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b99d0d778a
virtualx-engine
/
servers
/
rendering
/
renderer_rd
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clayjohn
b99d0d778a
Use transformed roughness instead of raw roughness to calculate roughness fade in SSR
2024-08-12 12:04:16 -07:00
..
effects
environment
forward_clustered
forward_mobile
shaders
Use transformed roughness instead of raw roughness to calculate roughness fade in SSR
2024-08-12 12:04:16 -07:00
spirv-reflect
storage_rd
cluster_builder_rd.cpp
cluster_builder_rd.h
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h
pipeline_cache_rd.cpp
pipeline_cache_rd.h
renderer_canvas_render_rd.cpp
renderer_canvas_render_rd.h
renderer_compositor_rd.cpp
renderer_compositor_rd.h
renderer_scene_render_rd.cpp
renderer_scene_render_rd.h
SCsub
shader_rd.cpp
shader_rd.h
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h