Virtualx Game Engine. Forked from Godot 3.6
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Juan Linietsky b83350f4b2 Added constants from types in code completion, somehow this was never added.
Stuff like Label.ALIGN_CENTER or Mesh.PRIMITIVE_TRIANGLES did not complete..
2016-09-11 12:20:28 -03:00
bin Merge pull request #5920 from 29jm/fix-warnings 2016-09-10 12:21:02 -03:00
core Merge pull request #5879 from gau-veldt/subarray_patch 2016-09-10 12:22:31 -03:00
doc fix get_selected_nodes() 2016-09-10 17:50:20 -03:00
drivers Merge pull request #5920 from 29jm/fix-warnings 2016-09-10 12:21:02 -03:00
main Merge pull request #6363 from vnen/winrt 2016-09-10 11:47:42 -03:00
modules Added constants from types in code completion, somehow this was never added. 2016-09-11 12:20:28 -03:00
platform Fix build error in WinRT export 2016-09-10 20:21:46 -03:00
scene Add argument options for the theme override functions in Control 2016-09-11 11:48:31 -03:00
servers Merge pull request #5920 from 29jm/fix-warnings 2016-09-10 12:21:02 -03:00
tools -Added a ColorFrame control, kind of like Texture but for color. 2016-09-11 11:28:01 -03:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes GH linguist: properly detect .inc files as C++ 2016-07-03 15:17:25 +02:00
.gitignore added KDevelop project files to gitignore 2016-07-14 13:28:39 +02:00
.travis.yml x11: Implemented dpi detection 2016-06-09 18:54:06 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
icon.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
methods.py Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
README.md README.md: Add codetriage badge 2016-05-27 01:12:06 +02:00
SConstruct Add android_add_default_config for config.py 2016-07-07 04:03:50 +09:00
version.py Bump version to 2.2-alpha 2016-08-03 17:59:01 +02:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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