers Merge pull request #5533 from Hinsbart/cursor_atex 2016-07-10 12:41:57 -03:00
tools Merge pull request #5634 from vnen/assetlib-map-crash 2016-07-11 00:17:54 +02:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes GH linguist: properly detect .inc files as C++ 2016-07-03 15:17:25 +02:00
.gitignore Make Android build smarter (SCons + Gradle) 2016-06-27 10:49:15 +02:00
.travis.yml x11: Implemented dpi detection 2016-06-09 18:54:06 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
icon.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
methods.py Add android_add_default_config for config.py 2016-07-07 04:03:50 +09:00
README.md README.md: Add codetriage badge 2016-05-27 01:12:06 +02:00
SConstruct Add android_add_default_config for config.py 2016-07-07 04:03:50 +09:00
version.py Enter the 2.1 alpha phase 2016-03-22 18:45:19 +01:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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