346f1ab86b
Keep on waitin'
11 lines
594 B
XML
11 lines
594 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeUVPolarCoord" inherits="VisualShaderNode" version="4.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A visual shader node that modifies the texture UV using polar coordinates.
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</brief_description>
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<description>
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UV polar coord node will transform UV values into polar coordinates, with specified scale, zoom strength and repeat parameters. It can be used to create various swirl distortions.
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</description>
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<tutorials>
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</tutorials>
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</class>
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