virtualx-engine/drivers/gles3/shaders
2018-12-21 20:31:10 +01:00
..
blend_shape.glsl
canvas.glsl fixed uv missing in vertex shader of canvas. 2018-12-13 07:48:30 +01:00
canvas_shadow.glsl
copy.glsl Adding option to re-orient our sky 2018-12-15 19:41:34 +11:00
cube_to_dp.glsl
cubemap_filter.glsl
effect_blur.glsl Fix style issues and signature mismatch 2018-11-28 10:21:07 +01:00
exposure.glsl
lens_distorted.glsl
particles.glsl
resolve.glsl
scene.glsl Fixed fragment shader compilation error on android (S0001: Cannot compare 'float' with 'int') 2018-12-21 20:31:10 +01:00
screen_space_reflection.glsl
SCsub
ssao.glsl
ssao_blur.glsl
ssao_minify.glsl
subsurf_scattering.glsl
tonemap.glsl