virtualx-engine/scene/resources
Zher Huei Lee b6ec3f02f0 Added Tile and TileFit to StyleBoxes
Was already implemented for Patch9 boxes, but wasn't exposed here.
Allows for use in other GUI elements like panels and buttons.
2017-08-12 09:57:56 +08:00
..
default_theme Fix ColorPicker to use theme constants 2017-07-18 09:43:16 +07:00
animation.cpp renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
animation.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
audio_stream_resampled.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
audio_stream_resampled.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
audio_stream_sample.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
audio_stream_sample.h Reworked translation system 2017-06-28 17:01:35 -03:00
bit_mask.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
bit_mask.h Fix two typos from previous commit 2017-05-17 18:45:56 +02:00
bounds.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
bounds.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
box_shape.cpp renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
box_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
capsule_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
capsule_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
capsule_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
capsule_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
circle_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
circle_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color_ramp.cpp Fixes method definitions with extra number of arguments 2017-08-10 07:17:51 +02:00
color_ramp.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
concave_polygon_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
concave_polygon_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
concave_polygon_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
concave_polygon_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
convex_polygon_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
convex_polygon_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
convex_polygon_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
convex_polygon_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
curve.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
curve.h Add object type hint for docs 2017-07-19 02:03:34 +07:00
dynamic_font.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
dynamic_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dynamic_font_stb.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
dynamic_font_stb.h Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
environment.cpp Merge pull request #10194 from Keetz/update-default-values 2017-08-11 10:39:12 +02:00
environment.h Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
font.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
font.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
gibberish_stream.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
gibberish_stream.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
material.cpp Merge pull request #10194 from Keetz/update-default-values 2017-08-11 10:39:12 +02:00
material.h -Restored Sprite3D to working function, fixes #2061, fixes #9738 2017-08-08 17:23:44 -03:00
mesh.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
mesh.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
mesh_data_tool.cpp Fixes method definitions with extra number of arguments 2017-08-10 07:17:51 +02:00
mesh_data_tool.h -Added proper access to depth texture from shader 2017-06-07 18:20:04 -03:00
mesh_library.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
mesh_library.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
multimesh.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
multimesh.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
packed_scene.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
packed_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
plane_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
plane_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
polygon_path_finder.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
polygon_path_finder.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
primitive_meshes.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
primitive_meshes.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
ray_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ray_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rectangle_shape_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rectangle_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
room.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
room.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_format_text.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
scene_format_text.h Reworked translation system 2017-06-28 17:01:35 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
segment_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
shader.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader_graph.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
shader_graph.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
shape.cpp -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
shape.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
shape_2d.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shape_line_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
shape_line_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sky_box.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
sky_box.h Several changes to better run in mobile. 2017-07-22 14:08:17 -03:00
space_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
space_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sphere_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sphere_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
style_box.cpp Added Tile and TileFit to StyleBoxes 2017-08-12 09:57:56 +08:00
style_box.h Added Tile and TileFit to StyleBoxes 2017-08-12 09:57:56 +08:00
surface_tool.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
surface_tool.h -Added GLTF scene support (still missing animations and .glb extension) 2017-08-02 15:43:49 -03:00
texture.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
texture.h Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
theme.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
theme.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
tile_set.cpp Fixes method definitions with extra number of arguments 2017-08-10 07:17:51 +02:00
tile_set.h Readd tilemap's shape_transform and bugfixes 2017-07-01 20:56:51 +03:00
video_stream.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
video_stream.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
world.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
world.h Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
world_2d.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
world_2d.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00