d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
33 lines
888 B
XML
33 lines
888 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.0-stable">
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<brief_description>
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Concave polygon shape.
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</brief_description>
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<description>
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Concave polygon shape resource, which can be set into a [PhysicsBody] or area. This shape is created by feeding a list of triangles.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="get_faces" qualifiers="const">
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<return type="PoolVector3Array">
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</return>
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<description>
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Return the faces (an array of triangles).
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</description>
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</method>
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<method name="set_faces">
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<return type="void">
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</return>
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<argument index="0" name="faces" type="PoolVector3Array">
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</argument>
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<description>
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Set the faces (an array of triangles).
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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