virtualx-engine/drivers/gles2
Juan Linietsky 58cda02a38 -fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
2014-02-13 18:03:28 -03:00
..
shaders GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer_gles2.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
rasterizer_gles2.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer_instance_gles2.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer_instance_gles2.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler_gles2.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler_gles2.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_gles2.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_gles2.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00