virtualx-engine/servers/rendering/renderer_rd/storage_rd
2022-04-17 13:13:18 +10:00
..
light_storage.cpp Move light, reflection probe and lightmap into LightStorage 2022-04-17 13:13:18 +10:00
light_storage.h Move light, reflection probe and lightmap into LightStorage 2022-04-17 13:13:18 +10:00
material_storage.cpp Color: Rename to_srgb/to_linear to include base color space 2022-04-13 11:45:52 +02:00
material_storage.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
mesh_storage.cpp Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage 2022-04-02 16:29:04 +11:00
mesh_storage.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
SCsub Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
texture_storage.cpp Merge canvas and decal into TextureStorage and add render target 2022-04-17 12:59:50 +10:00
texture_storage.h Merge canvas and decal into TextureStorage and add render target 2022-04-17 12:59:50 +10:00