virtualx-engine/modules/enet
Fabio Alessandrelli b4fc69e0e2 [Net] Fix ENet 'connect_to_host' creating only one channel.
Passing `0` to `enet_host_create` will allow the maximum amount of
channel supported by ENet. For some reasons, `connect_to_host` will
instead only create 1 channel when passed `0`.
This commit normalize the behaviour to always allocate the maximum
allowed channels when passing `0`.
2021-07-30 15:25:37 +02:00
..
doc_classes [Net] Refactor ENetMultiplayerPeer to use ENet wrappers. 2021-07-29 10:59:00 +02:00
config.py [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
enet_connection.cpp [Net] Fix ENet 'connect_to_host' creating only one channel. 2021-07-30 15:25:37 +02:00
enet_connection.h [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
enet_multiplayer_peer.cpp [Net] Refactor ENetMultiplayerPeer to use ENet wrappers. 2021-07-29 10:59:00 +02:00
enet_multiplayer_peer.h [Net] Refactor ENetMultiplayerPeer to use ENet wrappers. 2021-07-29 10:59:00 +02:00
enet_packet_peer.cpp [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
enet_packet_peer.h [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
register_types.cpp [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00