virtualx-engine/scene
lawnjelly b777a9e5f9 Canvas item hierarchical culling
Adds optional hierarchical culling to the 2D rendering (within VisualServer).

Each canvas item maintains a bound in local space of the item itself and all child / grandchild items. This allows branches to be culled at once when they don't intersect a viewport.
2023-04-25 20:17:33 +01:00
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2d Canvas item hierarchical culling 2023-04-25 20:17:33 +01:00
3d Add error messages for collision exception functions 2023-02-24 00:36:30 +01:00
animation One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Make tab's close button responsive to touch taps 2023-04-22 20:31:18 -07:00
main Canvas item hierarchical culling 2023-04-25 20:17:33 +01:00
resources Merge pull request #75995 from AThousandShips/3_x_autohide_theme 2023-04-17 17:25:35 +02:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00