virtualx-engine/modules/mono
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
build_scripts Be more verbose about why msbuild tools could not be found 2022-01-29 07:16:34 +00:00
doc_classes Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
editor Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
glue Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
mono_gd Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
utils Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
.editorconfig Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
class_db_api_json.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
config.py Add support for the RISC-V architecture 2021-10-22 12:51:10 -05:00
csharp_script.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
csharp_script.h Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
Directory.Build.props Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godotsharp_defs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godotsharp_dirs.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
godotsharp_dirs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
managed_callable.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
managed_callable.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
mono_gc_handle.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mono_gc_handle.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
SdkPackageVersions.props Bump Godot.NET.Sdk and SourceGenerators versions 2021-12-05 15:56:18 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
signal_awaiter_utils.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00