virtualx-engine/platform/android/java/lib
Fredia Huya-Kouadio 6b6428d779 Fix ANRs reported by the Google Play Console
- Add support for dispatching input on the render thread (UI thread is the current default) when `input_buffering` and `accumulated_input` are disabled. At the expense of latency, this helps prevent 'heavy' applications / games from blocking the UI thread (the default behavior)  which may cause the application to ANR.

- Remove GLSurfaceView logic causing the UI thread to wait on the GL thread during lifecycle events. The removed logic would cause the UI thread to ANR when the GL thread is blocked.
2024-07-04 05:18:50 -07:00
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aidl/com/android/vending/licensing
patches
res Add "filesRoot" path to Android provider paths xml 2023-03-09 19:11:08 +00:00
src Fix ANRs reported by the Google Play Console 2024-07-04 05:18:50 -07:00
srcTest/java/org/godotengine/godot/utils Extract parsing command line file to a separate class + add unit tests 2024-04-04 10:18:57 +01:00
AndroidManifest.xml Update Android dependencies for the project 2024-01-18 10:35:32 -08:00
build.gradle Merge pull request #90147 from melquiadess/remove-redundant-semicolons 2024-04-04 14:37:31 +02:00
THIRDPARTY.md