virtualx-engine/modules
Ignacio Etcheverry b98e8b11e6 Mono: Add extra WASM framework assemblies on game export
This is needed with newer Mono versions, at least with Mono 6.12+

Depends on the following commit from our build scripts:
godotengine/godot-mono-builds@9d75cff174
2020-12-14 20:55:29 +01:00
..
arkit Refactored Mesh internals and formats. 2020-12-02 13:07:59 -03:00
assimp Rebind Mesh/ArrayMesh enums 2020-12-04 19:34:50 -05:00
basis_universal Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
bmp Add Image.load_bmp_from_buffer() for run-time BMP image loading 2020-10-20 23:52:45 +02:00
bullet Fixed ccd enabled by default on Bullet bodies 2020-11-25 15:02:33 -07:00
camera iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
camera_iphone iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
csg Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name" 2020-12-04 19:34:50 -05:00
cvtt Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
dds Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
denoise Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
enet Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
etc PVRTC: Move compress func to modules/pvr, drop obsolete PVRTexTool code 2020-12-10 22:08:01 +01:00
freetype SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gamecenter iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
gdnative [Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
gdnavigation Static analyzer fixes: 2020-12-09 10:17:53 +02:00
gdscript Pow method doc fix 2020-12-13 17:53:30 -05:00
glslang vulkan: Sync loader, headers and glslang to sdk-1.2.154.0 2020-10-15 12:29:42 +02:00
gridmap Put misc. 3D tool visible instances on their own layer 2020-11-26 20:11:00 +01:00
hdr Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
icloud iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
inappstore iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
jpg Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
jsonrpc Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
lightmapper_rd Static analyzer fixes: 2020-12-09 10:17:53 +02:00
mbedtls feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
meshoptimizer Rework Mesh handling on scene importing. 2020-12-13 21:29:51 -03:00
minimp3 add mp3 import and playback support 2020-12-03 17:51:43 +01:00
mobile_vr Port ClassDB tests to use doctest 2020-08-16 16:41:02 +03:00
mono Mono: Add extra WASM framework assemblies on game export 2020-12-14 20:55:29 +01:00
ogg SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
opensimplex doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
opus [macOS] Add support for the Apple Silicon (ARM64) build target. 2020-06-29 12:33:51 +03:00
pvr Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2 2020-12-10 23:14:04 +01:00
regex Move and add new RegEx test cases 2020-11-22 22:48:03 +01:00
squish Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
stb_vorbis Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
svg Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
text_server_adv [Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
text_server_fb Static analyzer fixes: 2020-12-09 10:17:53 +02:00
tga Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
theora Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
tinyexr Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
upnp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
vhacd Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
visual_script Remove connect *_compat methods 2020-12-05 17:56:47 -05:00
vorbis SCons: Validate dependencies for linked multimedia modules 2020-06-03 11:00:10 +02:00
webm Don't handle BaseException in build scripts 2020-12-12 10:05:42 +00:00
webp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
webrtc [HTML5] Add function signatures to JS libraries. 2020-12-04 23:21:33 +01:00
websocket [HTML5] Add function signatures to JS libraries. 2020-12-04 23:21:33 +01:00
xatlas_unwrap xatlas should be using the options configured here 2020-12-02 09:22:35 -08:00
modules_builders.py Enable support for C++ modules tests 2020-07-26 17:41:46 +03:00
register_module_types.h Moved the shader source compilation code outside RenderingDevice and Vulkan 2020-02-11 11:53:29 +01:00
SCsub iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00