virtualx-engine/servers/xr
Rémi Verschelde ba2bdc478b
Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
2022-01-04 20:42:50 +01:00
..
SCsub Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
xr_interface.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xr_interface.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
xr_interface_extension.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xr_interface_extension.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xr_pose.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xr_pose.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xr_positional_tracker.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xr_positional_tracker.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00