virtualx-engine/editor/export
Hugo Locurcio ad4480bf2e
Add a "version" project setting and use it in new export presets
This makes it easy to retrieve the project version at runtime
for display purposes, while simplifying the export preset configuration.
You can now leave the version empty unless you need to override it on a per-preset
basis.

Since export presets save the values of default values to the `export_presets.cfg`
file, this change only affects export presets created after this commit was merged.
2023-08-04 10:29:33 +02:00
..
editor_export.cpp Fix export options of scripted EditorExportPlugins 2023-07-04 15:39:23 +02:00
editor_export.h Fix export options of scripted EditorExportPlugins 2023-07-04 15:39:23 +02:00
editor_export_platform.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
editor_export_platform.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_export_platform_pc.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_export_platform_pc.h Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
editor_export_plugin.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
editor_export_plugin.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
editor_export_preset.cpp Add a "version" project setting and use it in new export presets 2023-08-04 10:29:33 +02:00
editor_export_preset.h Add a "version" project setting and use it in new export presets 2023-08-04 10:29:33 +02:00
editor_export_shared_object.h
export_template_manager.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
export_template_manager.h
project_export.cpp Fix export options of scripted EditorExportPlugins 2023-07-04 15:39:23 +02:00
project_export.h
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