virtualx-engine/scene/animation
Juan Linietsky 58cda02a38 -fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
2014-02-13 18:03:28 -03:00
..
animation_cache.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_cache.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
animation_player.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_player.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_player.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
transitioner.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
transitioner.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00