virtualx-engine/core/debugger/debugger_marshalls.cpp
Fabio Alessandrelli b8ddaf9c33 Refactor ScriptDebugger.
EngineDebugger is the new interface to access the debugger.
It tries to be as agnostic as possible on the data that various
subsystems can expose.

It allows 2 types of interactions:

- Profilers:
  A subsystem can register a profiler, assigning it a unique name.
  That name can be used to activate the profiler or add data to it.
  The registered profiler can be composed of up to 3 functions:
    - Toggle: called when the profiler is activated/deactivated.
    - Add: called whenever data is added to the debugger
      (via `EngineDebugger::profiler_add_frame_data`)
    - Tick: called every frame (during idle), receives frame times.

- Captures: (Only relevant in remote debugger for now)
  A subsystem can register a capture, assigning it a unique name.
  When receiving a message, the remote debugger will check if it starts
  with `[prefix]:` and call the associated capture with name `prefix`.

Port MultiplayerAPI, Servers, Scripts, Visual, Performance to the new
profiler system.

Port SceneDebugger and RemoteDebugger to the new capture system.
The LocalDebugger also uses the new profiler system for scripts
profiling.
2020-03-08 12:36:39 +01:00

329 lines
10 KiB
C++

/*************************************************************************/
/* debugger_marshalls.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "debugger_marshalls.h"
#include "core/io/marshalls.h"
#define CHECK_SIZE(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() < (uint32_t)(expected), false, String("Malformed ") + what + " message from script debugger, message too short. Exptected size: " + itos(expected) + ", actual size: " + itos(arr.size()))
#define CHECK_END(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() > (uint32_t)expected, false, String("Malformed ") + what + " message from script debugger, message too long. Exptected size: " + itos(expected) + ", actual size: " + itos(arr.size()))
Array DebuggerMarshalls::ResourceUsage::serialize() {
infos.sort();
Array arr;
arr.push_back(infos.size() * 4);
for (List<ResourceInfo>::Element *E = infos.front(); E; E = E->next()) {
arr.push_back(E->get().path);
arr.push_back(E->get().format);
arr.push_back(E->get().type);
arr.push_back(E->get().vram);
}
return arr;
}
bool DebuggerMarshalls::ResourceUsage::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 1, "ResourceUsage");
uint32_t size = p_arr[0];
CHECK_SIZE(p_arr, size, "ResourceUsage");
int idx = 1;
for (uint32_t i = 0; i < size / 4; i++) {
ResourceInfo info;
info.path = p_arr[idx];
info.format = p_arr[idx + 1];
info.type = p_arr[idx + 2];
info.vram = p_arr[idx + 3];
infos.push_back(info);
}
CHECK_END(p_arr, idx, "ResourceUsage");
return true;
}
Array DebuggerMarshalls::ScriptFunctionSignature::serialize() {
Array arr;
arr.push_back(name);
arr.push_back(id);
return arr;
}
bool DebuggerMarshalls::ScriptFunctionSignature::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 2, "ScriptFunctionSignature");
name = p_arr[0];
id = p_arr[1];
CHECK_END(p_arr, 2, "ScriptFunctionSignature");
return true;
}
Array DebuggerMarshalls::NetworkProfilerFrame::serialize() {
Array arr;
arr.push_back(infos.size() * 6);
for (int i = 0; i < infos.size(); ++i) {
arr.push_back(uint64_t(infos[i].node));
arr.push_back(infos[i].node_path);
arr.push_back(infos[i].incoming_rpc);
arr.push_back(infos[i].incoming_rset);
arr.push_back(infos[i].outgoing_rpc);
arr.push_back(infos[i].outgoing_rset);
}
return arr;
}
bool DebuggerMarshalls::NetworkProfilerFrame::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 1, "NetworkProfilerFrame");
uint32_t size = p_arr[0];
CHECK_SIZE(p_arr, size, "NetworkProfilerFrame");
infos.resize(size);
int idx = 1;
for (uint32_t i = 0; i < size / 6; ++i) {
infos.write[i].node = uint64_t(p_arr[idx]);
infos.write[i].node_path = p_arr[idx + 1];
infos.write[i].incoming_rpc = p_arr[idx + 2];
infos.write[i].incoming_rset = p_arr[idx + 3];
infos.write[i].outgoing_rpc = p_arr[idx + 4];
infos.write[i].outgoing_rset = p_arr[idx + 5];
}
CHECK_END(p_arr, idx, "NetworkProfilerFrame");
return true;
}
Array DebuggerMarshalls::ServersProfilerFrame::serialize() {
Array arr;
arr.push_back(frame_number);
arr.push_back(frame_time);
arr.push_back(idle_time);
arr.push_back(physics_time);
arr.push_back(physics_frame_time);
arr.push_back(script_time);
arr.push_back(servers.size());
for (int i = 0; i < servers.size(); i++) {
ServerInfo &s = servers[i];
arr.push_back(s.name);
arr.push_back(s.functions.size() * 2);
for (int j = 0; j < s.functions.size(); j++) {
ServerFunctionInfo &f = s.functions[j];
arr.push_back(f.name);
arr.push_back(f.time);
}
}
arr.push_back(script_functions.size() * 4);
for (int i = 0; i < script_functions.size(); i++) {
arr.push_back(script_functions[i].sig_id);
arr.push_back(script_functions[i].call_count);
arr.push_back(script_functions[i].self_time);
arr.push_back(script_functions[i].total_time);
}
return arr;
}
bool DebuggerMarshalls::ServersProfilerFrame::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 7, "ServersProfilerFrame");
frame_number = p_arr[0];
frame_time = p_arr[1];
idle_time = p_arr[2];
physics_time = p_arr[3];
physics_frame_time = p_arr[4];
script_time = p_arr[5];
int servers_size = p_arr[6];
int idx = 7;
while (servers_size) {
CHECK_SIZE(p_arr, idx + 2, "ServersProfilerFrame");
servers_size--;
ServerInfo si;
si.name = p_arr[idx];
int sub_data_size = p_arr[idx + 1];
idx += 2;
CHECK_SIZE(p_arr, idx + sub_data_size, "ServersProfilerFrame");
for (int j = 0; j < sub_data_size / 2; j++) {
ServerFunctionInfo sf;
sf.name = p_arr[idx];
sf.time = p_arr[idx + 1];
idx += 2;
si.functions.push_back(sf);
}
servers.push_back(si);
}
CHECK_SIZE(p_arr, idx + 3, "ServersProfilerFrame");
int func_size = p_arr[idx];
idx += 1;
CHECK_SIZE(p_arr, idx + func_size, "ServersProfilerFrame");
for (int i = 0; i < func_size / 4; i++) {
ScriptFunctionInfo fi;
fi.sig_id = p_arr[idx];
fi.call_count = p_arr[idx + 1];
fi.self_time = p_arr[idx + 2];
fi.total_time = p_arr[idx + 3];
script_functions.push_back(fi);
idx += 4;
}
CHECK_END(p_arr, idx, "ServersProfilerFrame");
return true;
}
Array DebuggerMarshalls::ScriptStackDump::serialize() {
Array arr;
arr.push_back(frames.size() * 3);
for (int i = 0; i < frames.size(); i++) {
arr.push_back(frames[i].file);
arr.push_back(frames[i].line);
arr.push_back(frames[i].func);
}
return arr;
}
bool DebuggerMarshalls::ScriptStackDump::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 1, "ScriptStackDump");
uint32_t size = p_arr[0];
CHECK_SIZE(p_arr, size, "ScriptStackDump");
int idx = 1;
for (uint32_t i = 0; i < size / 3; i++) {
ScriptLanguage::StackInfo sf;
sf.file = p_arr[idx];
sf.line = p_arr[idx + 1];
sf.func = p_arr[idx + 2];
frames.push_back(sf);
idx += 3;
}
CHECK_END(p_arr, idx, "ScriptStackDump");
return true;
}
Array DebuggerMarshalls::ScriptStackVariable::serialize(int max_size) {
Array arr;
arr.push_back(name);
arr.push_back(type);
Variant var = value;
if (value.get_type() == Variant::OBJECT && value.get_validated_object() == nullptr) {
var = Variant();
}
int len = 0;
Error err = encode_variant(var, NULL, len, true);
if (err != OK)
ERR_PRINT("Failed to encode variant.");
if (len > max_size) {
arr.push_back(Variant());
} else {
arr.push_back(var);
}
return arr;
}
bool DebuggerMarshalls::ScriptStackVariable::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 3, "ScriptStackVariable");
name = p_arr[0];
type = p_arr[1];
value = p_arr[2];
CHECK_END(p_arr, 3, "ScriptStackVariable");
return true;
}
Array DebuggerMarshalls::OutputError::serialize() {
Array arr;
arr.push_back(hr);
arr.push_back(min);
arr.push_back(sec);
arr.push_back(msec);
arr.push_back(source_file);
arr.push_back(source_func);
arr.push_back(source_line);
arr.push_back(error);
arr.push_back(error_descr);
arr.push_back(warning);
unsigned int size = callstack.size();
const ScriptLanguage::StackInfo *r = callstack.ptr();
arr.push_back(size * 3);
for (int i = 0; i < callstack.size(); i++) {
arr.push_back(r[i].file);
arr.push_back(r[i].func);
arr.push_back(r[i].line);
}
return arr;
}
bool DebuggerMarshalls::OutputError::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 11, "OutputError");
hr = p_arr[0];
min = p_arr[1];
sec = p_arr[2];
msec = p_arr[3];
source_file = p_arr[4];
source_func = p_arr[5];
source_line = p_arr[6];
error = p_arr[7];
error_descr = p_arr[8];
warning = p_arr[9];
unsigned int stack_size = p_arr[10];
CHECK_SIZE(p_arr, stack_size, "OutputError");
int idx = 11;
callstack.resize(stack_size / 3);
ScriptLanguage::StackInfo *w = callstack.ptrw();
for (unsigned int i = 0; i < stack_size / 3; i++) {
w[i].file = p_arr[idx];
w[i].func = p_arr[idx + 1];
w[i].line = p_arr[idx + 2];
idx += 3;
}
CHECK_END(p_arr, idx, "OutputError");
return true;
}
Array DebuggerMarshalls::VisualProfilerFrame::serialize() {
Array arr;
arr.push_back(frame_number);
arr.push_back(areas.size() * 3);
for (int i = 0; i < areas.size(); i++) {
arr.push_back(areas[i].name);
arr.push_back(areas[i].cpu_msec);
arr.push_back(areas[i].gpu_msec);
}
return arr;
}
bool DebuggerMarshalls::VisualProfilerFrame::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 2, "VisualProfilerFrame");
frame_number = p_arr[0];
int size = p_arr[1];
CHECK_SIZE(p_arr, size, "VisualProfilerFrame");
int idx = 2;
areas.resize(size / 3);
VS::FrameProfileArea *w = areas.ptrw();
for (int i = 0; i < size / 3; i++) {
w[i].name = p_arr[idx];
w[i].cpu_msec = p_arr[idx + 1];
w[i].gpu_msec = p_arr[idx + 2];
idx += 3;
}
CHECK_END(p_arr, idx, "VisualProfilerFrame");
return true;
}