58cda02a38
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript |
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.. | ||
shaders | ||
rasterizer_gles2.cpp | ||
rasterizer_gles2.h | ||
rasterizer_instance_gles2.cpp | ||
rasterizer_instance_gles2.h | ||
SCsub | ||
shader_compiler_gles2.cpp | ||
shader_compiler_gles2.h | ||
shader_gles2.cpp | ||
shader_gles2.h |