virtualx-engine/modules/gltf
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
..
config.py Add exporting glTF2. 2020-12-22 16:56:28 -08:00
editor_scene_exporter_gltf_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scene_exporter_gltf_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scene_importer_gltf.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scene_importer_gltf.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_accessor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_accessor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_animation.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_animation.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_buffer_view.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_buffer_view.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_document.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_document.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_light.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_light.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_node.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_node.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skeleton.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skeleton.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_spec_gloss.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_spec_gloss.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_state.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_state.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_texture.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_texture.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Add exporting glTF2. 2020-12-22 16:56:28 -08:00