virtualx-engine/scene/resources
Rémi Verschelde ba2bdc478b
Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
2022-01-04 20:42:50 +01:00
..
default_theme Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_sample.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_sample.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bit_map.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bit_map.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
box_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
box_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_effects.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_effects.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
canvas_item_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
canvas_item_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
capsule_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
capsule_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
capsule_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
capsule_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
circle_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
circle_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
curve.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
curve.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cylinder_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cylinder_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
environment.cpp Merge pull request #51206 from clayjohn/Vulkan-ASSGI 2022-01-04 10:00:17 +01:00
environment.h Merge pull request #51206 from clayjohn/Vulkan-ASSGI 2022-01-04 10:00:17 +01:00
fog_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
fog_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
font.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
font.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gradient.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gradient.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
height_map_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
height_map_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
immediate_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
immediate_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_data_tool.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_data_tool.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_library.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_library.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
packed_scene.cpp Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
packed_scene.h Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
particles_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
particles_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
physics_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
physics_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
polygon_path_finder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
polygon_path_finder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
primitive_meshes.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
primitive_meshes.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
rectangle_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rectangle_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
resource_format_text.cpp Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
resource_format_text.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
segment_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
segment_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
separation_ray_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
separation_ray_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
separation_ray_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
separation_ray_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_ccdik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_ccdik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_fabrik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_fabrik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_jiggle.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_jiggle.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_lookat.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_lookat.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_physicalbones.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_physicalbones.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_stackholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_stackholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_twoboneik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_twoboneik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_ccdik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_ccdik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_fabrik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_fabrik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_jiggle.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_jiggle.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_lookat.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_lookat.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_stackholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_stackholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_twoboneik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_twoboneik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sky.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sky.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sky_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sky_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sphere_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sphere_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sprite_frames.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sprite_frames.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
style_box.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
style_box.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
surface_tool.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
surface_tool.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
syntax_highlighter.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
syntax_highlighter.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_file.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_file.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_line.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_line.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_paragraph.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_paragraph.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
theme.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
theme.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
tile_set.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
tile_set.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
video_stream.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_nodes.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_nodes.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_particle_nodes.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_particle_nodes.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_sdf_nodes.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_sdf_nodes.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_boundary_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_boundary_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_boundary_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_boundary_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00