virtualx-engine/misc/dist/ios_xcode
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
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godot_ios Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godot_ios.xcodeproj iOS Export: export modification to support plugins 2020-11-10 16:40:01 +03:00
data.pck
libgodot.iphone.debug.fat.a Allow configuring iOS export 2017-11-21 01:16:49 +07:00
libgodot.iphone.release.fat.a Allow configuring iOS export 2017-11-21 01:16:49 +07:00