virtualx-engine/scene/resources/2d
smix8 eba3acadac Fix thread-use causing navigation polygon data corruption
Fixes navigation polygon  data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
2024-06-21 12:58:03 +02:00
..
skeleton
capsule_shape_2d.cpp
capsule_shape_2d.h
circle_shape_2d.cpp
circle_shape_2d.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
navigation_mesh_source_geometry_data_2d.cpp
navigation_mesh_source_geometry_data_2d.h
navigation_polygon.cpp Fix thread-use causing navigation polygon data corruption 2024-06-21 12:58:03 +02:00
navigation_polygon.h Fix thread-use causing navigation polygon data corruption 2024-06-21 12:58:03 +02:00
polygon_path_finder.cpp
polygon_path_finder.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
shape_2d.cpp
shape_2d.h
tile_set.compat.inc
tile_set.cpp
tile_set.h
world_boundary_shape_2d.cpp
world_boundary_shape_2d.h